Tear Ring Saga
|Tear Ring Saga|
This game has a prototype article
This game has a prerelease article
|This needs some investigation.|
Discuss ideas and findings on the talk page.
Tear Ring Saga is a totally-not-a-Fire Emblem-game tactical RPG. Shouzou Kaga, the mastermind behind the first five Fire Emblem games, left Intelligent Systems to create his own Fire Emblem clone after the planned Nintendo 64 entry was cancelled.
Needless to say, Nintendo wasn't happy.
Mechanically, it reintroduces many features from Fire Emblem Gaiden. It later got a more original sequel for the PlayStation 2 that retains its Japan-only status.
Promotional Title Screen
A promotional screen showing the game's release date and its original title: Emblem Saga, which was hastily changed late in development to avoid a lawsuit.
Nintendo sued anyway.
Over half the character portraits (roughly 30!) go unused, also due to the name change.
Runan's hair color was changed very last-minute to avoid the incoming lawsuit, though this proved ineffective. Runan's original blue-haired portraits remain in the game in both promoted and unpromoted form. The unused portraits have slightly different posture and clothing as well.
Unused Portrait Animations
It seems at some point all characters may have been planned to have blinking and talking animations. A good handful of character portraits in the game have unused graphics for blinking animations, though only Miradona blinks in the final game. Julius, interestingly, has frames for mouth movement as well.
In the final game, no one moves their mouth when talking during cutscenes aside from Miradona.
Battle Map Sprites
A very, very unrefined map sprite of a human with a sword and cape. It technically seems to have animations, but all the frames are the same, so it doesn't look like it's moving.
World Map Location Icons
Some of the location icons seen in prerelease images for the game still exist unused in the final game. The final game's world map is entirely brown, like a paper map, and is not in color like these icons and the prerelease world map.
|Prerelease World Map||Final World Map||Unused Icons|
Artwork of an earlier design of Runan, the main protagonist of the game, with blue hair. In the final game, his hair is brown. For whatever reason this art is just hanging around with the skill icons and map sprites. The image labels him as "Ryunan".
Two unused characters named Boyce (ポイス) and Teppster (テップスター).
Judging by their recruitment conversations, they would've been among the soldiers available to recruit from Count Marlon's troops between Chapters 1 and 2.
|Speaker||Dialogue (JP)||Dialogue (EN)|
aren't an official Verje soldier, are you?
An hired mercenary.
If you need quick sword arts,
I'm definitely your man!
|Money hires him.|
He's a professional of the battlefield.
His low defenses are somewhat worrying,
but his quick movements
and skillful sword strokes
cannot be imitated
by knights always wearing heavy armor.
|Speaker||Dialogue (JP)||Dialogue (EN)|
|I am Teppster, a Spear Knight.|
I have confidence in my offense and defense
arts with the spear.
I shall prove myself useful to you.
The spear has high accuracy in general,
entrusting attacking to it
will never let you down.
Further, his body build
allows him to handle the front line's defenses.
It also appears he possesses apt technique.
If we bring him along,
we acquire a reliable soldier
useful in any situation.
Of the two, only Teppster has surviving unit data left in the code:
|♂||Spear Knight||3||28||7||5||6||5||0||2||7||76||Big Shield, City Fighter|
A type of item that teaches a particular skill to a unit once. In the final game, the only books available are Guilty Heart (teaching the Mug skill) and Move Again Book (teaching the Move Again skill), but many more unused books exist, listed below. (Note that the skills themselves are all used in-game.)
|Soul Blade||Earth Saint|
|Dancing Soul||Dragon Saint|
|Life Saucer||Heaven Saint|
|Power Shield||Big Shield|
|Vitality||Life or Death|
|Flying Soul||Rising Dragon|
|Forest Secret||Forest Fighter|
|Mountain Secret||Mountain Fighter|
|Sea Skill||Sea Fighter|
|Frontier Secret||Frontier Fighter|
|Desert Secret||Frontier Fighter|
|City Secret||City Fighter|
These were removed for obvious reasons. According to their description and various pre-release interviews, the army having these would be recognized as an official squadron of their kingdom, allowing for an increase in income each turn. However, all of their functionality was left out in the final.
There is a generic "Emblem" and four other emblems for each one of the royal families: Canaan, Reeve, Salia, and Leda.
Original Japanese text and maybe more details on where this is located, exactly?
What appears to be a version of the opening monologue from much earlier in development. Some names appear to have been swapped around or changed, and some major events occurring in the final go unmentioned.
|?||The troubadour Lewyn singeth:
Fortheria, land of the sleeping gods, a land unable to escape from war. For so long as people are human, the sins of history are doomed to repeat…
Long ago, war was fought for generations between two sides: the aboriginal Canaanites of the island continent Fortheria, and the immigrant Jugudi of the mainland continent.
Because of this long-standing opposition, or perhaps in spite of it, the Canaanites founded the Empire of the Dark God, while the Jugudi built the Kingdom of Reeve.
The Kingdom of Reeve was whittled away by the Empire, who had obtained the favor of the Dark God. After years of successive blunders and disaffection of the corrupt royalty, the Reevan capital of Lieberant finally capitulated.
In response to this, an alliance of small countries dotting the Senay coastline–Mahl, Wellt, and Blaad–rose up against the Empire. At the site of Fort Valt, they faced Achtullus, a reknowned Canaanite commander, and Kranion, the demonic dragon who truly controlled the Empire. In the face of these enemies, the alliance suffered a great defeat.
And so, two years have passed since the fall of the Kingdom of Reeve…
|The Fire Emblem series|
|NES||Shadow Dragon & the Blade of Light • Gaiden|
|SNES||Monshou no Nazo • Seisen no Keifu • Thracia 776|
|Game Boy Advance||Fuuin no Tsurugi • Fire Emblem (Prototypes) • The Sacred Stones (Prototype)|
|GameCube||Path of Radiance|
|Nintendo DS||Shadow Dragon • Shin Monshou no Nazo|
|Nintendo 3DS||Awakening • Fates • Echoes: Shadows of Valentia|
|Wii U||Tokyo Mirage Sessions ♯FE|
|Nintendo Switch||Warriors • Three Houses|
|PlayStation||Tear Ring Saga (Prototype)|