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Fire Emblem: Thracia 776

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Title Screen

Fire Emblem: Thracia 776

Developer: Intelligent Systems
Publisher: Nintendo
Platform: SNES
Released in JP: September 1, 1999 (NP), January 21, 2000 (ROM)


GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.
PiracyIcon.png This game has anti-piracy features.


Hmmm...
To do:
  • More unused content is missing from this site. Bring over the missing unused stuff.
  • Create a prerelease page and properly document the info from here.

Three years after the launch of the Nintendo 64, Intelligent Systems decided the best course of action would be to release the next Fire Emblem... on the Super Famicom. Originally available as a flash cart game via Nintendo Power kiosks, it later had a standard ROM cartridge release (being the very last of such releases in Japan) with some slight changes.

Shouzou Kaga had plans to develop a Nintendo 64 installment around this period. However, these plans would fall through and two years later Kaga would leave Nintendo to make Tear Ring Saga on the PlayStation.

Sub-Pages

FE5 Debug MapBattleTest.png
Debug Menu
Lots of menus!
Fire Emblem T776 Tutorial Mode.png
Tutorial Mode
"I wonder if we even need this given that help is available online..."

Build Date

Region Offset Text
JP 0x2DA0AE FE5 SND19907074

The build date is likely July 7, 1999.

Unused Characters

Thracia 776 has a good amount of unused characters, many of them being unused bosses, or characters that appear during dialogue cutscenes but not in gameplay.

Gunna

Gunna (グンナ) appears to be the only one of these unused characters who was intended to be playable. His character ID is located at 2C, in the middle of the other recruitable characters. He uses the portrait of the boss Cohen.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 20 0 15 12 2 3 1 4 5 1
Growth rates 30% 30% 30% 30% 30% 30% 30% 30% 10%

Interesting to note is that Gunna seems to have been intended to be Asbel's father, as evidenced by his class of Bishop and his death and escape quotes.

Japanese Translation
Death Quote うむっ...
ちと長く...生きすぎだな...
アスベル...
Nngh...
I've lived... long enough...
Asbel...
Escape Quote この老いぼれは足手まといですな…
リーフ様もお早くおいでください
An old man like me would only be a hindrance...
I wish you good luck, Lord Leif.

Julius

The final boss from the previous Fire Emblem does appear in cutscenes in Thracia, but never in gameplay. Interestingly, Julius has two versions present in the game's code, one which is a Dark Mage and uses Saias's portrait, and the other which uses the unused Dark Prince class and Julia's portrait. The two versions are mostly identical, except for the Julia version not having any growth rates and the Saias version having the skills Adept and Renewal.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 54 2 20 20 20 1 20 8 7 0
Growth rates 40% 5% 10% 15% 15% 5% 5% 3% 3%

Jabal

Given his stats and Pirate class, Jabal (ジャバル) was likely intended to be a standard boss. He uses the portrait of one of Lifis's minions from Chapter 2x.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 32 6 2 3 8 3 4 15 5 0
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Ishtar

Ishtar is another Seisen no Keifu antagonist that appears in this game in cutscenes, but never in gameplay. She is one of the more complete unused characters, with a full inventory and set of skills. She is a level 12 Sage, her inventory consists of Thoron, Bolting, Mend, and a Vulnerary, and she has the skill Adept. She is the only character programmed to be able to use the unused Mjolnir tome.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 26 3 17 15 20 7 6 5 7 3
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Travant

Yet another Seisen no Keifu villain, Travant normally appears in a cutscene in Chapter 9. He is level 20, has the unused Wyvern Lord class, has a Silver Lance in his inventory, and has the skills Adept, Vantage, and Nihil. Despite having a Silver Lance, Travant would be unable to use it, as he is only programmed to have a C rank in lances.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 40 20 9 20 20 6 20 17 13 2
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Arion

Travant's son from Seisen no Keifu normally only appears in a cutscene in Chapter 14. He is a level 20 Wyvern Lord, has a Silver Lance in his inventory, and has the skills Adept and Nihil.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 40 20 11 20 20 12 20 13 13 9
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Speer

Speer (シュペール) uses a recolor of the portrait used by the bosses List and Wolf, and was likely intended to be a boss as well. He is a Baron with the skill Pavise. As with several of the unused boss characters, he has an abnormally high Magic stat growth.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 30 10 4 11 3 1 18 13 6 0
Growth rates 0% 0% 250% 0% 0% 0% 0% 0% 0%

Kant

Kant (カント) uses a recolor of the portrait used by the boss Oltoph, and was likely intended to be a boss as well. He has the General class.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 42 11 10 11 8 13 16 16 6 0
Growth rates 0% 0% 250% 0% 0% 0% 0% 0% 0%

Mannheim

Mannheim (マンハイム) uses a recolor of the portrait used by the boss McCloy, and was likely intended to be a boss as well. He has the General class.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 50 8 12 13 13 15 17 18 6 0
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Orbis

Orbis (オービス) reuses the portrait used by the boss Colho, and was likely intended to be a boss as well. As he is a Wyvern Rider, he has stats for being both mounted/dismounted.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 52 15/14 4 16/12 15/13 6 16/11 20 9/6 5
Growth rates 0% 0% 250% 0% 0% 0% 0% 0% 0%

Rilke

Rilke (リルケ) reuses the portrait used by the boss Kempf, and was likely intended to be a boss as well. He has the General class.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 31 9 2 11 3 3 15 11 5 0
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%

Manfroy

One last Seisen no Keifu villain, Manfroy also appears in cutscenes in Thracia 776, but not in gameplay. He is a Dark Bishop, and uses Machyua's portrait rather than his own.

HP Str Mag Skl Spd Lck Def Con Mov FCM
Base stats 34 0 13 10 6 2 7 6 6 0
Growth rates 0% 0% 0% 0% 0% 0% 0% 0% 0%
(Source: Fire Emblem wiki, Serenes Forest)

Unused Graphics

There are portraits for Arthur, Jeanne, Asaello, and Daisy from Genealogy of the Holy War in the same style as the other portraits in this game. Another unused portrait of a Pegasus Knight who resembles Hermina, also from Genealogy of the Holy War, can be found, although there is no pointer to it.

Unused Classes

Many classes are left in the data that go ultimately unused, mostly from Genealogy of the Holy War. Several classes also have variants for different genders that never get used.

Junior Lord

FE5 Junior Lord map sprite.gifSeliph's personal class from Genealogy of the Holy War. It's possible that Seliph was meant to appear on a map at some point.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 20 6 1 4 4 3 5 5 2 B Swords

Knight Lord

FE5 Knight Lord map sprite.gif FE5 Promoted Knight dismounted map sprite.gifSeliph and Sigurd's advanced class from Genealogy of the Holy War. Has both mounted and dismounted versions. Interestingly, the class has the new ability to use staves when dismounted in this game. Has the skill Canto when mounted.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 18 5 1 3 4 4 5 9 4 D Swords, C Lances
Dismounted Base stats 16 1 2 2 2 1 9 6 3 E Swords, E Staves

Master Knight

FE5 Master Knight map sprite.gif FE5 Promoted Knight dismounted map sprite.gifThe most advanced cavalry class from Genealogy of the Holy War. Has both mounted and dismounted versions. The class no longer has the ability to use light magic like it did in the previous game, and can only use swords when dismounted. Has the skill Accost, and the skill Canto when mounted.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 24 6 3 7 7 6 9 10 5 D Swords, Lances, Axes, Bows, Fire, Thunder, Wind, Staves
Dismounted Base stats 24 5 3 6 5 5 9 6 4 D Swords

FE5 Master Knight F map sprite.gif FE5 Promoted Knight F dismounted map sprite.gifThere also exists a female version of the Master Knight, also with mounted and dismounted versions.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 20 5 3 7 8 6 6 10 5 D Swords, Lances, Axes, Bows, Fire, Thunder, Wind, Staves
Dismounted Base stats 20 4 3 6 6 5 6 6 4 D Swords

Falcon Knight

FE5 Falcon Knight map sprite.gif FE5 Promoted Knight F dismounted map sprite.gifThe advanced version of the Pegasus Knight class from Genealogy of the Holy War and most other Fire Emblem games. Has both mounted and dismounted versions. Likely goes unused as Pegasus Knight is already an advanced class in Thracia 776. Has the skill Miracle, and the skill Canto when mounted.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 18 6 7 7 10 4 6 10 5 C Lances, E Staves
Dismounted Base stats 18 4 7 6 5 8 4 6 6 D Swords

Wyvern Lord

FE5 Wyvern Lord map sprite.gif FE5 Wyvern Lord dismounted map sprite.gifThe advanced version of the Wyvern Knight class from Genealogy of the Holy War and most other Fire Emblem games. Has both mounted and dismounted versions. The mounted version technically is used for Travant and Arion's map sprites when they appear in cutscenes, but the class is never seen in battle. Likely goes unused as Wyvern Knight is already an advanced class in Thracia 776. Has the skill Canto when mounted.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 20 3 5 3 6 3 8 10 5 C Lances
Dismounted Base stats 18 4 7 6 8 4 9 5 4 D Swords

FE5 Wyvern Lord F map sprite.gif FE5 Promoted Knight F dismounted map sprite.gifThere also exists a female version of the class, which goes unused entirely.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Mounted Base stats 20 9 3 7 7 10 6 10 5 C Lances
Dismounted Base stats 20 6 3 5 5 5 6 6 4 D Swords

Forrest

FE5 Forrest map sprite.gifA promoted swordfighter class from Genealogy of the Holy War. Not to be confused for the character of the same name from Fire Emblem Fates.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 24 6 1 7 8 5 5 5 4 D Swords, E Axes

FE5 Forrest F map sprite.gifThis class also has a female variant.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 20 5 1 7 9 5 5 6 4 D Swords, E Axes

Emperor

FE5 Emperor map sprite.gifA recurring class in the Fire Emblem series, usually reserved for major antagonists. Its stats seem to be just a copy/paste of the General class's stats, with the exception of lower Con and Mov. Has the skills Charm and Pavise.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 26 7 1 5 2 12 5 5 4 E Swords, Lances, Axes, Bows

Mage

FE5 Mage map sprite.gifWhile Thracia 776 has mages, they are divided up into elemental specialties (Wind Mage, Thunder Mage, etc). Thus, this normal "all rounder" mage variant goes unused.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 18 0 2 2 3 0 4 6 3 E Fire, Thunder, Wind

FE5 Mage F map sprite.gifThis class also has a female variant.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 16 0 2 1 4 0 3 6 3 E Fire, Thunder, Wind

Killer Ballista

FE5 Killer Ballista map sprite.gifA variant of the standard Ballista class, meant to use the unused Killer Ballista weapon.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 20 4 0 10 0 8 6 0 4 C Bows

Dark Prince

FE5 Dark Prince map sprite.gifJulius's personal class from Genealogy of the Holy War. The map sprite is technically used for Julius when he appears in cutscenes, but the class is never seen in battle. Interestingly, the class was given the ability to use Staves since the previous game.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 50 0 20 20 20 20 5 7 5 A Staves, Fire, Thunder, Wind, Dark

Loptyr Mage (female)

FE5 Loptyr Mage F map sprite.gifWhile the male version of the Loptyr Mage appears numerous times throughout the game, there exists a female version that goes completely unused. Its stats are identical to the female Mage, with the same Weapon Levels as the male Loptyr mage, except for having a higher rank in Fire magic.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 16 0 2 1 4 0 3 6 3 C Dark, D Staves, Fire, E Thunder, Wind

Thief (variant)

FE5 Thief map sprite.gifA version of the normal Thief class that is noticeably slower and bulkier. Has the skill Steal.

HP Str Mag Skl Spd Def Con Mov CRP Weapon Levels
Base stats 20 2 0 1 4 1 6 7 2 E Swords
(Source: Fire Emblem wiki)

Unused Items

There's quite a few of them, many of them unused weapons. Some are ported over straight from Seisen no Keifu, including a few Regalia weapons, some of which still have the screen flash that the regalia weapons had in that game. Many of the magic attacks have glitched effects and animations.

Icon Name (JP) Name (EN) Rank Might Weight Hit Crit Rng Uses Worth Description text (JP) Description text (EN) Notes
FE5 Darkness Lance.png あんこくのやり Darkness Lance Lance E 20 9 60 0 1-2 60 200 None; broken text string - - Grants the skill Nihil when equipped. Was potentially intended to be a lance counterpart to Mareeta's Shadow Sword.
FE5 Gae Bolg.png ゲイボルグ Gáe Bolg Lance B 20 2 100 50 1-2 90 200 でんせつのやり
です
It is a legendary spear Grants +10 Strength and the skills Charm, Vantage, Nihil and Wrath when equipped. Still has the screen flash that regalia weapons had in Seisen no Keifu when used. Was potentially intended to be obtained by Leif or his sister Altena during her brief appearance in the game.
FE5 Gungnir.png グングニル Gungnir Lance B 20 1 100 70 1-2 90 200 データかいぞうは
だめですよ
Data modification is not to be done! Grants +10 Defense and the skills Paragon, Vantage, Nihil and Wrath when equipped. Still has the screen flash that regalia weapons had in Seisen no Keifu when used. Was potentially intended to be used by Travant or Arion during a boss encounter, given their unused battle statistics. The description seems to be a cheeky comment towards any potential hackers examining the code.
FE5 Killer Ballista.png キラーアーチ Killer Ballista Character Locked 12 20 100 20 3-10 10 4200 ひこう系に有効
必殺の弓
Effective on flying types. Critical bow. When attacking, the targeted enemy cannot counterattack, even if they are wielding a long ranged weapon. Deals bonus damage against flying units. Can only be wielded by the unused Killer Ballista class.
FE5 Bolganone.png ボルガノン Bolganone Fire Magic A 20 18 90 0 1-2 50 2200 None; broken text string - - No special effects.
FE5 Valflame.png ファラフレイム Valflame Character Locked 20 15 90 20 1-2 50 Cannot be sold None; broken text string - - Effects are unknown. Is set to be character locked, but no character is assigned.
FE5 Mjolnir.png トールハンマー Mjolnir Character Locked 20 15 90 30 1-2 50 Cannot be sold イシュタル専用
技+20 速さ+10
Ishtar only. Skl +20, Spd +10. Character locked to Ishtar. Has no special effects, despite the description.
FE5 Aura.png オーラ Aura Light Magic A 20 12 100 0 1-2 80 200 None; broken text string - - No special effects.
FE5 Loptous.png ロプトウス Loptous Character Locked 0 15 60 0 1-2 3 Cannot be sold あいての攻撃力
はんげん
Halves enemy's attack power. Effects are unknown. Is set to be character locked, but no character is assigned. Was potentially intended to be used by Julius at some point.
FE5 Return.png リターン Return Staff A 3 7 80 0 1 3 2000 みかたひとりを
りだつさせる
Causes a single ally to withdraw. Makes targeted ally escape from the map.
FE5 Watch.png ウォッチ Watch Staff C 3 7 80 0 Infinite 4 1800 クローズエリアを
みえるじょうにする
Lets you see inside closed areas. Temporarily shows the contents of areas behind locked doors.
FE5 Master Seal.png マスタープルフ Master Seal Item - - - - - - - - - - 1 8000 None; broken text string - - Has the default use effect of a regular Heal staff, but crashes the game upon use. The Master Seal would later be introduced in The Sacred Stones as a universal class promotion item, and would continue to be used in every future Fire Emblem game.
FE5 Bargain M.png ねぎりM Bargain M Item - - - - - - - - - - 1 8000 ねぎりの
スキルをおしえる
使用アイテム
Teaches the Bargain skill. Usable item. Teaches the Bargain skill to a single unit.
FE5 Miracle M.png いのりM Miracle M Item - - - - - - - - - - 1 8000 いのりの
スキルをおしえる
使用アイテム
Teaches the Miracle skill. Usable item. Teaches the Miracle skill to a single unit.


(Source: Fire Emblem wiki)

Unused Text

Acactussayswhat?
Please elaborate.
Having more detail is always a good thing.
Specifically: Add the actual dialogue instead of describing it.

There's several unused battle conversations. In Chapter 19 there are also conversations that suggest Ishtar was supposed to make an appearance in battle (Backed up by the fact that both she and her Mjölnir spell have data). In the Final Chapter there are lines written in katakana, suggesting a nonhuman or monstrous character. These were possibly intended for the Deadlords, who are reanimated undead who are lacking in dialogue in the final game. There's also a timeline, similar to the one seen in Genealogy of the Holy War, which also states the full names of major characters Seliph and Leif- Seliph Baldos Chalphy and Leif Faris Claus respectively.

(Source: Serenesforest.net)

Unused Intro Timeline

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
Notes: A translation for this intro timeline would be nice.

Just like FE4, FE5 was supposed to show various events that happened prior to starting the game, this time with more of a focus on Leif, like the Aed Massacre and the Tragedy of Belhalla, the fall of castle Leonster, the eventual exile of Leif and the start of the liberation war in Fianna.

This can be viewed ingame by setting memory addressses $0A331C from $82 to $94 and $0A3320 from $BBA1 to $F5B6 and starting a new game.

Notably, the game seemingly has some trouble displaying background graphics, as there are only a few sparse stripes left. In the game's files, the crest graphic that usually makes up the background is twice as big as it needs to be, with the second half of the graphic being empty tiles. Turns out that the intro timeline mainly tries to pull its graphics from this empty region, making a majority of the displayed background empty.

Japanese Translation
757 グランベル国軍
東方の国イザークへ遠征
キュアン王子、シアルフィ出陣
シグルド公子とともに、
隣国ヴェルダンを制圧
758 シアルフィ・レンスター連合軍
アグストリアに侵攻
759 イザーク王国滅亡

セリス・バルドス・シアルフィ
アグスティに生まれる

アグストリア王国滅亡
シアルフィ謀反事件
シグルド公子シレジアに逃れる
キュアン王子レンスターに帰国
760 シレジア内戦

リーフ・ファリス・クラウス
レンスターに生れる
761 イードの虐殺
キュアン王子軍壊滅
バーハラの悲悧
シグルド公子軍壊滅
トラキア軍の北部侵攻
グランベル軍シレジアに侵攻
762 ノヴァ河会戦、レンスター落城
リーフ王子アルスターへ逃れる

グランベル軍、トラキア落城
休戦恊定。帝国領北トラキア王
国(フリージ家所有)の成立

レンスター王国旧臣、ブルーム
国王暗殺を謀る。大帚正の開始
776 リーフ王子、フィアナ義勇軍を
率いて村を出る

トラキア解放戦争のはじまり

Anti-Piracy

FireEmblem4 AntiPiracy.png FireEmblem4 Irregularity.png

This game implements the same anti-piracy screens and checks from its predecessor. If any of the below checks fail, the game will boot up to the anti-piracy error screen after it fades in, then lock up.

Boot State Test

Almost immediately after booting, the Emulation Flag and Direct Page register are examined. The console already being in Native Mode and/or the Direct Page register containing a non-zero value fails the test, as these are evidence that another program (e.g., a backup unit menu) was running before the game had a chance to boot.

Stack Test

If the Reset Vector was at the top of the stack, the test fails. Explained in more detail in the next section.

RAM Tests

The beginning of RAM (range $7F0000) is searched for two types of fingerprints left behind by the unauthorized devices. The two jump tests, along with the stack test mentioned in the previous section, are looking for the various methods that attached hardware can use to switch from its programming to that of the game cartridge. If they were found, this check fails. Due to RAM being random on boot, the irregularity error screen is shown on the first time this check fails, and then the anti-piracy error screen if this check fails again on console restart.

Jump $4C

Checks for operation $4C????, where ???? is the Reset Vector.

Indirect Jump $6C

Checks for operation $6CFCFF, an indirect jump.

Revisional Differences

There are two known builds of Thracia 776: the original Nintendo Power service release (commonly called the "NP" version), and the version that received a proper cartridge in the next year (commonly called the "ROM" version).

  • The title screen's copyright notice was altered, which is the easiest way to tell the two versions apart.

The NP version's copyright notice reads:

©1996,1999 Nintendo, ©1999 INTELLIGENT SYSTEMS

The ROM version's copyright notice reads:

©1996,1999,2000 Nintendo/INTELLIGENT SYSTEMS
  • Rankings were expanded with a series of higher grades implemented, raising the maximum achievable rank from AAA to SSS. Requirements to meet the pre-existing ranks were unchanged, and the new ranks have even more demanding requirements.
  • In the NP version only the male variant of Mage Knights are weak against Rapier, Blessed Sword, Ridersbane, and Poleax. In the ROM version both the male and female variants of Mage Knights are weak against Rapier, Blessed Sword, Ridersbane, and Poleax.
  • In the first version of the game, there was a stat leveling bug where characters continue to gain in a stat they've already maxed out (though the stats' values are immediately corrected back down to their respective caps), which was fixed in the later version.
  • The credits of each version contain one image not found in the other.
Nintendo Power Version Cartridge Version
Femblem5-npcred.png Femblem5-romcred.png