Fire Emblem: Radiant Dawn
|Fire Emblem: Radiant Dawn|
Also known as: Fire Emblem: Akatsuki no Megami (JP)
This game has unused graphics.
This game has a notes page
Being on the same console known for games like Wii Sports and a plethora of Mario spinoffs, Fire Emblem: Radiant Dawn feels like a shock to the system. Being the sequel to Fire Emblem: Path of Radiance, our heroes must once again stop a glowing lump of blue metal from ending the world (well, sort of...).
- 1 Sub-Pages
- 2 Unused Characters
- 3 Unseen Growth Rates
- 4 Unused Weapons
- 5 Unused Items
- 6 Unused Skills
- 7 Unused Terrain Speed
- 8 Unused Text
- 9 Unused Graphics
- 10 Unused Voice Acting
- 11 Oddities
| Unused Music|
They really wanted to pad the disc, didn't they?
| Version Differences|
Don't be fooled by the difficulty names.
| English Translation Differences|
(Contains spoilers!) Lots of English text was fixed in the European version.
Elaborate on the "unique animations"—are any of them unused? Document them here if so.
Zelgius, while being a recurring playable character and boss as the Black Knight, never actually appears in any maps as himself, only appearing in scripted battle scenes. He has stats and skills that are obviously identical to those of the Black Knight, but he has a unique version of the Marshall class that exclusively uses Swords and Lances (the latter of which he is never seen using) and has unique animations. He also has a bond support with Sephiran (which isn't present in his Black Knight appearances) with a bonus value of 10.
Unseen Growth Rates
While most enemy and NPC units have assigned growth rates of 0% across the board, a handful of them do have unique values for it in their data, oddly enough. Since they obviously can't level up, these are effectively unused in-game.
Unused Terrain Speed
Figure out which specific values are unused and list them here.
Dragon units have two unique values for how fast they can pass terrain. Most of this data is unused due to limited appearance of these units. Civilians also have their own rate, but aside from rivers and bogs, which are used, their speed is identical to standard infantry.
Remove any speculation, and elaborate.
There are a few unused name strings, only a few of which were translated.
- Map 5 Enemy (Filename MPID_MAP5_ENEMY) is listed between the Feral One enemy name and the name of Pugo, the first boss of the game. It's an obvious placeholder name, possibly for enemies in Chapter 4 of Part 1, the fifth map in the game.
- Ferere (Filename MPID_FERERE) is listed before Anna. It seems to be a mistranslation of the Crimean territory, Felirae, which is ruled by Duke Ludveck, the main villain of Part 2. It may have been intended for the generic soldiers in Part 2, which just use the name "Rebel" in the final game.
The following name strings were replaced with the word "dummy" in the localization, meaning they effectively only exist in the Japanese version.
- Dent (Filename MPID_DENT) is listed between Numida's name and the "Grandfather" NPC name. This name is also used as a filename for a duplicate of the male dummy portrait.
- Tabitha (Filename MPID_TABASA) is listed between the name of Nico, a minor NPC, and Alder, a boss. This name has no associated portrait.
- Naybe (Filename MPID_NABE) is listed after Alder's name. This name is also used as a filename for a duplicate of the female dummy portrait.
- Yaromi (Filename MPID_LALOMI) is listed after Naybe and before Ferere. This name is also used as a filename for a duplicate of the male dummy portrait.
- Gritz (Filename MPID_GRITZ) is listed between the names of Almedha and Lehran, two major characters. This is also used as a filename for a duplicate of the male dummy portrait.
Rip the line.
When Yune talks to Micaiah in the Endgame chapters, one of her lines is accidentally skipped over due to a glitch (at least in the English version).
There is also leftover dialogue for the first part of the final chapter between Sanaki and Hetzel, suggesting Hetzel could be spared. The following dialogue is found in \Mess\e_c0407a.m:
I... I was only following Lekain's orders... I never meant any harm. Please, my empress... forgive me... Please!
Your crimes will be punished in due time. Until then, just wait here patiently. I'm sorry it has to come to this, but I must go see the goddess and save the people of Begnion.
It's likely this went unused due to the mission having the Rout objective (i.e., cleared by defeating every enemy on the map), providing no scenario in which Hetzel could be spared.
There is also dialog that triggers when the Black Knight dies under player control, which will never happen because regardless of difficulty there's not a single enemy capable of damaging him, let alone killing him with their limited durability. This dialogue is found in \Mess\e_common.m; for some reason, this text is duplicated in the same file.
...Perfection. Your skill...is far superior to mine...
You...You must be kidding! For the Black Knight to fall like this... How could a nobody like that defeat...such a warrior...?
It seems the developers were originally going to include full length support conversations (like the ones in the previous three games) instead of the watered down ones that you see now. One major difference is that only data for A-rank supports exists, so the developers may have intended to utilize the current "everybody supports" system, but have special conversations for certain pairs when they reach the A-level support.
A considerable number of unused support pairs (other than A-rank supports) can be found, with no conversations for them.
- Boyd x: Brom, Ike, Rolf, Mist, Oscar, Titania, Ulki, Mia
- Aran x: Laura, Makalov, Micaiah, Mordecai, Nealuchi, Nolan, Sothe, Danved
- Caineghis x: Elincia, Giffca, Ike, Kyza, Ranulf, Renning, Lyre, Mist, Mordecai, Nailah, Lethe, Skrimir, Stefan, Titania
- Calill x: Geoffrey, Heather, Muarim, Nephenee, Soren, Tauroneo, Tormod, Mia, Danved
- Brom x: Elincia, Heather, Janaff, Meg, Nephenee, Zihark
- Shinon x: Gatrie, Ike, Janaff, Rhys, Rolf, Mist, Oscar, Sigrun, Titania
- Edward x: Leanne, Leonardo, Micaiah, Nolan, Sanaki, Stefan, Sothe
- Ilyana x: Gatrie, Laura, Lucia, Micaiah, Mordecai, Oscar, Mia, Zihark
- Ena x: Gatrie, Gareth, Kurthnaga, Leanne, Mist, Nasir, Volug, Rafiel
- Elincia x: Geoffrey, Ike, Kieran, Ranulf, Leanne, Renning, Lucia, Marcia, Mist, Nephnee, Nailah, Pelleas, Sanaki, Tibarn, Bastian
- Fiona x: Laura, Leanne, Leonardo, Micaiah, Pelleas, Tanith, Tauroneo, Danved
- Gatrie x: Marcia, Mist, Muarim, Oscar, Rafiel, Astrid
- Geoffrey x: Kieran, Kyza, Renning, Lucia, Bastian
- Giffca x: Gareth, Kyza, Ranulf, Lyre, Mordecai, Lethe, Skrimir, Tauroneo, Bastian
- Gareth x: Janaff, Kurthnaga, Renning, Nasir, Vika
- Haar x: Heather, Jill, Makalov, Volug, Pelleas, Sigrun, Tauroneo
- Heather x: Lucia, Mist, Nephenee, Vika, Volke
- Ike x: Kurthnaga, Ranulf, Micaiah, Mist, Nasir, Nailah, Oscar, Lethe, Reyson, Soren, Sothe, Titania, Tibarn, Volke, Mia, Zihark
- Janaff x: Lucia, Oscar, Tibarn, Vika, Ulki
- Jill x: Mist, Nealuchi, Lethe, Sigrun, Tauroneo, Zihark
- Kieran x: Rhys, Renning, Lyre, Marcia, Oscar, Reyson
- Rhys x: Rolf, Mist, Nailah, Oscar, Titania, Ulki, Mia, Ranulf, Lyre, Meg, Mordecai, Muarim, Zihark
- Kyza x: Ranulf, Lyre, Meg, Mordecai, Muarim, Zihark
- Kurthnaga x: Micaiah, Nasir, Pelleas, Skrimir, Sothe
- Laura x: Meg, Micaiah, Nealuchi, Nolan, Tanith
- Ranulf x: Lyre, Mordecai, Lethe, Skrimir, Tibarn, Zihark
- Leanne x: Leonardo, Naesala, Nealuchi, Nailah, Oliver, Sanaki, Tibarn
- Renning x: Lucia, Bastian, Vika
- Leonardo x: Micaiah, Nolan, Pelleas, Skrimir, Sothe
- Lyre x: Nephenee, Pelleas, Lethe, Astrid, Titania, Zihark
- Rolf x: Marcia, Mist, Oscar, Rafiel, Tauroneo
- Lucia x: Astrid, Bastian
- Makalov x: Marcia, Naesala, Astrid, Bastian, Volke
- Marcia x: Sigrun, Tanith, Astrid, Ulki
- Meg x: Micaiah, Nephenee, Astrid, Vika, Ulki, Zihark
- Micaiah x: Naesala, Nailah, Nolan, Volug, Rafiel, Soren, Skrimir, Stefan, Sothe, Tauroneo, Tormod
- Mist x: Oscar, Titania, Mia
- Mordecai x: Oliver, Lethe, Stefan, Ulki, Danved, Zihark
- Muarim x: Lethe, Sothe, Titania, Tormod, Vika, Zihark
- Naesala x: Nealuchi, Oliver, Rafiel, Reyson, Sanaki, Sothe, Tibarn, Vika
- Nasir x: Stefan, Volke, Ulki
- Nealuchi x: Nolan, Rafiel, Reyson, Tauroneo, Vika
- Nephenee x: Pelleas, Danved, Zihark
- Nailah x: Volug, Rafiel, Reyson, Tibarn
- Nolan x: Sothe
- Oliver x: Rafiel, Reyson, Tanith, Tormod, Danved
- Volug x: Rafiel, Soren, Tormod
- Oscar x: Tanith, Titania, Mia
- Pelleas x: Tauroneo
- Rafiel x: Tibarn
- Lethe x: Sanaki, Skrimir, Zihark
- Reyson x: Tanith, Tibarn, Tormod, Ulki
- Sanaki x: Sigrun, Tanith
- Soren x: Skrimir, Stefan, Titania
- Sigrun x: Skrimir, Tanith
- Skrimir x: Tibarn, Mia
- Sothe x: Astrid, Tormod, Volke
- Tauroneo x: Volke, Zihark
- Titania x: Tibarn
- Tibarn x: Ulki, Mia
- Tormod x: Vika, Danved
- Bastian x: Volke
The game contains placeholder portraits for both genders. There are also duplicates of these portraits in the game's files associated with unused name strings.
Unused Voice Acting
A large amount of (if not all) of the Japanese voice acting remains on the disc in the North American version. The game does not have the option to select the Japanese voice acting, so all this data goes unused.
Blessing and Boon Scrolls
The localized names of the Skill Scrolls for the Blessing and Boon skills use those skills' Japanese names: Sky Boon and Earth Bounty, respectively. It's unknown why this inconsistency occurred, but it's possible that it wasn't noticed since there really isn't a reason to unequip these skills, as only Herons can learn Blessing (and all three already know it when they join) and only Dragons can learn Boon (and half of them, again, already know it when they join).
Volke's Dummy Message
Like in Path of Radiance, Volke charges 50G for each door or chest he unlocks (though there's no indication of this anywhere in Radiant Dawn's script). However, if the player attempts to have him open the Matrona chest in the first map of Part 4's Endgame (the only chest that appears after Volke joins) while having less gold on hand than the 50 required, the failure message displayed will simply say dummy—perhaps because this is such an obscure case that the developers forgot to add a proper message for it?
The Fire Emblem series
|NES||Shadow Dragon & the Blade of Light • Gaiden|
|SNES||Monshou no Nazo • Seisen no Keifu • Thracia 776|
|Game Boy Advance||Fuuin no Tsurugi • Fire Emblem (Prototypes) • The Sacred Stones (Prototype)|
|GameCube||Path of Radiance|
|Nintendo DS||Shadow Dragon • Shin Monshou no Nazo|
|Nintendo 3DS||Awakening • Fates • Echoes: Shadows of Valentia|
|Wii U||Tokyo Mirage Sessions ♯FE|
|Nintendo Switch||Warriors • Three Houses|
|PlayStation||Tear Ring Saga (Prototype)|