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Angry Birds Space

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Title Screen

Angry Birds Space

Developer: Rovio
Publisher: Rovio
Platforms: Windows, Mac OS X, iOS, Android, Windows Phone, Blackberry Tablet OS
Released internationally: March 22, 2012


CharacterIcon.png This game has unused playable characters.
SourceIcon.png This game has uncompiled source code.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


Hmmm...
To do:
  • Early Cosmic Crystals levels in a folder titled "pack40" in version 2.0.0.

Angry Birds Space is what happened when Rovio looked at Super Mario Galaxy (and the 500,000,000 other "_ IN SPACE!!" things that were popular at the time) and said "Pfffft, we can do that!"

Unused Music

bosstest

There is an audio file in the demo version named 'bosstest.mp3'. It is a lot different from the final boss theme, sounding a lot more regal and faster. It does not appear to be complete as it loops strangely.

AB_space_level_menu

There is a music track called "AB_space_level_menu.mp3" which would've likely been used when selecting a level.

AB_space_stars_03_example

An unused version of the tune that plays when you get three stars, with a drum roll in the background. The final one is split up into three separate sound files for each star.

Unused Sounds

spaceAmbient01 and 02

There are two unused space ambience sounds.

World_1_Ambient

An early version of the ambience from Pig Bang, with a major difference being a short bass track at the beginning.

Black Hole Bird Sounds

There are 4 sounds likely related to the black holes that open when getting an Eggsteroid. Either that or an unused black hole bird/power-up, due to there being a sound titled "blackhole_shot". The latter seems to be proven by the existence of data for an unused bird called Black Hole Bird in the same version.

Alternate Red Yell Sounds

There were 2 sounds titled "redbird_yell02" and "redbird_yell03". They are the same as the used yell sound.

Bird 6 Flying

There is an audio file called "bird_06_flying.mp3", which is a combination of two of the bird idle sounds. In the original Angry Birds, this audio file was a sound from Hal, though for some reason it was changed in Angry Birds Space. Perhaps this was a placeholder sound for Hal, and Angry Birds Space's development had started when this sound was still Hal's launch sound.

Leftovers from Angry Birds

There are many leftover sounds from the original Angry Birds game found in version 1.0.0, which didn't get used in Angry Birds Space.

Ball Bounce

A sound for a ball bouncing. This may be a leftover from the ball objects in Angry Birds.

Balloon Pop

A sound for a balloon popping.

TNT Explosion

There is a leftover sound of the TNT explosion from the first Angry Birds game.

Birds

Red

There are 2 leftover sounds of Red being selected and launched.

The Blues

There are leftover sounds of The Blues being selected, launched, and colliding with objects.

Chuck

There are leftover sounds of Chuck being selected, launched, colliding with objects, and using his power.

Bomb

There are leftover sounds of Bomb being selected, launched, and colliding with objects.

Terrence

There are 2 leftover sounds from Angry Birds of Terrence being selected and launched.

Matilda

There are leftover sounds for Matilda, who doesn't appear in Angry Birds Space.

Hal

There are leftover sounds for Hal, who like Matilda, doesn't appear in this game.

Hidden or Off-screen Objects

There are some objects in levels that are hidden off screen.

Pig Dipper Level Select

Angry Birds Space Pig Dipper Level Select Pigs and Anchor.png

The level select screen for Pig Dipper has 2 pigs in bubbles and an anchor hidden below the first screen.

Unused Birds

There exists data for some unused birds.

Black Hole Bird

Located in version 1.0 is data for a Black Hole Bird. It is strong against wood, and would've likely spawned a black hole that would suck up all blocks and pigs in a small radius for a short period of time. It has references to 2 sprites, being "BIRD_BLACKHOLE_NORMAL" and "BIRD_BLACKHOLE_SPECIAL". Sounds for it seem to exist, which can be seen above.

Homing Bird

In the same version as the Black Hole Bird, there is data for an unused Homing Bird. It likely would've acted like Laser Bird, homing in on wherever is tapped, and it may have been an early version of it. Like Black Hole Bird, it is strong against wood. It has references to 1 sprite, being "BIRD_HOMING_FRAME_1".

Unused Objects

Mario Pipe

Hmmm...
To do:
  • Rip the sprite and show gameplay of it at the explained level where it is at in-game.

An unused object based off the warp pipes from the Super Mario series. This object was meant to appear in Eggsteroid 2. The object uses the stone material and has a strength of 30.

Unused Graphics

Angrybirdsspace-galaxynote.png Angrybirdsspace-galaxynote2.png Angrybirdsspace-launchpartner.png

Leftover graphics from an exclusive Galaxy Note (original) level.

Unused Text

1. Poached Eggs
2. Mighty Hoax
3. Danger Above
4. The Big Setup
5. Ham 'Em High
6. Mine and Dine
7. Birdday Party
Unlock the full version for countless new levels and ads removed!
The survival of the Angry Birds is at stake. Dish out revenge on the green pigs who stole the Birds' eggs. Use the unique destructive powers of 
the Angry Birds to lay waste to the pigs' fortified castles.
Angry Birds features hours of gameplay, challenging physics-based castle demolition, and lots of replay value. Each of the 105 levels requires 
logic, skill, and brute force to crush the enemy.

Leftover text from Angry Birds.

Get it here
You already have the latest version
New update available!

Leftover text from the Maemo version of Angry Birds, stored in TEXTS_OVI_STORE.dat.

If you like %@, please rate it. Thanks!
Rate now
Remind me later
No, thanks
Angry Birds Space HD

Leftover text from the iOS versions.

Visit Samsung GALAXY Note site!
Special Launch Offer - Danger Zone levels available for Free on Samsung devices!

Leftover text from the Android version.

Do you want to learn more about conservation of the ocean and OceanElders?
Do you want to learn more about Slash's new album(this is a placeholder)?

Placeholder message box text.

Edit

Remnants of an internal level editor?

Debugging Functions

Hmmm...
To do:
Sort! Explore the game scripts for more and/or more info if possible.

Changing flags in options.lua enables some debugging functions.

Debug Keys

With releaseBuild set to false, these are usable:

Key Function
7

Changes the view of the camera to be heavily zoomed out. Certain lines define the camera view.

Red: Full camera view
White: Current camera view
Yellow: Length of the full camera distance
Green: ?
Pink: ?
f Toggles visibility of the FPS display.
8 Draws hitboxes of objects not yet interacted, this excludes birds.

Elsewhere:

  • The FPS display is shown on bootup.
  • Popup messages are shown when the game creates save files.
  • The credits screen shows the SVN revision number.
Hmmm...
To do:
You can't press it on Win8?
  • A button is visible on the main menu.

Developer Cheats

Most cheat keys and assets are removed from the majority of releases.

The Windows 8 version however, has a small number of them.

With cheatsEnabled set to true, these are usable:

Key Function
c Completes the level with a 3-star score. A quadruple click on the bottom left corner also works.
4 Triggers Daily Reward.
PgDown Advances a level.
PgUp Goes back a level.
g Fails the level.

Elsewhere:

  • A small cheat menu is visible on the main menu, very similar to Angry Birds Star Wars' menu.
  • All levels are unlocked with no stars.

In-Game

Powerup Popup Dev Menu

If the game is not a release build, the game will show a cog button in the top middle, touching it will show a menu with debugging functions:

ABSpace Powerup Popup Dev Menu.jpg

  • Reset = Resets the cooldown timer.
  • Remove All Powerups = Removes all powerups for a save.
  • Special Offer Evertime = Always get a free powerup when having 0.
  • Restart Gap = How many restarts it takes to suggest using a powerup.
  • Default Timer = Cooldown time.

Development Leftovers

Partial Engine Source Code

Hmmm...
To do:
Meaning of pf, Platform Functions?

Four source files likely from the pf namespace of Fusion for the Android platform were left in the package root of version 1.3.1 for Android. Fusion is Rovio's private version of the KA3D engine with lots of modifications.

Download.png Download Angry Birds Space (Partial Engine Source)
File: ABSpace_PartialFusionSource.zip (3KB) (info)


Unknown JSON File

A similar JSON file from Angry Birds Seasons made it's way in HD version 1.3.2 for Android.

{
    "appName": "Angry Birds", 
    "archs": [
        "x32", 
        "arm", 
        "armv7"
    ], 
    "buildDate": "2012-11-05", 
    "buildStartedBy": "", 
    "compileLua": true, 
    "compressLua": true, 
    "copyAssets": [
        [
            "game/data_src/levels/*.lua", 
            "data/levels"
        ], 
        [
            "game/data_src/levels/theme1/*.lua", 
            "data/levels/theme1"
        ], 
        [
            "game/data_src/levels/theme2/*.lua", 
            "data/levels/theme2"
        ], 
        [
            "game/data_src/levels/theme3/*.lua", 
            "data/levels/theme3"
        ], 
        [
            "game/data_src/levels/theme4/*.lua", 
            "data/levels/theme4"
        ], 
        [
            "game/data_src/levels/theme5/*.lua", 
            "data/levels/theme5"
        ], 
        [
            "game/data_src/levels/dangerZone/*.lua", 
            "data/levels/dangerZone"
        ], 
        [
            "game/data_src/levels/bonus/*.lua", 
            "data/levels/bonus"
        ], 
        [
            "game/data_src/levels/eggLevels/*.lua", 
            "data/levels/eggLevels"
        ], 
        [
            "game/data_src/levels/featherLevels/*.lua", 
            "data/levels/featherLevels"
        ], 
        [
            "game/data_src/localization", 
            "data"
        ], 
        [
            "game/data_src/localization_android", 
            "data"
        ], 
        [
            "game/data_src/scripts/*.lua", 
            "data/scripts"
        ], 
        [
            "game/data_src/scripts/menus_space/*.lua", 
            "data/scripts/menus_space"
        ], 
        [
            "common/scripts/game/*.lua", 
            "data/scripts_common"
        ], 
        [
            "common/scripts/game/ui_components/*.lua", 
            "data/scripts_common/ui_components"
        ], 
        [
            "external/Fusion/data/shaders/gles2", 
            "data/shaders"
        ], 
        [
            "game/data_src/audio/16000hz-16bit-mono/**", 
            "data/audio"
        ], 
        [
            "game/data_src/images/1280x800", 
            "data/images"
        ], 
        [
            "game/data_src/images/1024x600", 
            "data/images"
        ], 
        [
            "game/data_src/fonts/1024x768", 
            "data/fonts"
        ], 
        [
            "game/data_src/audio/16000hz-16bit-mono/**", 
            "data/audio"
        ]
    ], 
    "copyExcludes": [
        "game/data_src/scripts/editor"
    ], 
    "copyPatterns": [
        [
            "icons/android/res-hd/**", 
            "res"
        ]
    ], 
    "copyTo": "p:/RovioMobile/AngryBirdsSpace/Software/Android/2012-11-05_1.3.2_(7903)_androidmarket", 
    "customLuaOptions": {
        "gamelua.alwaysAllowGotoLevel": false, 
        "gamelua.applyChinaRestictions": false, 
        "gamelua.cheatsEnabled": false, 
        "gamelua.customerString": "'androidmarket'", 
        "gamelua.enableAssertions": false, 
        "gamelua.g_registrationEnabled": false, 
        "gamelua.g_showTutorials": true, 
        "gamelua.g_updateCheckEnabled": false, 
        "gamelua.gameId": "'abw'", 
        "gamelua.gameVersionNumber": "'1.3.2'", 
        "gamelua.isKorea": false, 
        "gamelua.releaseBuild": true, 
        "gamelua.showEditor": false, 
        "gamelua.svnRevisionNumber": "'7903'", 
        "gamelua.useMockAchievementLimits": "not True"
    }, 
    "customScripts": {
        "assetFilter": "update_level_filenames.py"
    }, 
    "customer": "androidmarket", 
    "debug": false, 
    "defines": [
        "USE_GOOGLE_PLAY_IN_APP_BILLING", 
        "ZIPPED_LUA_FILES", 
        "CRYPTED_LUA_FILES", 
        "USE_FLURRY", 
        "HD_VERSION"
    ], 
    "dirSuffix": "", 
    "encryptLua": true, 
    "encryptionKey": "__SECRET__", 
    "failOnConfigurationWarnings": true, 
    "includeDirs": [
        "../../source", 
        "../../external/Fusion/include", 
        "../../common/dependencies/box2d/Box2D", 
        "../../common/source/"
    ], 
    "jobs": 8, 
    "keyAlias": "__SECRET__", 
    "keyAliasPassword": "__SECRET__", 
    "keyStore": "__SECRET__", 
    "keyStorePassword": "__SECRET__", 
    "luaOptionsFile": "data/scripts/options.lua", 
    "minSdkVersion": "8", 
    "modules": [
        "googleiap", 
        "framework", 
        "grgles2", 
        "game", 
        "flurry", 
        "gr", 
        "hgr", 
        "img", 
        "io", 
        "lua", 
        "net", 
        "pf", 
        "util", 
        "audio", 
        "math", 
        "lang"
    ], 
    "obfuscate": true, 
    "outputName": "AngryBirdsSpace_1.3.2_HD_androidmarket_DISTRIBUTION", 
    "packageName": "angrybirdsspaceHD", 
    "platform": "android", 
    "projectName": "AngryBirdsSpace", 
    "releasePackage": true, 
    "sourceExcludes": [
        "../../common/source/*IPHONE*.cpp", 
        "../../common/source/*iOS*.cpp", 
        "../../common/source/AppUpWrapper.cpp", 
        "../../common/source/GameFlurr*.cpp", 
        "../../common/source/GamerService.cpp"
    ], 
    "sourceFiles": [
        "../../source/**.cpp", 
        "../../common/source/*.cpp"
    ], 
    "subDir": "gen", 
    "svnRevision": "7903", 
    "targetSdkVersion": "13", 
    "verbosity": 1, 
    "versionCode": "1320", 
    "versionString": "1.3.2"
}

SVN Remnants

The BlackBerry Tablet version left a .svn subdirectory in the assets directory, with a tiny amount of information about where the app icon and splash screen's assets were from.

Since the version control expects you to be connected to Rovio's internal server, you cannot access the revision history of the repository.

10

dir
92627
https://svn/repos/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets
https://svn/repos



2012-04-05T10:35:13.883924Z
92626
antti.alho


svn:special svn:externals svn:needs-lock











507d547c-9613-0410-96c6-edd5cc76dab3
�
icon.png
file




2012-04-05T10:51:30.346000Z
7982086c38e2817218cc02d146621690
2012-04-05T10:35:13.883924Z
92626
antti.alho
has-props




















15273
�
splash.png
file




2012-04-02T23:17:41.884000Z
62ec4aac67f8928c1ec9ff28543ef5c8
2012-02-29T11:35:27.944954Z
89067
antti.alho
has-props




















33391
�

We can get a glimpse of the properties of these files/directories by running a Subversion command such as svn info -R --include-externals in the /assets directory.
NOTE: Since these files are in an older version of the format (format 10), the command svn upgrade has to be executed before the one above if using newer versions of Subversion.

Path: .
Working Copy Root Path: assets
URL: https://svn/repos/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets
Relative URL: ^/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets
Repository Root: https://svn/repos
Repository UUID: 507d547c-9613-0410-96c6-edd5cc76dab3
Revision: 92627
Node Kind: directory
Schedule: normal
Last Changed Author: antti.alho
Last Changed Rev: 92626
Last Changed Date: 2012-04-05 03:35:13 -0700 (Thu, 05 Apr 2012)
Path: icon.png
Name: icon.png
Working Copy Root Path: assets
URL: https://svn/repos/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets/icon.png
Relative URL: ^/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets/icon.png
Repository Root: https://svn/repos
Repository UUID: 507d547c-9613-0410-96c6-edd5cc76dab3
Revision: 92627
Node Kind: file
Schedule: normal
Last Changed Author: antti.alho
Last Changed Rev: 92626
Last Changed Date: 2012-04-05 03:35:13 -0700 (Thu, 05 Apr 2012)
Text Last Updated: 2012-04-05 03:51:30 -0700 (Thu, 05 Apr 2012)
Checksum: 86c1203c7d9d4bf9d058ff78611fd0a4255d7b2c
Path: splash.png
Name: splash.png
Working Copy Root Path: assets
URL: https://svn/repos/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets/splash.png
Relative URL: ^/Rovio_AngryBirdsSpace/branches/AngryBirdsSpace_generic_1.0.0/build/blackberry/assets/splash.png
Repository Root: https://svn/repos
Repository UUID: 507d547c-9613-0410-96c6-edd5cc76dab3
Revision: 92627
Node Kind: file
Schedule: normal
Last Changed Author: antti.alho
Last Changed Rev: 89067
Last Changed Date: 2012-02-29 03:35:27 -0800 (Wed, 29 Feb 2012)
Text Last Updated: 2012-04-02 16:17:41 -0700 (Mon, 02 Apr 2012)
Checksum: 01bb275b31914f18786644bbb876a4c4c47bc261

All of these files and directories were last changed by Antti Alho, credited under the "Post production" team.
The revision number for these leftovers are 92626.

The revisions of the files in the folder are byte-to-byte identical to the used versions.

Unnamed Script

Versions 1.3.1-1.4.0 HD for iPad, have a script named *.lua in the images directory. It only has roughly just the below content:

filename = "*.lua"

Revisional Differences

PC

The PC version stopped receiving updates as of v2.0.0, the only other distribution source used was Steam as its own version and it ended at v2.1.0.