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Bomberman 64 (Japan)

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Title Screen

Bomberman 64

Developer: Racjin
Publisher: Hudson Soft
Platform: Nintendo 64
Released in JP: December 20, 2001


DevTextIcon.png This game has hidden development-related text.


Not to be confused with the international version of Bomberman 64, the Japanese Bomberman 64 is a Japan exclusive 2D Bomberman game released late into the Nintendo 64's life cycle.

Development Text

Present at 0x107EC0 is text for a very small debug menu.

Sound Test
Clear EEPROM
Normal start
(Source: Ferrox)

Unused Content

Hmmm...
To do:
Get the unused content on the wiki. Don't just describe it.
  • There's lots of text from Bomberman Land (PS1), PS1 buttons, PS1 memory card messages, and unused confirmation text.
  • There are unused images, and some partial sketches. There are images for more multiplayer options, like turning helpful animals on and off or selecting your start position,
  • There are placeholders for 11 non-"normal" multiplayer themes; there are placeholders in the text for up to 40 medals and 11 patron medals; Casino Area, Space Area, Dungeon Area are listed in one table of strings; game lists include more games, some of which have NPC strings in the main table; Bubble-popping game has text for three difficulties (1 & 3 are used); Pin-it game has text prompts for each part, prompts for Louie and Pommy pics not present in this game, and also contains images for rotation and L1/2 R1/2 buttons left over from the PS1 game; bomb factory contains images for a third difficulty and images for counters attached to the machines; several games have text for a suspend feature.
  • Both the title screen and high-scores screen reference "Panic Bomber X", including incomplete sprites for an animated X logo.


(Source: Zoinkity)