Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.

Bomberman Tournament

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Bomberman Tournament

Also known as: Bomberman Story (JP)
Developers: Amble, Hudson Soft
Publishers: Hudson Soft (JP), Activision (US/EU)
Platform: Game Boy Advance
Released in JP: April 27, 2001
Released in US: June 29, 2001
Released in EU: October 8, 2001


DevTextIcon.png This game has hidden development-related text.
EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


Pokémon? In my Bomberman? It's more likely than you think.

Unused Graphics

Two's company, three's a cloud

The cloud enemy (that splits into two smaller clouds when bombed) has graphics for an even smaller version of itself. Since the cloud only splits once, these go unused.

Knockin' on heaven's door

Itty bitty icons meant for dead Bombermen in multi-player are loaded in the VRAM, but never used.

Debug Menu

Hmmm...
To do:
Document this thing!

Bomberman tournament debug.png

Can be accessed by modifying the opcode at 08000CBA in all regions from MOVS R0, #0x3C to MOVS R0, #0x5A.

Regional Differences

Japan International
Bomberman Tournament - screenJP.png Bomberman Tournament - screen.png

The Japanese logo appears onscreen in a more animated manner, which was simplified for the English releases.