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Bomberman 64: The Second Attack
| Bomberman 64: The Second Attack |
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Also known as: Baku Bomberman 2 (JP)
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Sub-Page
| Regional Differences Numerous changes were made for the North American release. |
Test Maps
| To do: Figure out if there are any more unused maps. |
Two test maps can be accessed in this game. The first map is simply a blank checkerboard test map, while the latter appears to be a slope test map.
| Version | GameShark code |
|---|---|
| USA | D00A0171 0030 800ABD4B 00?? D00A0171 0030 800ABD4F 0000 D00A0171 0030 800ABD43 0001 |
| Japan | D009E0E0 0030 800A9CBB 00?? D009E0E0 0030 800A9CBF 0000 D009E0E0 0030 800A9CB3 0001 |
With the above code on, replace the ?? with a 08 or 09 respectively for the two unused maps, then enter Story Mode. Once in Story mode, at anytime press L+R buttons to warp to the map of your choice.
Build Dates
| Version | ROM Address | Build Date |
|---|---|---|
| USA | 0x95650 | MAR 16 15:58:02 |
| Japan | 0x93670 | SEP 06 19:48:41 |
Development Text
Some development related strings can be found starting at 0x95660 in the ROM.
gfx over: dlid gfx over: dlid2 too long file size : evinfo : block %d Can not find evfile number : %d too long file size : evinfo : block %d Can not find evfile number : %d gameres : alloc : Can't allocate : res = %d gfx: localheap over gfx: gfxGainGfxID() not enough gfx ID memalloc err: free:%d need:%d memory free error process : create malloc error Process : Structure broken : P 0x%08x F 0x%08x ST 0x%08x HP 0x%08x JP 0x%08x Process : Heap or stack broken : P 0x%08x F 0x%08x ST 0x%08x SP 0x%08x HP 0x%08x SMG 0x%08x HMG 0x%02x stack overlap error (process pointer %x) Process : Structure compare failed Process : Stack broken : P 0x%08x F 0x%08x ST 0x%08x SP 0x%08x HP 0x%08x camera : entry over ndalloc : malloc over ndeval: dynamic vtx table over run. %d > %d ndeval: dynamic uv table over run. %d > %d ndeval.c: ndDeformVertex(); TRAP! over key range key=%d; time=%f; ndres: resource over. lim=%d; ndres: ndResCollectTexture(); over count of bitmaps. %d ndres: Memory hacked by other method(Shape) ndres: Memory hacked by other method(Bitmap) dpm.c : entry table over spr : sprite entry over obj2 : resource entry over obj2 : object entry over obj2 : reserved object kind. %d obj2 : anim entry over nd: Can't use anim-func by unsed/deleted ano obj2 : texanim entry over obj2 : obj2Shell(); Unsupport shell command.[%d] OBJ2API : searchop : obj2 ptr not found 0x%x OBJ2API : allocop : entry over OBJ2API: SEARCH ERROR! OBJ2API : allocshp : entry over OBJ2API : setanimnrn : anim nrn over obj2 : obj2Control(); Unsupport shell command.[%d] message : illegal control code in message (0x%x) message : illegal control code in message mes : entry over ><><><><><><><15=%d >>>>>>>>>>>>>>16=%d RESKEY2=%d Castle=%d KingWarp=%d module : no free TLB ID module : no free pages module : entry over module : no free modproc EVEXEC: posstack over resprog.c [_SET_MVPRAM] : pt=%08x ZeroJump Error : unset segment [ %d ] call[%d,%d].fault system ZeroJump Error : unset function [ %d ] call[%d,%d].fault system
Developer Credits
At 0x69B3A9, the ROM contains the same developer message/credits found in the TurboGrafx-CD System Cards and most of the games for that system:
このプログラムの著作権は株式会社 ハドソンが所有しております。この プログラムの一部または全部を株式 会社ハドソンの書面による許可なく 複写・複製・転用することは著作権 法により禁じられております。 PRODUCER 中本伸一 DIRECTOR 野沢勝広 CD-ROM SIMULATOR 本迫芳夫 BIOS MAIN CODE, CD-PLAYER 小林敬樹 BIOS CHECK MONITOR, SRAM MANAGER 飛田雅宏 BACKUP MEMORY MAINTENANCE 金田孝司 CD-PLAYER SUB 三上 哲 PSG DRIVER 岩淵貴幸 GRAPHIC DRIVER 岩崎啓真 GRAPHIC DRIVER SUB 及川克之 8x8 ANK FONT 松浦浩司 CD-PLAYER DESIGN 伊藤真樹 TITLE DESIGN 武田真理 12x12 KANJI FONT 角谷 篤 12x12 KANJI FONT 山口もと 12x12 KANJI FONT 岡田寿夫 NEC Home Electoronics 鈴木孝治 NEC Home Electoronics 牧野 孝 NEC Home Electoronics 益子泰尚 NEC Home Electoronics 野坂和彦 NEC Home Electoronics 新井宏昭 1988 Sep. Written by TAKAKI KOBAYASHI
Cleanup > To do
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Konami > Games published by Hudson Soft
Games > Games by publisher > Games published by Vatical Entertainment
Games > Games by release date > Games released in 1999
Games > Games by series > Bomberman series




