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Bomberman '94
Bomberman '94 |
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Also known as: Mega Bomberman (Genesis/Mega Drive port) This game has unused graphics. This game has a prototype article |
To do: Unused Graphics |
The game that introduced the lovable Louies and the translation nightmare Bagura/Bagular/Buggler/Buglear/argh. A downgraded version was released on the Genesis/Mega Drive outside Japan.
Sub-Pages
Prototype Info |
'94 To Mega Westone's rather infamous Genesis port was somewhat faithful to the original, but was held back by console limitations and a lot of laziness in certain areas. |
Unused Items
In the graphics, there exists unused items of a Fire Pass and Broken Egg item. These graphics are loaded into memory but are never used. In the final game, eggs just get destroyed in a miniature explosion like the rest of the items.
Sound Room
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Was this accessible in Mega Bomberman? |
At the title screen, press Right, press and hold Left, press and hold Down, release Left, press and hold Right, and press II.
Debug Menu
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Find a way to properly jump to the "Debug Version" screen without replacing the Sound Room. Maybe there's even a proper button combo for this? |
Download Bomberman '94 Debug Patch |
Use the following patch to replace the Sound Room with this "Debug Version" screen. Use the code used to access the Sound Room to enter.
Selecting "Sound Mode" from here would normally bring you to the Sound Room shown above however, due to the current patch, it will loop you back to the Debug Version screen.
This allows you to select any level or boss, and also allows you to view the credits. It will always start you off with a green Louie and three bombs.
Code for loading the "Debug Version" screen begins at 0x25289, and code for loading the Sound Room begins at 0x25D89.
Development Text
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Find a way to access this stuff! |
Remnants of additional debug functionality can be found starting at 0x3850. It is currently unknown whether this can be reimplemented.
>INV_MODE MAP_CLEAR ENEMY 00 N 00 X 00 Y 00
- Pages missing developer references
- Games developed by Hudson Soft
- Games developed by Westone
- Pages missing publisher references
- Games published by Hudson Soft
- Games published by Sega
- Games published by Tec Toy
- Games published by Samsung
- TurboGrafx-16 games
- Genesis games
- Pages missing date references
- Games released in 1993
- Games released in December
- Games released on December 10
- Games with unused graphics
- Games with unused text
- Games with debugging functions
- Games with hidden sound tests
- Games with hidden level selects
- To do
- To investigate
- Bomberman series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by developer > Games developed by Westone
Games > Games by platform > Genesis games
Games > Games by platform > TurboGrafx-16 games
Games > Games by publisher > Games published by Konami > Games published by Hudson Soft
Games > Games by publisher > Games published by Samsung
Games > Games by publisher > Games published by Sega
Games > Games by publisher > Games published by Tec Toy
Games > Games by release date > Games released in 1993
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 10
Games > Games by series > Bomberman series