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Bomberman Hero

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Title Screen

Bomberman Hero

Developer: A.I
Publishers: Hudson Soft (JP), Nintendo (US/EU)
Platform: Nintendo 64
Released in JP: April 30, 1998
Released in US: September 1, 1998
Released in EU: October 1, 1998


AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
regional differences. Source: https://pastebin.com/S041Wpv0

Doesn't involve Bomberman detonating popular rock tunes, but does involve saving the galaxy with his techno beats. Close enough, really!

This one is a platformer!

Sub-Pages

TextIcon.png
Object Names
Exactly what it says.
Blank.png
Regional Differences
A LOT of work was done between the JP and US/EU versions. And it shows.

Debug Mode

A pretty substantial debug mode can be enabled by entering one of the following GameShark codes:

Version Gameshark code
USA/EU 8016E424 0001
Japan 8016E41B 0001

Main Menu

Bomberman Hero Main Debug.png

Accessed by pausing during gameplay and pressing L. Functions are as follows:

  • TIMER BAR ON/OFF: Adds a debug display of some sort to the bottom of the screen.
  • DEBUG DISPLAY MODE: Enables a few different debug displays. 0 = None, 1 = Level Info, 2 = Coordinate Display.
  • NO DAMAGE: Turn this on to prevent Bomberman from taking any damage.
  • NO ATTRIBUTE: ?
  • G BUTTON DEBUG: Turn this on to enable a free-movement mode by holding Z. Holding A moves Bomberman up and holding B moves him down. This also allows the current level to be instantly completed by pressing Z+L.
  • BOM: Toggles how many bombs Bomberman has, up to 4.
  • FIRE: Toggles how many fireballs Bomberman has, up to 4.
  • DISPTYPE: ?

Pressing L again also allows the lighting and fog effects to be edited.

Action Menu

Bomberman Hero Action Debug.png

Accessed by pressing Z+Start during gameplay. Functions are as follows:

  • GAME START: Resets the game.
  • MAP NUMBER: Level Select. Maps 71 through 7F are test areas and maps 80 and higher are the game's cutscenes.
  • MAP TEST: Doesn't seem to work properly. The maps don't load.
  • CAMERA TYPE: Doesn't seem to do anything.
  • TITLE TEST: Also doesn't seem to do anything.
  • ENTRY EDIT: Map Editor.
  • MUSIC NUMBER: Music Test.
  • SOUND NUMBER: Sound Effect Test.
  • DEMO: Views the opening cutscene.
  • SHOCK TEST: Not sure what this is for...


(Source: fkualol)
Hmmm...
To do:
  • Document the map editor.
  • Document the test areas.
  • Is "Shock Test" related to the Rumble Pak?
  • See if there's any other unused content accessible through here.

Test Rooms

A blank test map is present in the ROM and can be accessed with this Gameshark code:

Version Gameshark code
USA 80134801 0000
80134803 0006
Japan 801334D1 0000
801334D3 0006
Europe 80134811 0000
80134813 0006


(Source: Icy Guy)

Alternately, selecting the IDs 7B, 7C, and 7E in the debug menu will send you to different versions of the above test map.

ID 7B contains all the Adok Bombs in the game:

Bhero Test Map 7B.png

You can also enter here by using the below code. Apply the code and enter a map to appear here.

Version Gameshark code
USA 80134801 0000
80134803 0006
8016E42B 007B
Japan 801334D1 0000
801334D3 0006
8016E423 007B
Europe 80134811 0000
80134813 0006
8016E42B 007B

ID 7C contains a few collectables and enemies:

Bhero Test Map 7C.png

You can also enter here by using the below code. Apply the code and enter a map to appear here.

Version Gameshark code
USA 80134801 0000
80134803 0006
8016E42B 007C
Japan 801334D1 0000
801334D3 0006
8016E423 007B
Europe 80134811 0000
80134813 0006
8016E42B 007C

ID 7E contains all of the collectibles in the game:

Bhero Test Map 7E.png

You can also enter here by using the below code. Apply the code and enter a map to appear here.

Version Gameshark code
USA 80134801 0000
80134803 0006
8016E42B 007E
Japan 801334D1 0000
801334D3 0006
8016E423 007B
Europe 80134811 0000
80134813 0006
8016E42B 007E