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Bomberman II

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Title Screen

Bomberman II

Also known as: Bomber Man II (JP), Dynablaster (EU)
Developer: Hudson Soft
Publisher: Hudson Soft
Platform: NES
Released in JP: June 28, 1991
Released in US: February 1993
Released in EU: 1991


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


DCIcon.png This game has a Data Crystal page

The popular multiplayer mode makes it to the NES. And the people rejoiced.

Unused Graphic

Bomerman II Dovia.png

Kondoria, a regular enemy from the first NES Bomberman, as well as a battle mode obstacle from the first TurboGrafx-16 game is nowhere to be found in this game.

(Source: Ragey)

Developer Credit

To check whether the game was hard or soft reset, the game uses the string

KOSAKA!!

.

(Source: Cah4e3)

Build Date

A string with the game's name appears at the end of each version's ROM. The North American and European versions also have build dates.

Japan North America Europe
BOMBER MAN 2    
BOMBERMAN2 92817
DYNABLASTER 826 

Secret Passwords

These passwords toggle various features in the game.

JP INT Feature
PONEJACK KJH5C13D Bonus Stage
Entering this password leads to the first area's bonus stage. After that, the player is thrown back to the title screen.
PBOMBACE K2JG2135 Shorter Bomb Timer
Bombs sit shorter before detonating (1 second).
PBOMBOLD K2JG2JF4 Longer Bomb Timer
Bombs sit longer before detonating (3 second).
PBOMBMAN K2JG2G1H Reset Bomb Timer
Resets the bomb timer to its default 2 second delay.
PACHINKO K138BHDJ Remote Bombs
Remote bombs are always enabled in 1P mode.
PANICMAN K1HB3G1H Semi-Remote bombs
Enabled remote bombs, but bombs will detonate by themselves if left around for too long.
PCDEFGAB K3456712 Sound Test
It's a sound test. Duh.

Regional Differences

Title Screen

Japan North America Europe
Push it!! Bomber II Man Who?

The trademark info was updated in the North American game, and a trademark symbol was added. The European version is titled Dynablaster, the name used for all European Bomberman releases up until Super Bomberman, as the original title was associated with terrorist bombings (at the time).

Cutscenes

Japan International
Deadly weapon against Dracula. Crossed out.

The cross on the church was removed.

Passwords

Japan International
Not many curses you could spell here, anyway 85FFJ

As evidenced above, the password format is different between the Japanese and international revisions. The international releases omits all vowels, an odd bit of censorship(?) that can be seen in other games. Though the symbols changed, the actual password values are identical. A=1, H=8, I=B, etc.

Sound Test

Japan North America Europe
Bo Mber M a n2 Bomberman2SoundRoomMusicEffecTPCM Again, who?

Spaces were removed between Bomber and Man, and Man and 2. The European game remembers to update the game title.

Sound Oddities

Corrupted DPCM Samples

The explosion sound effect suffers from bit reversal, a sample encoding issue which plagued many NES games including Bomberman (NES), Double Dribble, Mr. Gimmick, and Klax.
An explanation for this is given on Double Dribble's page.
Original Explosion Sample

Fixed Explosion Sample


The percussion and orchestra hit samples also suffer from this issue.
Original Percussion Samples

Fixed Percussion Samples