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Bomberman Jetters (PlayStation 2, GameCube)

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Title Screen

Bomberman Jetters

Developer: Metro[1]
Publishers: Hudson Soft (JP), Majesco (US)
Platforms: PlayStation 2, GameCube
Released in JP: December 12, 2002 (PS2), January 29, 2004 (PS2, Hudson the Best)
Released in US: March 2004 (GameCube)


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


A Bomberman game based off of the anime of the same name. It's also the sequel to Bomberman Generation, the last fully 3D Bomberman game (future polygonal titles would be entirely grid based) and the only piece of Jetters media to see release in the west (though only in America, and only the GameCube version for some reason)

Hmmm...
To do:
Document the differences between regions and consoles.

Debug Menu

Hmmm...
To do:
There are text strings for this menu in the GameCube version. Figure out how to access it.
Bomberman Jetters PS2 - Debugmenu1.png

Applying the below code and pressing L3 at any time will enable this menu. This was once used as a crash handler. If the game crashed and could recover, this menu would appear on-screen, however it is not possible for this menu to normally appear without cheats.

SLPM-65218 codes:

Master Code
(only needed for cheat devices)
904F43D8 0C13D09E

Press L3 For Debug Menu
D05C4F42 0000FFFD
205A6284 00000000
(Source: Original TCRF research)
SE TEST BGM TEST
Bomberman Jetters PS2 - Debugmenu2.png Bomberman Jetters PS2 - Debugmenu3.png
You can listen to the game's SFX and speech samples here. You can play all of the game's music here.

DEBUG FLAG

Bomberman Jetters PS2 - Debugmenu4.png Bomberman Jetters PS2 - Debugmenu5.png

You can set various debug settings here. CAMERA MOVE (2p) allows the use of a free camera mode with the second controller.

References

  1. Shares code from past Metro games (Debug menu code, audio). - punk7890