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The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker/de |
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Also known as: Zelda no Densetsu: Kaze no Takuto (JP)
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To do: Blder mit niedriger Qualität ersetzen. |
The Legend of Zelda: The Wind Waker zeigt die Welt von Hyrule nach den Folgen der Klimaerwärmung.
Contents
Debug-Inhalte
Level-Select
Level-Select Anleitung zum Benutzen der Level-Auswahl. |
Verschiedenes
Debug Sogar Videospiele brauchen manchmal einen Crash-Dummy. |
Verstecktes
Andere Einstellungen für Zwischensequenzen Je mehr Briefkasten, desto besser! |
Falsch Platziertes Graßschneiden in der Leere! |
Versteckte Baumerkmale In Hyrule lohnt es sich, Architekt zu werden. |
Unbenutzte Inhalte
Animationen
Nicht benutzte Animationen (Link) Einfach immer weiter schwimmen... |
Nicht benutzte Animationen (Andere NPCs) Vielleicht ist der Geist an Langeweile gestorben... |
Zwischensequenzen
Nicht benutzte Zwischensequenzen Tetra, in der Baumkrone verheddert. |
Karten
Unbenutzte Räume Lauter Test-Räume. Ein paar normale unbenutzte Räume aber auch. |
Resourcen
Nicht benutzte Items Man kann zwar nicht Wasser aus Steinen herausreissen, aber kann man damit Musik machen? |
Unbenutzte Modelle Saria und die gestörten Vögel. |
Nicht benutzte Sounds und Sequenzen Jabun! NEEEEEEEEEEEIN! |
Nicht benutzter Text Neugier kann böse enden... |
Nicht benutzte Texturen Warum Tingle nie Kreide in die Hand bekommen sollte. |
Daten
Unbenutzte Features Heute soll es neblig werden... |
Build Date
To do: Japanischer Name: 月刊任天堂店頭デモ 200?年?月号 |
Die Datei COPYDATE enthält das Datum und die Uhrzeit, zu der das Spiel verpackt wurde.
JP | US GC Demo Feb 2003 | US/KR | EU GC Demo Apr 2003 |
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02/11/27 01:19:56 |
02/12/06 16:54:20 |
03/02/19 11:43:53 |
03/02/28 17:45:27 |
EU | US ZC Demo | EU ZC Demo | JP ZC Demo |
03/03/17 19:33:15 |
03/09/08 16:30:56 |
03/09/26 16:45:37 |
03/10/31 17:54:53 |
Credits
// Coded by Kawasedo
Present at offset 0x398389 in the .dol executable. This comment matches a string found in the Game Boy Advance Bootstrap ROM, so it is safe to assume that the .dol contains a copy of the GBA Bootstrap for use with the Tingle Tuner and it is not otherwise related to The Wind Waker.
Regionale Änderungen
To do: There's a lot more, as discussed here and here. |
Änderungen an der Grafik
Some graphics were changed in localization. One known example is the compass when changing the wind's direction, which was redesigned to eliminate the kanji and stylize the existing font.
Unterschiede bei Audio
Einige Soundeffekte sind entweder unterschiedlich (wie etwa die Stimme von Salvatore) oder fehlen komplett.
Orte von Schätzen
In an effort to rebalance rewards, a fair amount of the Heart Piece and Treasure Chart locations were moved around, with some minor collectibles shuffled as well. This change is evident right at the beginning of the game, as the chest under Grandma's House contains a Heart Piece in the Japanese version. For America and Europe, this Heart Piece was moved to the bottom of the Savage Labyrinth, which previously held a rather insulting 10 rupees; the chest under Grandma's House contains 100 rupees instead. The Wind Waker HD retained most of these changes, but moved a few more items.
In addition, larger Rupee amounts are more rare in the Japanese version. For example, the large pot that can be revealed with the Tingle Tuner on Outset Island was originally a respawning Rupee worth 20; this was changed to a respawning one with a value of 100. Another instance is the sliding puzzle mini-game, in which the original prize for winning a puzzle was 30 single Rupees in the Japanese version; four blue Rupees were added to make the total 50, and the total given for the 16th completed puzzle was 56 rather than 200.
Japan | USA/Europa |
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As for the Triforce Charts, in the Japanese version, sinking the Golden Ship at Needle Rock does not give you Triforce Chart 5, but rather Treasure Chart 16, which you have to use to get the Triforce Chart as such:
- Sail to Shark Island to get Treasure Chart 28
- Sail to Needle Rock to get Treasure Chart 3
- Sail to Eastern Fairy Island to get Treasure Chart 40
- Finally, sail to Headstone to get Triforce Chart 5
Da diese Schnitzel-Jagd entfernt wurde, mussten auch die Schatzkarten verschoben werden.
- Treasure Chart 16 is now the reward for killing the Wizzrobes on the Seven-Star Isles. In the Japanese version, you'd get a Red Rupee, Golden Feather and a Bokobaba Seed.
- Treasure Chart 28 was moved to the center of Horseshoe Island and replaced the Heart Piece that was there in the Japanese version. This Heart Piece in turn is now the reward for lighting the Windfall lighthouse, instead of just a few rupees.
- Treasure Chart 3 was moved to one of the small islands at Forest Haven and also replaced a Heart Piece. This Heart Piece is now the reward for decorating Windfall with 14 items; in the Japanese version you'd just get 100 rupees which is totally pointless because the items themselves cost 140 rupees.
- Treasure Chart 40 is now the reward for destroying all the cannons on Southern Fairy Island and replaced a single Golden Feather.
Bomben
Bombs behave a little bit differently between game versions. On the Japanese version hitting the button you have bombs equipped to while holding a bomb will make Link place the bomb down as if you hit R. On the US and European version the button you have bombs equipped to will cause Link to throw a bomb as if you hit A. On the Japanese version you can not equip and unequip Iron Boots while holding a bomb. On the US and European versions you can.
Änderungen an Hyrule
Among the minor glitch fixes are the invisible walls preventing the player from ever climbing the bridge railing or accessing the fields in Hyrule. But because they were so low on the Japanese version, it was nevertheless possible to access those areas by using the Deku Leaf. More invisible walls were added on top of the already existing walls from the Japanese version.
Japan | US/Europa |
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Japan | US/Europa |
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Japan | US/Europa |
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Die Zwischenseqenz, in der Link die Barriere zum letzten Dungeon zerschlägt, ist ebenfalls anders. In der Japanischen Version wird der Bildschirm schwarz sobald Link die Barriere erreicht, und die Zwischensequenz beginnt automatisch. In den Internationalen Versionen wurde ein letztes "Rätsel" hinzugefügt, bevor man den Weg freimachen kann. Link muss hier mit dem Schwert due Barriere schlagen, bevor die Sequenz beginnt.
Tetra's Name
In der italienschen Version heißt Tetra "Dazel", ein Anagramm von Zelda.
Molgera-Crash
In der japanischen und europäischen Version kann es vorkommen, dass während des Kampfes gegen Molgera das Spiel abstürzt. Dies passiert, wenn in der zweiten Phase Molgeras Zunge aus der Luft gezogen und der Kampf mit einem schnellen Wirbelschlag (im Kreis drehen + B) beendet wird. Warum dies passiert, ist nicht bekannt, es kann allerdings sein, dass sich sie CPU überlädt, was zum Absturz führt. In der amerikanischen Version tritt der Fehler nicht auf.
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