The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Capcom
Publisher: Capcom
Released: 1988, NES/Famicom
Bionic Commando was a game that had Nazis in it, so it was massively censored by Nintendo outside of Japan, having all references to Nazis replaced with "The Badds" (except for the fact that if you made it all the way to the end, you got to fight Hitler). It's a fun platformer, but oddly enough you can't actually jump in it.
It has a lot of unused and censored content, including unused areas and unused dialogue, but the regional differences are, quite expectedly, where most of the differences lie.
All Featured BlurbsDid You Know...
- ...that the Atari 7800 port of Karateka wants to plant subliminal messages in your brain?
- ...that ClayFighter 63⅓ has a character name graphic for a "HoboCop"?
- ...that the arcade game Depthcharge could have let the player bomb whales?
- ...that a Dreamcast port of Half-Life was finished but not released?
- ...that the arcade game of The Simpsons was made much easier (and given an actual scoring system) for the Japanese market?
- ...that Princess Peach and Bowser are shown getting drunk on champagne in the Japanese version of Super Mario Kart?
- ...that at least 122 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
The NES Days of Thunder is a NES port of a game based on the Tom Cruise movie of the same name.
At the title screen, when "PRESS START TO PLAY" is displayed, hold A, press B 4 times, release A, hold A, press B one time, release A, hold A, press B 26 times, release A, hold A, press B 5 times, and release A.
This cheat code stands for "DAZE" (a homophone of "days"), where the first set of Bs represent D, the second set represents A, and so on. After A is pressed, a "GALERY" will appear. Alternatively, use Game Genie code AEOULYLA to enter the gallery when the game starts. (The code works with US and European versions and affects PRG ROM address 1579b.)
There are a total of nine screens, all of which contain quickly-drawn pictures of the game developers. Pressing A will advance to the next one.
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