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Proto:Pac-Man World 2 (Game Boy Advance)

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This page details one or more prototype versions of Pac-Man World 2 (Game Boy Advance).

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

A very unfinished prototype of the GBA Pac-Man World 2 was first documented in 2018 and publicly dumped in 2021. The cartridge label is dated April 15th (presumably 2005, since the game was released on August 19 of that year).

Hmmm...
To do:
Much more, particularly with graphics.

General Differences

  • All of the music is taken from the original Pac-Man World.
  • Power Pellets do not seem to function, and eating one has no effect on the Ghosts.
  • There are some slight color differences. For instance, some graphics' shadows have pure-black spots (particularly in the cutscenes), while in the final game they are more subdued.
  • The credits screen text is the same as Pac-Man World (and still calls the game as such).
  • No passwords appear upon completing a level; however, all of the levels are unlocked from the start anyway.
  • Pressing B on the password screen will cause the game to softlock.

Graphical Differences

Proto Final
Pacman-world-2-title-beta.png PacManWorld2-GBA-Title.png

The logo and font on the title screen were completely redone in the final.

Proto Final
Pacman-world-2-password-beta.png Pacman-world-2-password-final.png

The password screen lacks the wooden border, and has a second "OK" symbol in place of the underscore ("_").

Proto Final
Pacman-world-2-map-beta.png Pacman-world-2-map-final.png

PacManWorld2Proto-MapScreen.png

The map screen is very different, featuring unique (and rather incomplete) graphics. The map's path itself is also different between versions.

Proto Final
Pacman-world-2-general-beta.png Pacman-world-2-general-final.png

Pac-Man's graphics have significantly lighter shading than the final version. The backgrounds are also different, though the grass and other ground-bound objects are mostly untouched.

Pac-Man graphics:

Palette:

PacManWorld2Proto-PacManPalette.png

PacManWorld2Proto-PacManPalette2.png

The associated address will change. They can be frozen with cheat codes.

0x05DBAE80-12157020

0x05DBAE85-0FFF0B1F

0x05DBAE8A-00005FFF

0x05DBAE8F-46322529

0x05DBAE90-013156B5

0x05DBAE95-021E01B9

0x05DBAE9A-001B0017

0x05DBAE9F-025300FF

Hmmm...
To do:
Please look into all of Pac-Man's sprites and figure out what the animation IDs were.
  • In-game, use cheat code 03001429:XX or 03000F49:XX in mGBA to change his status.
  • Along with this, use cheat code 03001428:XX or 03000F48:XX in mGBA to change his sprite.

Shaded (Untouched) Sprites:

PacManWorld2ProtoBalanceAnimation-Front.gif PacManWorld2ProtoBalance-LeftRight.gif PacManWorld2ProtoBalance-Back.gif PacManWorld2ProtoSwimmingIdle-LeftRight.png FilePacManWorld2ProtoSwimming-Front.gif PacManWorld2ProtoDeath-LeftRight.gif PacManWorld2ProtoHurt-Back.gif PacManWorld2ProtoHit-LeftRight.gif PacManWorld2ProtoHurt-Diagonal.gif PacManWorld2ProtoHurt-Front.gif PacManWorld2ProtoSkidding-Back.png PacManWorld2ProtoSkidding-Back2.png PacManWorld2ProtoSkidding-Front.png

Unshaded (Incomplete) Sprites:

PacManWorld2ProtoHanging-LeftRight.gif PacManWorld2ProtoHanging-Back.gif PacManWorld2ProtoHanging-Front.gif PacManWorld2ProtoClimbing-Front.gif PacManWorld2ProtoClimbing-LeftRight.gif PacManWorld2ProtoClimbing-Back.gif PacManWorld2ProtoSwimming-LeftRight.gif PacManWorld2ProtoSwimming-Diagonal.gif PacManWorld2ProtoSwimming-Back.gif PacManWorld2ProtoSwimming-UpRight.gif PacManWorld2ProtoSwimming-DownRight.gif PacManWorld2Proto-SwimmingIdle-Alldirections.gif PacManWorld2ProtoSwimming-DownFront.gif PacManWorld2ProtoSwimming-Up.gif PacManWorld2ProtoSwimming-BackDown.gif PacManWorld2ProtoSwimming-BackUp.gif PacManWorld2ProtoSwimming-DiagonalUp.gif PacManWorld2ProtoSwimming-DiagonalDown.gif

Some of Pac-Man's sprites (such as him swimming, hanging/balancing off of a ledge, etc.) are taken from Pac-Man World, presumably as placeholders. The sprites were redrawn in the final, possibly used as a reference. Some changes include the removal of Pac-Man's shading in the some pre-rendered sprites and edited the arms and shoes, and while most of the changes are somewhat extensive, a la SpongeBob SquarePants: SuperSponge. Not all of the sprites are updated, as they left Pac-man's shading in some sprites.

PacManWorld2Proto-Apple.png PacManWorld2Proto-Strawberry.png PacManWorld2Proto-Cherry.png PacManWorld2Proto-Peach.png PacManWorld2Proto-Orange.png PacManWorld2Proto-Lemon.png PacManWorld2Proto-Banana.png PacManWorld2Proto-Fruit.png PacManWorld2Proto-Bell.png PacManWorld2Proto-Token.gif

All of the Fruits, along with the Tokens at the end of each level, are lifted from the first game as well.

PacManWorld2Proto-Galaxian.png

The Galaxian collectible that used to unlock Galaxian mazes is different, too. They are functional and have their own dialogue.

PacManWorld2Proto-Door.png PacManWorld2Proto-Crate.png PacManWorld2Proto-Button.png
Objects like the wooden crates, switches, and doors are much less detailed in the prototype. The colors do look familiar...

Proto Final
Pacman-world-2-gfx-paccub-beta.png
Pacman-world-2-gfx-pacbear-beta.png
Pacman-world-2-gfx-paccub-final.png
Pacman-world-2-gfx-pacbear-final.png

The Pac-Cubs and Pac-Bears are...well, very basic. (canned laughter) Outside of having a front and back angle, they have no frames of animation. They also explode into bones for some reason, as opposed to balls of fur in the final.

Proto Final
Pacman-world-2-gfx-pacasite-beta.png Pacman-world-2-gfx-pacasite-final.png

The Pac-asites are equally as basic.

Level Differences

Pacman-world-2-rgb-area-beta.png
Forest
Blank.png
Ice
Blank.png
Volcano
Blank.png
Haunted Forest

Text Differences

Ending

No ! Nooooooooooooooooo !
I will not be emprisonned again ...
Curse you Pac-Man!
my ghost will free me again
  • The dialogue is basic and has a few errors. Imprisoned is misspelled as "emprisonned", and the last sentence said by Spooky is not capitalized at the beginning.
  • The pre-rendered images do exist, but the first one is corrupted mildly due to being imported.