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Pac-Man World (PlayStation)

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Title Screen

Pac-Man World

Also known as: Pac-Man World - 20th Anniversary
Developer: Namco
Publishers: Namco (JP and US), SCEE (EU)
Platform: PlayStation
Released in JP: November 2, 1999
Released in US: October 12, 1999
Released in EU: February 28, 2000
Released in AU: July 8, 2000


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Pac-Man World is the story of how Pac-Man's 20th anniversary was ruined because his friends were kidnapped. Now Pac-Man has to do platforming in order to save them.

Unused Levels

Hmmm...
To do:
  • How do you access these levels?
  • When these levels are more accessible, take screenshots of them to be put in a subpage.

Unused levels are actually pretty abundant in Pac-Man World, so here they are.

Kooky Crypt?

There is actually a third ruins level, however, due to time or space issues, Kooky Crypt was left unused. When accessed, the level doesn't have very many objects; it's mostly traps. Oddly enough, Kooky Crypt is actually set outdoors, unlike most of the other Ruins levels. Also shown in the video is an unused maze layout, possibly meant for Kooky Crypt, and an earlier version of the ruins' bonus rounds. This version looks a lot more barren; it has a black sky and little to no decoration.

Unused Mazes and Test Levels

More unused levels and even some unused mazes exist in the game. Some of these range from nearly-complete mazes to unfinished maps that include oddities such as startling a player right as they start the level, and levels that only the "bubbly" texture in the Funhouse stages.

Unused Graphic

Pac-Man World (PS1) Kooky Crypt.png This isn't seen normally in-game, but can be seen if you access Kooky Crypt.