The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Square
Publisher: Square
Released: 1994, Super Nintendo
Final Fantasy VI is the sixth game in the long-running Final Fantasy series, and is considered by many to be among the best. It's earned quite a reputation online, as well, for being extremely prone to glitches, some of which actually render things unused that otherwise should be accessible.
But not even glitches can account for everything that went unused in this game: Enemies, spells, key items, dialogue aplenty, Esper effects, and even bits of code to modify the prices in shops all got left out. Did you know that it's actually possible to add the main villain, Kefka, to the team? This game is loaded with mysteries.
All Featured BlurbsDid You Know...
- ...that the 1978 game Orbit has hidden credits that could only be accessed by a removed button combination?
- ...that Star Fox was renamed Star Wing due to potential legal issues in Germany?
- ...that Norimaro in Marvel Super Heroes vs. Street Fighter has an unused nosebleed attack? (Yes, you read that right.)
- ...that Blaster Master has an unused 8th special item that not even Blaster Master Underground knew about?
- ...that Metroid Prime has an unused intro narration that was later repurposed for Super Smash Bros. Brawl?
- ...that Somari was once just called Mario?
- ...that at least 76 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Phantasmagoria is an FMV point-and-click adventure game, notable for spanning seven discs and for its violent imagery.
Pictured here is an early logo for the game, found as the first image across the resource files on all seven discs. The retail version of Phantasmagoria lacks a true title screen: the opening FMV immediately leads to the main menu with a simple list of options for starting a new game, changing discs, adjusting settings, etc. This style of "fancy" lettering was seen in early marketing material for the game before the artists settled on a more "pointed" font for both titles in the series. View more...
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