Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Star Wars Battlefront III

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Star Wars Battlefront III

Developer: Free Radical Design
Platform: Xbox 360


GraphicsIcon.png This game has unused graphics.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Look through everything and add content to this page.

Star Wars Battlefront III was the planned third game in the franchise's Battlefront sub-series, developed by Free Radical Design and LucasArts, only to be cancelled in 2008. The prototype had been circulating for some time online before being leaked publicly on January 20, 2016.

This said, the game cannot be played by normal means, even on modified consoles. To boot this, you must use a development Xbox 360. A modified Xbox 360 will only be able to run it via RGLoader.

Files

Hmmm...
To do:
Go through all files and expand.

Contained in the build are a lot of assets.

Wii References

Within a lot of filenames and the files themselves there are Wii-specific build files.

PS3 References

Present in the path \data\bf\ps3osfiles\savegame\profile' is a placeholder image named icon0.png.

PS3 Save Data Placeholder Image

Present in the file default.xex are multiple calls to the PlayStation 3 system.

Main XEX Files

Although both bf_gold.xenon.xex and default.xex act and function the same, the file default.xex contains a lot of plaintext referencing errors, calls to other platforms like the PS3 and PC, and source filenames with paths.