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Mega Man ZX
Mega Man ZX |
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Also known as: Rockman ZX (JP) This game has unused graphics. |
The Mega Man Zero series meets Super Metroid.
Contents
Developer Text
There is Japanese text in the out of bounds regions of certain levels. Its purpose is unknown.
Area N in particular contains otherwise unused tiles in these regions.
Only some of these texts can be easily translated. Most of them are a combination of "上" - up, above and "共" - same, together. All of these end with a number followed by 上.
6 共上 共上 共上 共上 共上 共上 共上 共上 共上 共上 共上 共 36上
ボ上 - bo up (Maybe boss above?)
Unused Graphics
Model O
There are unused colored sprites of Model O in the game.
The game itself uses a browned-out variation of one of the sprites, and the semi-Biometal itself is named "Mysterious Stone".
Though Model O is not obtainable in easy mode, using cheats to obtain it will use these sprites when Vent or Aile are saved from bottomless pits by the Biometal. This implies that Model O may have been intended to be obtained by defeating Omega in easy mode.
Omega
Omega has some leftover frames of animation that were originally used in the final scene of Mega Man Zero 3 after he had been defeated. These can't be seen in-game without modifying the ROM.
Leftover Healthbar Emblem
The Omega symbol from the Zero series (not to be mistaken with the "O" used in the Omega and Z3/Z4 fights) remains in the game's data.
Unused Item
The game contains several card keys, each with a color, but one of them, "White Card Key", is unused. Its description is "It doesn't take a genius to figure out this opens white doors." There are no doors that require its use.
Debug Room
The game contains a debug room with several features for testing, which include normal surfaces, walls that can't be climbed, a slippery floor, a moving floor, a sinking area, one ladder, water, and spikes. The room can be accessed with the Action Replay code, 22160484 00000000.
Regional Differences
Title Screen
Aside from the logo change, the "Rock On!!" text found on the left and right of the bottom screen is also removed in non-Japanese versions of the game.
Japan | US/Europe |
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Voiceovers
The Japanese version has all plot-relevant discussion with NPCs voiced, with full voice-acting. All of the other versions remove it completely.
- Pages missing developer references
- Games developed by Inti Creates
- Pages missing publisher references
- Games published by Capcom
- Nintendo DS games
- Pages missing date references
- Games released in 2006
- Games released in July
- Games released on July 6
- Games released in September
- Games released on September 12
- Games with unused graphics
- Games with unused items
- Games with debugging functions
- Games with regional differences
- Mega Man series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Inti Creates
Games > Games by platform > Nintendo DS games
Games > Games by publisher > Games published by Capcom
Games > Games by release date > Games released in 2006
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 6
Games > Games by release date > Games released in September
Games > Games by release date > Games released in September > Games released on September 12
Games > Games by series > Mega Man series