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Mega Man X7 (PlayStation 2)

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Title Screen

Mega Man X7

Also known as: Rockman X7 (JP)
Developers: Capcom Production Studio 3, Value Wave
Publisher: Capcom
Platform: PlayStation 2
Released in JP: July 17, 2003
Released in US: October 14, 2003
Released in EU: March 5, 2004
Released in KR: 2003


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article

SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.

Mega Man X7 is the first 3D game in the Mega Man X series. The game is pretty infamous for several reasons, inclu- BURN! BURN! BU-BURN! BURN TO THE GROUND! BURN TO TH- BURN!

Hmmm...
To do:
  • Comparison images of Aluce between the Japanese and international versions.
  • Document the different damage values in the American version.
  • Act 3 of Air Force has a Runnerbomb placed out of bounds, document and look for other seemingly misplaced objects.
  • Check the European demo, included on ops2m disc 47.
  • Red has some unused voice lines.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Graphics

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: If anyone is able to access that second link, please upload the image here.

Stage Select

While the opening stage can't be revisited, both parts of the stage have a name for the stage select screen: Crimson Fortress and Highway.

The first two are unused.
(Source: Sprites Inc.)

It also has placeholders for an armor portrait and an extra icon for Zero's attacks (who has one less than X and Axl).

Regional Differences

Title Screen

Hmmm...
To do:
Capture screenshots using PS2 version rather than using the unused PC versions. In addition to adding the Japanese title screen
US Europe
RMX7 Windows US Title.png RMX7 Windows Eur Title.png

This game, as well as Command Mission and X8, and just like the Mega Man Zero (from 2 to 4) and the Mega Man Battle Network (Battle Chip Challenge, 4, and 5) series, the European title screen uses a different, plain-looking logo compared to the US version.

Introduction

In the Japanese version, Aluce (one of the criminal Reploids in the opening scene) has a cigar that was removed in the international versions. To accommodate the censorship of the game, the cigar was eventually removed in Mega Man X Legacy Collection 2.

Japan International

In the Japanese version, the opening song is "Code Crush" by Rina Aiuchi. The international versions have an instrumental song instead, named "No Holdin' Back" in Rockman X Sound Box. The opening cutscene is also made slightly faster in the international versions.

Options Menu

The US version has an option to switch the voices from English to Japanese. This was removed from the European version.

Name Changes

Five of the eight members of Red Alert had their names changed for international releases, but you probably guessed that by yourself.

Japan International
Tornado Debonion Tornado Tonion
Hellride Inobusky Ride Boarski
Snipe Ariquick Snipe Anteator
Wind Karasting Wind Crowang
Vanishing Gungaroon Vanishing Gungaroo

Ending

Original English/Japan English Legacy Collection 2

The ending song "Lazy Mind" by Showtaro Morikubo (X's Japanese voice actor up to this point) was edited to remove vocals for the International versions. In order played: International starts at 0:00 and Japanese starts at 3:03.

In English Legacy Collection 2, this song was changed again by replacing it with a track called "Break Out".

Revisional differences

The loading times for X7 in Mega Man X Legacy Collection 2 were drastically lowered.