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Mega Man: Powered Up

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Title Screen

Mega Man: Powered Up

Also known as: Rockman Rockman (JP)
Developer: Capcom
Publisher: Capcom
Platform: PlayStation Portable
Released in JP: March 2, 2006
Released in US: March 14, 2006
Released in EU: March 24, 2006


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article

A PSP-only title, Mega Man: Powered Up is a re-imagining of the original Mega Man game for the NES, using 3D graphics but retaining its 2D side-scrolling gameplay. While the game had a ton of features, it sold rather poorly, leading other planned remakes for later entries to be scrapped.

Unused/Unseen Graphics

Toad Man

Psp-rollrd-tex.png

Toad Man actually makes a very small appearance in this title, though surprisingly enough he's impossible to see without hacking the game and getting the downloadable content. A sprite of the character can be seen embedded in the textures for Roll's Rainy Day outfit, which is itself modeled after a frog. However, due to the size of the image on the screen and the fact that it's obscured by the rest of the character model, the sprite is impossible to see in normal gameplay.

Level Editor Icons

Psp-mmpu-unus1.png

These sprites are amongst the menu graphics for item placement, suggesting you were originally able to have a bit more leeway with where you put the player and boss enemies before the current system was put in place. The "R" stands for "Dr. Right", Dr. Light's Japanese name, and no "L" equivalent exists.

Psp-mmpu-player-anim.gifPsp-mmpu-boss-anim.gif

In addition, there are two sets of animated sprites for when you hover the cursor over the player and boss starting positions in construction mode. This is impossible to do in the final game, and as a result no "L" version of the player icon was made when the game was localized.

Unused Sound Files

Hmmm...
To do:
Get the Japanese equivalents of these voice samples, if possible.

"I told you to WAIT!"

"STOP IT! Come on, you...Ya stupid--!"

If you fight the Wily Machine on harder difficulty settings, Dr. Wily quickly repairs it into its second form after you destroy it. During this time, he tells the player to wait while he does the repairs, and apparently you were originally able to still shoot him instead of being unable to move.

Regional Differences

Hmmm...
To do:
Upload screenshots of Title Screen from each region.
Japan US/Europe
Oilman-jap.png Oilman-usa.png

Oil Man's palette was altered completely for the North American and European releases of the game, changing his skin to blue and lips to yellow. This was due to the character's original appearance fitting the stereotypical representation of black people in Japanese media (i.e., Mr. Popo in the Dragonball series). This change fooled nobody of course, and even comic representations of the character used his scarf to cover those massive lips.

Hmmm...
To do:
Graphics.

The "Light Labs" symbol also originally stood for "Right's Laboratory".

Hmmm...
To do:
Are the voice clips still present in the international version?

In the Japanese version, there's a gimmick at the title screen where the second "Rockman" in "Rockman Rockman" logo in the title screen would change to the name of the Robot Master you played last. For example, if you picked Blues (Proto Man) in the latest playthrough before quitting the game, the title screen will display "Rockman Blues" instead, in addition to his voice clip and changing the picture of Mega Man to him. In the international versions, it was hard to emulate this change with the localized title Mega Man Powered Up, so this logo gimmick was cut and only the picture changes.