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Street Fighter Alpha 2 (Arcade)

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Title Screen

Street Fighter Alpha 2

Also known as: Street Fighter Zero 2 (JP)
Developer: Capcom
Publisher: Capcom
Platform: Arcade (CPS-2)
Released in JP: February 27, 1996
Released in US: March 6, 1996
Released in EU: 1996


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:

Street Fighter Alpha 2 is the second game in the secondary Street Fighter series. You know, the one where Ryu gets a fan and an 'evil' version?

Unused Graphics

Zangief Sprites

Unfinished Sprites Mid-Air Recovery
Arcsfa2-zangief.png SFA2-arc-Zangief jHK.png

A set of unfinished sprites for Zangief, which show him in a backflip. Several frames appear very similar to the sprites used in his mid-air recovery animation in the final game (as well as his jumping Hard Kick), apart from minor adjustments to his body and the position of his hands.

First CPU Opponent Selection Text

Arc SFA2 Opponent Selection.png
This unused text suggests that the player could choose his/her first CPU opponent after choosing his/her fighter in a feature similar to several Neo Geo fighting games.

(Source: Rage Quitter 87)

Regional Differences

Title Screen

Japan International
My hero Zero... Arcsfa2-title.png

Continuing the tradition from the first game, Street Fighter Alpha 2 is known as Street Fighter Zero 2 in Japan.

Manual Guard Mode

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
Notes: The Kanji needs a transli, please.
Japan International (English)
SFZero2 Arcade-Manual Mode.png SFAlpha2 Arcade-Manual Mode.png

While the Japanese version got a full explanation on what Manual Guard Mode does, the English-speaking audience got a whole lot of nothing. It wouldn't be the first time, nor the last.

Additional Character Versions

The western versions include additional character versions such as Evil Ryu, and Dhalsim & Zangief, based on their Street Fighter II': Champion Edition appearances. These were not in the original Japanese version.

Revisional Differences

The game received a revision in Japan titled Street Fighter Zero 2 Alpha.

Additions

New Survival, and Dramatic Battle modes were added through cheats. And there are Super Street Fighter 2 versions of Chun-Li, Dhalsim, Ken, Ryu, Sagat, Vega (M. Bison/Dictator), and Zangief.

Evil Ryu Dialogue

Evil Ryu has his own set of dialogues and an ending where he defeats Akuma. None of this was included in any of the localized console ports of the game, using instead the data of normal Ryu.

Midboss Fight:

Sakura: *pant* *pant*...I finally found you...huh? You're...
Ryu:...
Sakura: You're not the same person as before...what happened?!
Ryu: You are in my way...I will show no mercy!

VS Akuma

Akuma: Hmmm...quite a sharp look in your eyes...for a boy!
Ryu: Akuma...
Ryu: You're master's...master Gouken's enemy!
Akuma: Hah, you're nothing but a mere beginner.
Do you think you can defeat me with that pathetic killing power of yours?

Ending:

With Akuma's demise, Ryu was left with his fists soaked red with blood.
Afterwards, he disappeared--his whereabouts unknown.
Had Ryu fully embraced the true Satsui no Hadou?
Did he live, and succeed Akuma as the Master of the Fist?
Only time will tell when we see him again.
Will the sins etched on his fists lead him to oblivion?


(Discovery: Jonny2x4)
(Video: SouthEastDirector)