Street Fighter Collection 2 (PlayStation)
|Street Fighter Collection 2|
Also known as: Capcom Generation 5: Dai Go Shuu - Kakutouka-tachi (JP)
This game has unused abilities.
Street Fighter Collection 2 is a compilation for the PlayStation that contains the first three iterations of the Street Fighter II series (World Warrior, Champion Edition and Hyper Fighting) in what were the first truly accurate home conversions of these games (barring the rare X68000 version of Champion Edition exclusive to Japan), right down to Ryu's "Sheng Long" victory phrase. As a result, these versions would serve as the basis for subsequent ports of the games that were included in later Capcom compilations... that doesn't depend on arcade ROMs, anyway.
All this plus the hidden "Deluxe Versus Mode" (think Hyper Street Fighter II but drawing only from the original Street Fighter II's), which they were kind enough to carry over to said compilations as well.
Using GameShark code 3016BF84 0000, you can use low kick/punch moves for Dhalsim that went unused. In the final game, the low kick is replaced with a slide, and the low punch with the elongated punch.
Take screenshots of the development document.
Street Fighter Collection 2 was released as part of the Capcom Generation series of classic games compilations in Japan. This was originally the plan for the US version as well, but for some reason Capcom couldn't manage to release any of the other compilations in the US (despite having advertised them in a sales catalog, and having the first four compilations released into one game in Europe), so they changed the title for the international releases. Since a Street Fighter Collection was already released, they simply took the title of the previous compilation and slapped a "2" next to the logo.
The "Now Loading" screen that is displayed following the Capcom logo animation is a bit fancier in the international version.
Subtitles were added to the logos on the opening sequence to make the different iterations of the game more distinguishable for overseas players. Champion Edition and Hyper Fighting were titled Street Fighter II Dash and Street Fighter II Dash Turbo respectively in Japan, but the word "Dash" was represented by the apostrophe-like symbol (a prime to be precise) next to the numeral, rather than being a written word on the title. Moreover, the Hyper Fighting logo was different for the international releases - since the word "Turbo" wasn't actually written on the international version of the game's title, it was instead added to the subtitle.
These subtitles are used in place of the actual logos on the game selection screen for the international version. The regional differences between the games themselves are the same as they were in their original arcade releases.
The Collection mode, which contains supplemental materials related to each game, has two additional sections of content per game in the Japanese version: "Profile", which is just a general overview of the game; and "Etc.", which actually contains pages of a development document for the original Street Fighter II.
- Pages missing developer references
- Games developed by Capcom
- Pages missing publisher references
- Games published by Capcom
- Games published by Virgin Interactive
- PlayStation games
- Pages missing date references
- Games released in 1998
- Games with unused abilities
- Games with regional differences
- To do
- Street Fighter series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused abilities
Games > Games by developer > Games developed by Capcom
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Games > Games by publisher > Games published by Virgin Interactive
Games > Games by release date > Games released in 1998
Games > Games by series > Street Fighter series