We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User:Foxhack
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| Foxhack |
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I AM NOT A SPAMBOT, I AM A PERSON! ... Or a fox person type thing, depending on who you ask.
Who am I? Well, I used to translate / romhack video games, but I got tired of doing that and retired after finishing Samurai Pizza Cats... three years later than intended. Oops! These days I don't do any fan translations, but I still like to poke around games to see what I find. Which is why I'm here.
I also tend to piss people off without meaning to, so uh, please don't get angry at me. Or something.
Contents
Projects on hold 'cause I'm lazy
- The Punisher (Xbox) - On hold until I can get a retail disc and verify the content I found is actually in the game.
- Final Fight Streetwise (Xbox) - See above. I found a lot of suspicious content in the ISO and want to verify it's present in the real disc.
- Land of the Dead: Road to Fiddler's Green (PC) There appear to be remnants of the original game in there, but I need to play this with someone else to make sure.
- Ghostbusters: The Video Game (PC version) - I'm currently gathering notes on this game. There's an insane amount of unused audio, graphic and text content in the PC version. Sadly, the 360/PS3 versions use different compression methods for their audio so I won't be able to work much on that.
- Bad Boys: Miami Takedown (PlayStation 2) - I'm doing a writeup of the debug mode. (WIP notes here.) Thankfully, the game runs fine on PCSX2, just a bit slow. This is going to be pretty damn large so if you have any comments, feel free to mention it on my talk page.
- Tintin: Destination Adventure (PC, PS1) - There are remnants of a debug mode in the PC version. I'm currently investigating if they're also in the PS1 version.
- Deadpool: A whole neeeeeeeeeeew woooooooooooooooooorld of unused content to unlock / I've seen some shit in there / and I would dare / to show it to every one I knoooooooooooooooooooow
New pages or additional contributions
- Art of Fighting (Neo Geo) - LOADS of unused sound clips and one music track!
- Shin Gouketsuji Ichizoku: Bonnou Kaihou (PS2, unused music.)
- Beatmania Best Hits - o hai Beatmania 5th Mix source code
- Batman: Arkham Asylum - HIS PARENTS ARE DEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD! Also, whores.
- Yume Penguin Monogatari - Added unused text and explained Anti-Piracy Fatty Mode.
- Gabriel Knight: Sins of the Fathers - unused graphics! And other stuff!
- RoboCop 2 (Arcade) - Hidden dev credits
- Dance Dance Revolution 2nd Mix (Arcade) In Xanadooooooooooooo~
- I figured out who this guy is!
- Alone in the Dark: The New Nightmare (PC)
- Dance Dance Revolution (PC)
- Bad Boys: Miami Takedown (PlayStation 2) (stub, will be expanded once I can use my video capture hardware again.)
- Alan Wake (PC)
- RoboCop vs. The Terminator (Genesis) - Debug mode, expanded from Andrew Rae's original finds.
- X-Kaliber 2097 (With special thanks to TomGuycott for researching the regional differences.)
- The Punisher (PlayStation 2) - Volition left some work in progress videos in there.
- Konami Collector's Series: Castlevania & Contra - Jackal! Thanks to the people who found it to begin with almost twelve years ago.
- CSI: Crime Scene Investigation - Created by the same developers as Scarface. Yeah.
- CSI: Dark Motives, CSI: Miami and the CSI category. Hooray for OCD.
- Mortal Kombat II (Genesis) - Test Modes.
- Nightmare Creatures II (Dreamcast) - Initial page, added a crash debugger screen I got while playing the game.
- The Real Ghostbusters (Game Boy) - Kid Klown what the hell are you doing in a Ghostbusters game?
- Ghostbusters II (Game Boy) - Found out how to access the hidden Sound Test in the Japanese version of the game.
- Koutetsu no Kishi 3: Gekitotsu Europe Sensen - Nazi chants are coo - wait no they're not.
- Power Drift (Arcade) - with thanks to Reassembler, who figured all that stuff out. Visit his site, it's awesome!
- Final Fight (Arcade) - Found out the unused images were actually used, added other stuff, found unused text.
- Nintendo World Cup (NES) - Unused graphics, and rewrote a bit of the Sample Version stuff.
- Final Fight: Streetwise (PlayStation 2) - Lots of unused video, audio and music!
- Street Fighter: The Movie (Arcade) - Some info on a secret debug stage.
- Mary Shelley's Frankenstein (Genesis) - Found out how to access a developer's test level, and found an early developer credit list.
- The Rocketeer (SNES) - A level select code.
- Rival Turf! - Lots more regional differences added to the page, and a hidden image snuck in there by a dev.
- The Terminator (Sega CD) Level select, regional differences.
- Activision Anthology (PlayStation 2) - A TON of unused content. Blarghleal9r0fjw0
- Secret of Mana - Sneaky Nasir sticking his name in the game.
- Rocketbirds: Hardboiled Chicken (PC) - Censorship is hilarious.
- Bubble Bobble also featuring Rainbow Islands (PC) - I thought this would have the same debug features as the Saturn version. It didn't. :(
- Nettou Real Bout Garou Densetsu Special - A hidden debug dip switch set!
- Pokémon Puzzle Challenge - Assembled graphic mockups for a suspend screen and company logos.
- Back to the Future Part III (Genesis) - Level Skip code + Unused Dev Text.
- Back to the Future Part III (Sega Master System) - Level Skip code + Hidden Dev Credit!
- Art of Fighting 2 (Arcade) - Geese Howard, unused graphics, debug stuff... the works! Still missing: Regional graphic and audio differences.
- Dragon: The Bruce Lee Story (SNES) - Debug stuff, regional differences. Dedicated to my dumbass brother for introducing me to Bruce Lee and Brucesploitation when I was a kid.
- Aero Fighters 3 (Arcade) - State select.
- Madden NFL '96 (SNES) - Game stats mode, build date.
- Madden NFL '96 (Genesis) - Sound test.
- The Smurfs (SNES) - Debug mode! Anyone know French? 'Cause I sure as hell don't.
- The Smurfs (Genesis) - Additional debug info and some unused / inaccessible stages.
- The Terminator (Game Gear) - Stage select.
- Air Rescue - Secret options and cheat mode.
- Batman Returns (Game Gear) - Sound test.
- Batman Returns (Sega Master System) - Stage select.
- Cool Spot (Game Gear) / Cool Spot (Sega Master System) - Cheats with a stage select.
- Jackie Chan Adventures: Legend of the Dark Hand - Stage select.
- Fantastic 4 (Game Boy Advance) - Sound test with a side of cheats.
- Fantastic 4: Flame On - Stage select with some cheats.
- The Invincible Iron Man - Stage select and music test.
- Duke Nukem Advance - Cheat menu with stage select.
- Space Invaders (Game Boy Advance) - Stage select (and cheat mode.)
- The Lion King (Game Gear) - Stage select.
- American Bass Challenge - Sound test.
- Army Men Advance - Stage select.
- Nintama Rantarou GB - A bunch of test passwords.
- Adventures of Yogi Bear - Stage select.
- Yogi Bear's Cartoon Capers (Genesis) - A snake game and a stage select code.
- Dark Arena - Build version, stage select.
- Ratatouille (Game Boy Advance) - Stage select code, unused / unknown passwords, and a swear filter.
- Double Dragon Advance - Sound test.
- Ed, Edd n Eddy: Jawbreakers! - Stage select.
- The Fairly OddParents: Breakin' Da Rules (Game Boy Advance) - Stage select.
- Earthworm Jim: Special Edition - Blatant copy / paste job from the Genesis version. :p
- Flushed Away (Game Boy Advance) - Stage select and unused graphics.
- Paperboy & Rampage - A bunch of unused text.
- Star Wars: Flight of the Falcon - Some hidden dev portraits.
- Pirates of the Caribbean: The Curse of the Black Pearl (Game Boy Advance) - IT'S A BABY!
- Rescue Heroes: Billy Blazes! - A weird looking level select.
- Wade Hixton's Counter Punch - Debug mode
- Ghostbusters: Sanctum of Slime - A whole bunch of unused content.
- After Burner (32X) - Arcade "test" mode.
- Golf Magazine: 36 Great Holes Starring Fred Couples - Scaling test.
- Skullgirls (Windows) - Initial article with some test and unused images.
- Doom Troopers (Genesis) - Stage select + build date.
- Bomb Jack (SG-1000) - Stage select.
- Bram Stoker's Dracula (Sega Master System) - Cheat mode w/build date and dev credit.
- Michael Jackson's Moonwalker (Sega Master System) - Level select.
- Bionic Commando (Windows, 2009) - My best article to date.
- Postal 2 Complete - Initial article with unused achievement icons.
- Duke Nukem: Total Meltdown - Initial page, with some music stuff. The page has been expanded by more folks since I created it.
- Duke Nukem: Land of the Babes - Build date.
- The King of Fighters XIII Steam Edition - Graphic leftovers from location tests.
- Viva Piñata (Windows) - Totally sweet leftovers!
- Double Dragon Neon (Windows) - The same unused icons from DuckTales Remastered.
- Fatal Fury 2 (SNES) - A weird extra shadow hidden in the background.
- Ikari Warriors (Arcade) - Regional differences and some trivia (still a work in progress.)
- Made Man: Confessions of the Family Blood (Windows) Lots of developer comments, development, debug & test level leftovers.
- Elevator Action EX - Leftover graphics from Front Line: The Next Mission. (The page is based upon Dexter's_Laboratory:_Robot_Rampage's original entry.)
- Real Bout Garou Densetsu Special Dominated Mind - Playable boss character and unused bio stuff for him.
- DJ Boy (Arcade) - Unused logos and some regional differences.
- B.Rap Boys - Unused logos and unfinished enemy graphics.
- Captain America and The Avengers (Arcade) - Unused graphics.
- BloodRayne: Betrayal (Windows) - This game suuuuuuuuuuucks.
- X-Men: Children of the Atom (DOS) - Odd arcade leftovers.
- NAM-1975 - I actually hacked a Neo Geo game.
- Haunted Castle - A bunch of unused, rebuilt weapon icons and other stuff.
- The Combatribes (SNES) - Some regional differences.
- Wolfenstein 3D (DOS) - Help file leftovers from the CD release by Activision.
- Hiryuu no Ken II: Dragon no Tsubasa - Sound test.
- The King of Fighters '98 Ultimate Match Final Edition - Unused text and graphics.
- Batman (SNES) - It's so crappy. (I need to figure out how to change palettes.)
- Chavez - Riddick Bowe Boxing leftovers, and an previously unknown secret boxer.
- Soccer Brawl (Neo Geo) - MVS / AES differences, leftover graphics and bugs!
- Caesars Palace Advance: Millennium Gold Edition - Hidden engine credits.
- Party Hard - Unused images (may be out of date since the game was updated recently.)
- Voltage Fighter Gowcaizer (Neo Geo) - Debug mode and a hidden image.
- Blazing Star - Pulstar Blast?
- Mary-Kate and Ashley: Crush Course - CD image building configuration file.
Minor corrections and contributions
- Added JP / KR title screens and info about the Korean version's differences to Samurai Shodown II (Neo Geo).
- Created a page for The Last Blade (Neo Geo) with info about the regional differences.
- Unused images and audio for The Simpsons (Arcade)
- Proto:Crisis Force (With special thanks to the Lost Levels forum for much of the information.)
- Capcom vs SNK: Millennium Fight 2000 - Why is there Marvel Vs Capcom 2 stuff in there?
- Zombies Ate My Neighbors (SNES) - Some regional difference additions and cleanup.
- Donkey Konga - Regional song list. I HAAAAAAAAAAAAATE Wikitables.
- Lemmings 2: The Tribes (SNES) - A music test screen.
- Donald no Magical World - Regional stuff and changed things around to follow site standards.
Pretty pointless additions
- Added a title screen to Samurai Shodown Anthology (PlayStation 2).
- Tensai Bakabon dev credit (Thanks to SMS Power for the info.)
