Final Fantasy VI Advance
|Final Fantasy VI Advance|
Final Fantasy VI Advance is a port/remake of Final Fantasy VI to the Game Boy Advance, featuring two new optional dungeons (Dragon's Den and Soul Shrine) and a new optional superboss. Oh and the English script was completely retranslated from scratch, causing eternal confusion in strategy guides due to the totally different enemy names.
All of the unused text from the SNES/PS Final Fantasy VI is still there, retranslated and everything.
Should be dumped.
Pincer Attack Bug
The European release fixed a bug that has been carried over all the way from the SNES version where Latimeria (SNES)/Oceanus (GBA) and L. 90 Magic (SNES)/Level 90 Magic (GBA) could pincer attack the party despite being alone.
Level Reset Bug
The US and European versions feature a bug that resets the characters' levels, allowing for easy stat maximization.
- On a save file that features the characters whose levels should be reset, save the game, then quicksave.
- Return to the title screen and start a new file. (This erases the quicksave.)
- Without ever saving, play the game up to the point where the desired characters join the party.
- Get a Game Over.
The game will throw you back to the last savefile, but the levels of all characters that joined up to that point will be reset to what it was at the moment the Game Over occured.
This bug doesn't occur in the Japanese version, which simply sends you back to the title screen.