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The Sims FreePlay (Android)
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Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Electronic Arts > Games developed by The Sims Studio
Games > Games by platform > Android games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2012
Games > Games by series > Sim series
The Sims FreePlay |
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Developer:
The Sims Studio
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This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do: Is Born Again unused? |
Uncompiled Source Code
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Download Fake Save
File: Sims-FreePlay-Fake_save.zip (41 KB) (info)
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In published/savegames, there is a file named fake_save.sb, which appears to have been used for testing save files.
Developer Text
# Sample "arguments.ini" file. # # To use, rename this sample file to "arguments.ini" and edit # to taste. # # NOTES: # # - Any line beginning with a hash is treated as a comment. # # - Hashes elsewhere in a line do NOT get treated as a comment, and # will appear in loaded values. # "cloudcellbaseurl", if specified will replace the default cloudcell address. The example uses a cloudcell server hosted on your local machine. # cloudcellbaseurl=http://localhost:1036/ # "fakefacebookid", if specified this will replace the default fake facebook id used when connecting to cloudcell on pc. # You can set this to your real facebook id (Use the Graph API Explorer: http://developers.facebook.com/tools/explorer/) fakefacebookid= # "fakefbfriends", if specified use this list of friends when connecting to cloudcell on pc. # This should be a comma-separated list of name and facebook id pairs, underscores in names will be replaced by spaces. # This example adds the friends "Test Friend" with facebook id 1234 and "Fakey McFakus" with facebook id 5678 fakefbfriends=James_Richards:42,Nigel_Kay:7,Emily_Druce:17,Amanda_Schofield:1,Brandon_Meester:14,Iron_Crispyhorse_Monk_D:100003717829602,Cheaty_McCompletinson:43,Lol_Emily_Mk2:117,Steve_Mander-Jones:101,Emily_Mk3:18,Austin_Wood:100,Brad_B:9,Scott_Simmons:56,Kwa:4,Matt_K:10,Anna_Brandberg:11 # "fakegamecenterid", if this is specified then this will be used to simulate gamecenter on pc #fakegamecenterid=GCTester # "fakegamecenterfriends", some fake friends to go with your fake gamecenter account. Can't parse real gamecenter ids here. #fakegamecenterfriends=GC_One:GCTest1,GC_Two:GCTest2,GC_Three:GCTest3,GC_Four:GCTest3,GC_Five:GCTest5,GC_Six:GCTest6 # batchtest-server-address=10.88.40.166 # record-metrics=true
arguments.ini.sample contains commented out text that calls for fake ids and friends.
Build Log
Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL_CHARACTER/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ConvertTextureReferences.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'ZnHdImc5ahR9uYFb9iEDKjyMkyI=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL_CHARACTER/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyUserIdentifiers.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '4uwDahkaO7sBEzJ5h8YD8JhfjUs=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL_CHARACTER/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyAppearances.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '0Q5hKgpD/uIO8dlInB3XquT8QGU=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL_CHARACTER/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/RenameAnimations.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'N0xowHbMEfs+eXVasrmKIU5z7+E=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ConvertTextureReferences.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Assembly 'C:\Development\sims\app\res\hashdatabases\MODEL-Any-0.dll' with dependent hash 'ZnHdImc5ahR9uYFb9iEDKjyMkyI=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'ZnHdImc5ahR9uYFb9iEDKjyMkyI=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyUserIdentifiers.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Assembly 'C:\Development\sims\app\res\hashdatabases\MODEL-Any-1.dll' with dependent hash '4uwDahkaO7sBEzJ5h8YD8JhfjUs=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '4uwDahkaO7sBEzJ5h8YD8JhfjUs=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyAppearances.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Assembly 'C:\Development\sims\app\res\hashdatabases\MODEL-Any-2.dll' with dependent hash '0Q5hKgpD/uIO8dlInB3XquT8QGU=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '0Q5hKgpD/uIO8dlInB3XquT8QGU=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/RenameAnimations.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Assembly 'C:\Development\sims\app\res\hashdatabases\MODEL-Any-3.dll' with dependent hash 'N0xowHbMEfs+eXVasrmKIU5z7+E=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'N0xowHbMEfs+eXVasrmKIU5z7+E=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'NEW_MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ConvertTextureReferences.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'ZnHdImc5ahR9uYFb9iEDKjyMkyI=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'NEW_MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyUserIdentifiers.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '4uwDahkaO7sBEzJ5h8YD8JhfjUs=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'NEW_MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/ApplyAppearances.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash '0Q5hKgpD/uIO8dlInB3XquT8QGU=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'NEW_MODEL/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/RenameAnimations.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\collada2m3x.exe Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\M3XToM3G.exe Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'N0xowHbMEfs+eXVasrmKIU5z7+E=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Compiling dependency list for: 'SERIALIZATION/Any' Thread 0001| 2013-08-07 18:18:06Z | Adding: $(InputDir)/scripts/SerializationConvert.cs Thread 0001| 2013-08-07 18:18:06Z | Adding Reference: C:\Development\sims\tools\bin\Release\CoreCS.dll Thread 0001| 2013-08-07 18:18:06Z | Assembly 'C:\Development\sims\app\res\hashdatabases\SERIALIZATION-Any-0.dll' with dependent hash 'zYxLaYp29qP9mbUzQu+UF3c1xXA=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Equivalent assembly with dependent hash 'zYxLaYp29qP9mbUzQu+UF3c1xXA=' is already available. Thread 0001| 2013-08-07 18:18:06Z | Added file pattern for BuildOnly: C:\Development\sims\app\res\published\models\indprop_university_awarddisplay.m3g Thread 0001| 2013-08-07 18:18:06Z | Loading Rulesets Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\default.model.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\default.serialization.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\default.texture.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\default.texturepack.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\fonts\default.mergedserialization.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\fonts\default.serialization.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\layouts\default.mergelayoutdata.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\layouts\default.serialization.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\centralpark.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\character_plant.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: character_plant.dae.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Warning: character_plant.dae.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\character_plant_gamble.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: character_plant_gamble.dae.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Warning: character_plant_gamble.dae.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\club.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\indprop_skill_movie_camera.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: indprop_skill_movie_camera.dae.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Warning: indprop_skill_movie_camera.dae.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.character.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.character.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.character.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.indprop.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.indprop_tennis_pole.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.indprop_tennis_pole.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.indprop_tennis_pole.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.object_car.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.object_car.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.prop__character_dog.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.prop__character_dog.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.prop__character_sim_adult.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.prop__character_sim_adult.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.prop__character_sim_child.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.prop__character_sim_child.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.prop__character_sim_infant.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.prop__character_sim_infant.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\overlay.prop__character_sim_toddler.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.prop__character_sim_toddler.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\scene_island_map.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\scene_swimmingcentre_communitylot.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\scene_town_map_ipad.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_blue.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_firetruck.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_green.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_hurse.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_merc.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_red.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_scifi.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_taxi.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_uni.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_vamp.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_car_yellow.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_locators.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_birch.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_cherry.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_noshadow_birch.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_noshadow_pine.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_palm.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_palm2.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_pine.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\townmap_tree_pine_low.dae.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\default.model.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: default.model.build.xml specifies <Priority>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\overlay.character.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\overlay.indprop.build.xml Thread 0001| 2013-08-07 18:18:07Z | Warning: overlay.indprop.build.xml specifies <Exclusive>, which is deprecated Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\overlay.prop__character_dog.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\overlay.prop__character_sim_adult.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\models\animations\overlay.prop__character_sim_toddler.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\strings\default.strings.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\texturepacks_thumbnails\default.texture.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\texturepacks_thumbnails\default.texturepack.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\texturepacks_ui\alphamask.packlist.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\texturepacks_ui\default.texture.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\textures_loose\default.texture.build.xml Thread 0001| 2013-08-07 18:18:07Z | Trace: reading master\textures_uncompressed\default.texture.build.xml Thread 0001| 2013-08-07 18:18:07Z | Finding input directories Thread 0001| 2013-08-07 18:18:07Z | Mapping rulesets to input directories Thread 0001| 2013-08-07 18:18:07Z | Constructing dependency graph Thread 0001| 2013-08-07 18:18:07Z | Running tasks Thread 0001| 2013-08-07 18:18:07Z | ======================================== Thread 0001| 2013-08-07 18:18:07Z | Build Successful. 2013-08-07 18:18:07Z | Profile Information: 2013-08-07 18:18:07Z | Setup: 0.772s 2013-08-07 18:18:07Z | ProjectLoad 0.248s 2013-08-07 18:18:07Z | Rulesets 0.169s 2013-08-07 18:18:07Z | DirectoryMap 0.115s 2013-08-07 18:18:07Z | ConstructGraph 0.014s 2013-08-07 18:18:07Z | Hashdatabase 0.225s 2013-08-07 18:18:07Z | MODEL_CHARACTER: 0.074s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ConvertTextureReferences 0.062s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyUserIdentifiers 0.004s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyAppearances 0.004s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.RenameAnimations 0.004s 2013-08-07 18:18:07Z | MODEL: 0.025s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ConvertTextureReferences 0.006s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyUserIdentifiers 0.007s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyAppearances 0.006s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.RenameAnimations 0.006s 2013-08-07 18:18:07Z | NEW_MODEL: 0.019s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ConvertTextureReferences 0.003s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyUserIdentifiers 0.007s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.ApplyAppearances 0.005s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.RenameAnimations 0.005s 2013-08-07 18:18:07Z | SERIALIZATION: 0.000s 2013-08-07 18:18:07Z | Setup.IronMonkey.App.Build.SerializationConvert 0.006s 2013-08-07 18:18:07Z | Process [User Time] 0.011s 2013-08-07 18:18:07Z | ======================================== 2013-08-07 18:18:07Z | Build completed in 00:00:00.8345450.
Unused Graphics
texture_test_image.m3g contains a glowing thing.
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Electronic Arts > Games developed by The Sims Studio
Games > Games by platform > Android games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2012
Games > Games by series > Sim series