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The Sims 2 (Nintendo DS)
| The Sims 2 |
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Also known as: The Sims 2: Hachamecha Hotel Life (Japan)
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| This article has just been started and needs the article basics added. Help us out and add them. |
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| To do: Must explore SoundData.rom (Might contain unused sounds/music) |
In the Nintendo DS version of The Sims 2, your Sim goes barreling into a town, driving a junky car with an engine full of holes in the middle of the desert. Not even a day later, your Sim is running the biggest business in the whole town and dealing with aliens and the mafia. People sure are trustworthy in Strangetown... Either that, or you're just a sucker.
Contents
Sub-Pages
| Prerelease Info |
| Bugs |
Unused NPC Content
Alien
In NPC slot 00 is an unused version of the alien Burple, named simply as "Alien" in-game. It uses an earlier render of the character as well.
| Early | Final |
|---|---|
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In addition, the character has a full profile in the profiles menu.
He also has a secret, but only the profile menu text for it. Secrets are typically unlocked through playing the Social Interaction mini-games with the NPC in question. This is something you cannot do with Alien NPCs, which makes the presence of a secret here rather questionable.
Finally, when you force the game to spawn him, unfortunately his scripting appears to be broken, making him stand completely still. Attempting to interact will softlock the bottom screen until you exit the room.
Emperor Xizzle
In NPC slot 01 is Emperor Xizzle. While this character is used at a few points during the story and during Alien Invasions, Xizzle also has a full profile in the profiles menu like other NPCs. What's interesting here is that he also has a secret, but only the profile menu text for it. Secrets are typically unlocked through playing the Social Interaction mini-games with the NPC in question. This is something you cannot do with Alien NPCs, which makes the presence of a secret here rather questionable.
Honest Jackson
Due to a confirmed scripting bug, Honest Jackson disappears from the game at the arrival of the second antagonist of the game, Ava Cadavra. One of the missions during her arc involves asking the town residents if they know about a Branding Iron. Because Honest is always gone by this point due to that bug, this text is impossible to see unless the bug is fixed.
Unused Mission Text
| To do: More text. There's a lot here. |
There's a lot of unused dialog related to missions that have been cut or changed in the final version of the game.
Early Missions Leftovers
The beginning of the game was changed significantly as the game was in development and several text lines remain that have events play out in a significantly different manner than in the final.
| Message ID | Character | Text |
|---|---|---|
| 1193 | Jebediah S. Jerky | I thought I'd find you here, kiddo. Listen, your car ain't looking so hot. |
| 1194 | Jebediah S. Jerky | I'm gonna have to order new parts or fashion my own out of old license plates. Either way it'll be a few months before it's fixed. |
| 1195 | Jebediah S. Jerky | But you found the hotel all right, so you can spend a few nights here while I- |
| 1196 | Jebediah S. Jerky | It's deserted? You mean... Daddy Bigbucks ain't running the place no more? |
| 1197 | Jebediah S. Jerky | He left the deed behind? Golly gosh! I suppose that means the place is yours! Well get on inside and have a look at your new place. |
| 1212 | Honest Jackson? | So have a look around. Get to know the place and let me know what you think. |
Building the Sun Deck
This mission takes place after the mission where you retrieve the Galvatronic Power Recharger for Optimum Alfred. In the final game, the Sun Deck is available from the start of the game, likely as a result of this mission getting cut.
| Message ID | Character | Text |
|---|---|---|
| 1528 | Mama Hogg | You know what I could use right now? I'll tell you - a pool. |
| 1529 | Mama Hogg | That's right. I am sick of this heat. I need somewhere to cool down. And the basement just ain't going to cut it. |
| 1530 | Optimum Alfred | *Whirrr* Ooh, an excellent idea Mrs. Hogg. I have not had the pleasure of a cleaning a pool in many years. |
| 1531 | Mama Hogg | Well, whatever's your pleasure. I'll use it and you can clean it? How's that sound? |
| 1532 | Optimum Alfred | Simply marvelous Mrs. Hogg. |
| 1533 | Mama Hogg | Well there you go, @1. Are you going to build us a swimming poor and patio or ain't ya? |
| 1534 | Mama Hogg | Hi @1, is the patio pool still open? |
| 1535 | Mama Hogg | Oh good. |
| 1536 | Optimum Alfred | This hotel has a pool in which humans immerse themselves for relaxation purposes! How interesting. The water must accrue germs readily. |
| 1537 | Mama Hogg | So long as you put a little chlorine in the water and keep it clean. |
| 1538 | Optimum Alfred | CLEAN? Yes please! Cleanliness is my primary motivation. I would like to learn the correct method for cleaning pools. |
| 1539 | Mama Hogg | Well, follow me Alfie. You can clean while I sunbathe. |
| 1540 | Optimum Alfred | Ahhh. It pleases me to fulfill my pre-programmed duties. It is true what they say: Life is a bowl of bleach |
| 1541 | Optimum Alfred | Now if you don't mind, @1, I would like to test the pH level of this water one more time. How I adore a good litmus test! |
Robot Ick Piles and Data Modulator
This mission takes place after the previous unused Building the Sun Deck mission, and before the mission where Optimum Alfred requests 20 Nuclear Fuel Rods from you. This mission was also cut for some reason, leaving the Robot Ick Pile object unused.
| Message ID | Character | Text |
|---|---|---|
| 1542 | Optimum Alfred | Manager @1, I have much to regret this day. It seems I have been the victim of entropic forces. |
| 1543 | Optimum Alfred | My primary heuristic data modulator has been acting very strangely lately. I am unable to prevent it from randomly ejecting metal detritus. |
| 1544 | Optimum Alfred | To put it another way: I am responsible for the heaps of metal Ick piling up in your hotel. I apologize. |
| 1545 | Optimum Alfred | To prevent this from occurring on a regular basis I will require a new heuristic data modulator. |
| 1546 | Optimum Alfred | If you would be so kind as to procure me a new data modulator, I will clean up what piles I can. |
| 1547 | Optimum Alfred | Is THIS the only heuristic data modulator you could find? If my memory banks are correct, this model was recalled in 2002. |
| 1548 | Optimum Alfred | I suppose it will serve for the time being, at least until a replacement can be obtained. Installing now.... |
| 1549 | Optimum Alfred | ...BZZZT...*ding!*...tick tick tick... Inst-inst-installation success-ss-ss-ful... *plip!* |
| 1550 | Optimum Alfred | All right... what the heck did I say I was gonna do? Oh yeah... clean up this dump. Great. *Sigh* |
| 1551 | Optimum Alfred | Hey don't thank me or anything, jerk... sheesh. I'm going to my room. I feel funny. |
Unused Objects and Descriptions
| To do: More Images, Video of Arcade Machines. |
A list of items that are either entirely unused, has unused item description, or has an unused graphic. All objects in the game are actually enumerated in this same list of IDs, including ones that don't normally go into your pockets or appear in the vacuum mini-game, for example. Because of this, it is also noted is whether or not placing the item in your pockets will crash the game.
- Games developed by Amaze Entertainment
- Games published by Electronic Arts
- Nintendo DS games
- Games released in 2005
- Games with unused objects
- Games with unused game types
- Games with unused graphics
- Games with unused items
- Games with unused music
- Games with unused sounds
- Games with unused text
- Articles needing basics
- Works In Progress
- To do
- Sim series
Cleanup > Articles needing basics
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused music
Games > Games by content > Games with unused objects
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Amaze Entertainment
Games > Games by platform > Nintendo DS games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2005
Games > Games by series > Sim series




























