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The Sims 2 (Game Boy Advance)

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Title Screen

The Sims 2

Developer: Amaze Entertainment
Publisher: Electronic Arts
Platform: Game Boy Advance
Released in US: October 24, 2005
Released in EU: November 4, 2005


AreasIcon.png This game has unused areas.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
TextIcon.png This game has unused text.


NotesIcon.png This game has a notes page

Daddy Bigbucks wants to produce a TV Show about the life in Strangetown without the knowledge of the residents, with you as the protagonist. What mysteries will you unravel? Perhaps things that where never meant to be seen by an ordinary individual. Because, you know... there are unused and stuff.

List of Episodes

A list of episodes sorted by their ID. Unused episodes are highlighted in bold.

ID Title Description Notes
0 It All Began The dawn of a new season. Maryland Summers shows the new star around the set. Description is unused.
1 Buried By the Mob Mobster Frankie Fusilli has a favor to ask of just about everyone in town. Where do your loyalties lie? Season 1 Episode 1
2 <Episode deleted> <Episode deleted> The title and description says it all.
3 What Digs Beneath Something strange is lurking under the arid sands of Strangetown. Is it a friend... or a foe? Season 1 Episode 2
4 Giuseppi Was Framed Giuseppi is in jail, charged with a disastrous crime he claims he didn't commit. Can you find the guilty party and restore dignity to the city? Nothing seems to be left of this episode.
5 The Doomed Earth An errant asteroid hurtles towards Earth, much to Emperor Xizzle's delight. Stop this natural accident before it's too late! Season 3 Episode 2
6 Blackout! A suspicious power failure at the Nuclear Plant raises questions of sabotage. Is the guilty party one of your friends? Or are greater forces at work? Season 2 Episode 1
7 Aliens Arrived The shrewd Emperor Xizzle launches a full scale invasion... with a twist: you may not be able to find his army. Be careful! Season 1 Episode 3
8 The New Cola A delicious new cola with a secret formula has an unexpected effect on your Sim. Season 2 Episode 3
9 Cult of Personalities A secret society wants to welcome your Sim into their fold. Follow the mysterious stranger's instructions to get into this select group. Nothing seems to be left of this episode.
10 A Brand New Scent Kayliegh Wintercrest's sweet new perfume has surprising effects on the single men of Strangetown. Season 2 Episode 2
11 Rage of the Sasquatch Kent Hackett is single-handedly trying to shut down the Strangetown zoo. It's up to your Sim to ensure that the zoo stays afloat. Nothing seems to be left of this episode.
12 Looking For Chaz Dastard A sci-fi convention sparks a petrifying outcome when your Sim seeks revenge for Kent Hackett's harsh words. Nothing seems to be left of this episode.
13 Triassic Trouble Oops! Honest Jackson has misplaced a dinosaur. Or, rather, its bones. Your Sim can help him recover the pieces. Season 3 Episode 1
14 More Birds Penguins attack the town in a nod to Hitchcock. A penguin is briefly visible in the saloon, and the farm has some kind of pressure plate on it. It makes a noise when stepped on.
15 There Was This Mummy When things start disappearing in Strangetown, your Sim vows to unravel the cause. Season 2 Episode 4
16 Shark Jumping The player takes on the role of Dusty Hogg in his quest to make the ultimate jump. A dummied cutscene seems to have been intended for this episode.
17 The Captain's Curse Pepper Pete's long lost ancestor visits him, telling him of a buried treasure. Nothing seems to be left of this episode.
18 The Earth Was Hollow The salt mines reveal an entry into the earth. Nothing seems to be left of this episode.
19 Misty-Eyed Party Misty finds herself plagued with bad luck after she fails to send out a chain email. See if you can shift her luck and get her birthday party back on track. Nothing seems to be left of this episode.
20 Save Strangetown! Daddy Bigbucks is planning his most vile trick yet... but the secret of Strangetown won't be a secret for long. There are several NPCs, but nobody has anything to say. You can ask the Mummy for an errand. The received item can be given back to him to complete the errand.
21 A Very Special Reunion Five years after the final episode, it's time to cash-in on Strangetown's cult status. Help Kent Hackett find the best loved stars and most reviled villains for one last action-packed adventure! Season 3 Episode 4
22 It All Came to an End In a scheme for higher ratings Daddy Bigbucks decides a tragedy should befall Strangetown in this season ending cliffhanger! Season 3 Episode 3
23 We Never Finished This Episode The "lost" episode. What the title says.

Unseen Areas

Parts of the map the camera never moves to.

Strangetown Zoo

Usually the unseen parts of a map are quite uninteresting and mostly consist of a black void. But the zoo is different. The outside area is fully mapped! Large parts of this dried out river bed are never seen, including those pipe pieces at the bottom.

TheSims2GBAzooexterior.png

Olde Salty Statue

The statue at the dam is only partially visible, most of the body and the lantern is never seen.

TheSims2GBAstatue.png

Unused Skin Tones

There are two additional skin tones which can not be selected. A red one and a green one. They were used in the previous game, The Urbz: Sims in the City, by using the Bod-Mod Booth. In fact, there are a total of 256 skin tones! (1 byte in memory) Most palettes up to 57 look decent as a skin color, even though they were probably never intended to be used as such.

Red skin Green skin
TheSims2GBAredskin.png TheSims2GBAgreenskin.png

Unused Menu

Could be an early minigames menu.

TheSims2GBAunusedmenu.png

Unused Cutscene

A cutscene of Dusty Hogg on his motorcycle jumping over a shark pool.This is a reference to the Happy Days episode "Hollywood, Part 3," where the character Fonzie jumps over a confined tiger shark while riding on water-skis. Since then, the phrase "jumping the shark" has been used in the public lexicon to denote the moment where a series' writers have run out of ideas, or to denote that the series as a whole is declining in quality.

TheSims2GBAcutsceneDustyHogg1.png TheSims2GBAcutsceneDustyHogg2.png TheSims2GBAcutsceneDustyHogg3.png TheSims2GBAcutsceneDustyHogg4.png

Removed Minigame

A minigame called Yeti Loves Cake, it is not playable. It must have been an early or special version of Bigfoot Love Chickens, as the description is the same except for Bigfoot being replaced with Yeti.

TheSims2GBAYetiLovesCake.png

Prototype Music

Ian Stocker (one of the two known composers) released, showcasing his early versions of music pre-resequencing into an format for the GBA/DS. This is his description: All songs were made with Jeskola Buzz, my weapon of choice in the mid-2000's for full production music, before I switched over to Renoise.

These are very similar to the in-game versions, since I sampled these versions and re-sequenced them for use on the handheld systems. The Create-a-Sim songs were early ideas that never made it into the game (the final CAS song is much better if I do say so). And timestamps: 0:00 Strangetown 0:51 Strange Night 1:28 Strange Day 2:41 Create-a-Sim A, B, C* 3:17 End Credits* 3:54 Xizzle Cutscene 4:02 Ratsuit Cutscene

  • Early/abandoned concepts