SimCity 2000 (PlayStation)
SimCity 2000 |
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Developer: Maxis
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Contents
Unused Areas
The Silicon Valley and Washington D.C. scenarios are present on the disc, but due to a programming oversight, they are not used. The issue lies on an incorrect entry count while parsing directory entries, which causes the last 2 entries in the scenarios directory to be ignored.
A workaround for the US version can be applied to list these scenarios, using the following GameShark codes:
d00c1694 ffe8 8003d3f4 0014 8003e9d8 7600 8003d404 7600
Children Easter Egg
Pictures of what may be the developers' children can be found in the file 3D_FACES.DAT, located in \DATA\THREED. These pictures are part of an easter egg that is activated with the following steps:
- Open and hide the chopper cockpit 4 times, leaving it open on the last time;
- Afterwards, press L1, R2, L1, R2, L1, R2, L1, R2;
On the US version, both conditions are met when 0x8011f720 == 3
and 0x8012067c == 8
.
Note that the chopper cheats are incorrect in most sources, they should be activated as follows:
- Open chopper: L2, R2, L2, R2, L2, R2, L2, R2;
- Hide chopper: L1, R1, L1, R1, L1, R1, L1, R1;
Gallery of all the children:
Dummy File
The file DUMMY.DAT, present in the root of the game's disc, is actually the opening video from the Sega Saturn release of SimCity 2000.
Debug Text
Executable
The game's executable contains debug-related text.
cdrom:\DATA\MISC\BG%02d\000%d0000.BIN Inside cCityMap SetWindow cdrom:/DATA/CITY/cdrom:/DATA/SCENARIO/cdrom:%s%s cdrom:\DATA\MISC\SYSPAL.SPL;1cdrom:\DATA\MISC\SYSARR.CMP;1cdrom:\DATA\MISC\SYSTOG0.CMP;1cdrom:\DATA\MISC\SYSTOG1.CMP;1 cdrom:\DATA\MISC\CFGTILE.SPL;1cdrom:\DATA\MISC\CFGTILE.CMP;1cdrom:\DATA\SOUND\SC2K000cdrom:/DATA/FONTS/SYSTEM12.MCF;1 cdrom:/DATA/FONTS/KANJI12.MKT;1cdrom:/DATA/DB/MAINDB.ENGESPJPNDEUITAFRAENU;1\DATA\INTRO1.STR An error has occurred while reading the CD. Continuing from this point risks data loss. WARNING: Killing a ghost cdrom:\DATA\TILE\Y1950INI.PALcdrom:\DATA\TILE\STAT1I1.HED;1cdrom:\DATA\TILE\STAT1I1.DAT;1cdrom:\DATA\TILE\STAT2I1.HED;1 cdrom:\DATA\TILE\STAT2I1.DAT;1cdrom:\DATA\TILE\DYNAI1.HED;1cdrom:\DATA\TILE\DYNAI1.DAT User accepted selection Henry Henke Memorial Station cdrom:\DATA\QUERY\ANIM1950.ANI cdrom:\DATA\OVERLAYS\GROUP1R.BIN;1cdrom:\DATA\OVERLAYS\GROUP0R.BIN;1cdrom:\DATA\OVERLAYS\GROUP3R.BIN;1 cdrom:\DATA\OVERLAYS\GROUP2R.BIN;1cdrom:\DATA\OVERLAYS\GROUP4R.BIN Exiting Scheduler cdrom:\DATA\SOUND\%03d.SEQ Heap init'ed at addr 0x%p, 0x%08lX (%8ld) bytes [ GZG_FontLoad("%s") - Font system full ] - Can't open font file ] - couldn't allocate memory for width data - Unsupported bit depth in font ] GZG_FontLoad done... ID = %d ] Kanji font system full Attempting to open Kanji font tarball '%s' Can't open Kanji font tarball file %s Bad ward number encountered--load aborting Error code %d while loading ward %d Can't open Kanji font file %s LOCALED
Build Date/Version
Present in DATA/DB is a file (or files, if the European release is considered) containing the game's text data. The beginning of each file contains a version ID and a build date, as seen below:
US | EU (FR) |
---|---|
SimCity 2000 Sony Playstation SimCity 2000 PSX US 0.032 06/16/96 |
SimCity 2000 Sony Playstation SimCity 2000 PSX EUR FRA 1.002 09/20/96 |
EU (EN/DE/SP) | JP |
SimCity 2000 Sony Playstation SimCity 2000 PSX EUR FRA 1.003 09/24/96 |
SimCity 2000 Sony Playstation SimCity 2000 PSX JPN 1.201 09/26/96 |
- Pages missing developer references
- Games developed by Maxis
- Pages missing publisher references
- Games published by Maxis
- Games published by Artdink
- PlayStation games
- Pages missing date references
- Games released in 1996
- Games released in December
- Games released on December 20
- Games released in July
- Games released on July 9
- Games released in November
- Games with unused areas
- Games with hidden development-related text
- Games with unused graphics
- Games with debugging functions
- Games with unusual dummy files
- Sim series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unusual dummy files
Games > Games by developer > Games developed by Electronic Arts > Games developed by Maxis
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Artdink
Games > Games by publisher > Games published by Electronic Arts > Games published by Maxis
Games > Games by release date > Games released in 1996
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 20
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 9
Games > Games by release date > Games released in November
Games > Games by series > Sim series