Persona 4: Dancing All Night (PlayStation Vita)
|Persona 4: Dancing All Night (PlayStation Vita)|
Persona 4: Dancing All Night is the spin-off nobody asked for but everyone bought.
A huge amount of unused dialogue, including some voice acting meant to be used when the P-Studio logo appears (and for axed Index and Dingo logos).
| Unused Voice Clips|
From unused dancers to features, it's all in the Midnight Stage!
An early version of the title screen track. The final version is a remix of Dance!, instead of Disco in the Velvet Room.
In version 1.00, as a placeholder for the preview song of Heaven feat. Hatsune Miku, Dazzling Smile is used. It is different from the downloadable version, which uses Kana Hanazawa (Marie)'s vocals.
Added in the 1.02 patch (1.01 for overseas), there are a set of hidden button combinations that change the background color. This only works in Perfect Play mode.
|Up, Up, Down, Down, LR LR □△||Blue|
|Up, Up, Down, Down, LR LR △□||White|
|Up, Up, Down, Down, LR LR △△||Yellow|
|Up, Up, Down, Down, LR LR □□||Green|
Found in the executable within the names of costumes. Mikudayo is the human-sized Nendoroid version of Hatsune Miku. She may have been planned at some point as a costume for Miku.
Also found there, a reference to a deleted test movie.
A event location name used for location IDs epn005, epn008, epn023, epn026, epn027, epn028, and epn029.
A placeholder event name for event ID c00_00.
TrueStory（仮） P4U2マリー曲（仮） A New World Fool（仮） ミク用曲（仮） アニメ（仮）1 アニメ（仮）2 アニメ（仮）3 アニメ（仮）4 アニメ（仮）5 アニメ（仮）6
Found in the Japanese version, placeholder names for the songs True Story (Atlus Kozuka Remix), Break Out of..., The Fog (Atlus Konishi Remix), Heaven feat. Hatsune Miku (Atols Remix), Sky's the Limit, Beauty of Destiny, key plus words, Detective in Love, Next Chance to Move On, and Dazzling Smile.
[msg MSG_000_0_0] NOT USED e400_01 NOT USED e400_01 [msg MSG_001_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_002_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_003_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_004_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_005_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_006_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_007_0_0] NOT USED e400_01 NOT USED e400_01 [msg MSG_008_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_009_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_010_0_0 [Ochimizu]] NOT USED e400_01 [msg MSG_011_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_012_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_013_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_014_0_0 [Tomoe]] NOT USED e400_01 [msg MSG_015_0_0 [Tomoe]] NOT USED e400_01
An empty script of Ochimizu's pep talk with Tomoe.
A placeholder menu string for ID hw_CUSTOM_003.
Story illustrations Character illustrations Animation scenes Story backgrounds Ending credits Promotional illustration Promotional video
Unused help text, including two unused features, for Collection, the game's gallery mode, ID'd as hw_GRAPHIC_001 through hw_GRAPHIC_007 in order.
The parameters must be set correctly. Beginning practice mode. Proceed?
Text relating to a scrapped Practice Mode.
Costumes and Accessories
A cartoonish full-body costume of a very special guest star! Uniform of those who dwell between mind and matter. And an eyepatch?
Two unused costume descriptions. There are two copies of the second description, and it seems to match the costume icon in the section below.
A reproduction of a stern but loving face. Quiets crying children!
This is an alternate description for the Hardboiled Mask, the one that resembles Ryotaro Dojima. There are duplicates of this unused description, suggesting the mask was at one point available for all characters (similar to the Tanaka Mask). The final game only allows Yu Narukami to wear the Hardboiled Mask. Its final description is "The face of a guardian of justice. Pair with the Hardboiled Look!".
itdrs_000 DUMMY07A DUMMY07D itdrs_0C0 itdrs_0C1 itdrs_0C2 itdrs_0C3 itdrs_0C4 itdrs_0C5 itdrs_0C6 itdrs_0C7 itdrs_0C8 itdrs_0C9 itdrs_0CA itdrs_0CB itdrs_0CC itdrs_0CD itdrs_0CE itdrs_0CF itdrs_0D0 itdrs_0D1 itacc_09B itacc_09C itacc_09D itacc_09E itacc_09F itacc_0A0 itacc_0A1 itacc_0A2 itacc_0A3 itacc_0A4 itacc_0A5 itacc_0C4 itacc_0C5 itacc_0C6 itacc_114 itacc_0x15D itacc_0x15E itacc_0x15F itacc_0x17B itacc_0x17C itacc_0x17D itacc_0x17E itacc_0x17F itacc_0x180 itacc_0x181 itacc_0x182 itacc_0x183 itacc_0x184 itacc_0x185 itacc_0x186 itacc_0x187 itacc_0x188 itacc_0x189 itacc_0x18A itsys_000
Placeholder outfit, accessory, and item descriptions that contain their respective IDs.
An unknown costume, translating Initial Outfit.
An unused set of headphones.
ヘッドフォン(DENON A)※ホワイト ヘッドフォン(DENON B)※ブラック ヘッドフォン(DENON C)※シルバー ヘッドフォン(DENON D)※木目
Found in the Japanese version, placeholder names for the headphones DENON AH-MM200, DENON AH-MM300, DENON AH-GC20, and DENON AH-MM400, reading Headphone (DENON) White, Black, Silver, and Wood Grain.
A simple debug font found in the game's executable.
An unused Next icon, found in dialogue graphics, styled like the MTV logo.
An unused outfit icon depicting the then-unnamed Caroline and Justine's outfits from Persona 5. This image is not present in the Japanese release of the game.
Early main menu graphic, only found in the Japanese version. The final separates each letter to "bounce."
A placeholder song title. It translates to "Miku Song (Temp)".
Some unused setup elements related to choosing a song to play.
An unused heading for a practice mode, which doesn't exist.
Two versions of a placeholder crowd texture. They consist of all members from Kanamin Kitchen except for Kanami.
An early version of the Love Meets Bonds Festival logo. The final version is on the right.
The heart eye seen here in one of Teddie's textures is unused.
A texture for a poster, featuring the Japanese logo for Persona 4: Dancing All Night. This texture can be found among files for the dance studio.
Ten colorful silhouettes of Yu Narukami, Rise Kujikawa, Teddie, and Kanami Mashita. These are named chara_sil_01 through chara_sil_10.
Two versions of a cutscene image with Kyoka Ochimizu attempting to motivate Tamami Uesugi. The second one has a smaller Tamami portrait, which cuts off at 544 pixels from the top of the image. This matches the Vita's resolution height.
Another cutscene where Kyoka Ochimizu is attempting to motivate Tomoe Sayama... somehow.
An external view of the Love Meets Bonds Festival venue. This uses the old Love Meets Bonds logo, as seen above.
An early version of the Love Meets Bonds Festival venue. The old logo is also present here.
A static background image of the Sultry Lounge stage. The lighting alternates between the top and bottom versions of the image.
The patch notes below are all noted as version 1.01 in the overseas (US/EU/AU) releases.
- All DLC data has been made available.
- Choreography Mode added.
- Scratch command can now be assigned to L and R Buttons in Config settings.
- Solved the issue where voices would sometimes stop playing in Story Mode.
- Players can now jump directly to their score in the online leaderboards by pressing Triangle Button.
- Dance Voices can now be toggled on or off in Config settings.
- Randomize costume selection in Free Dance Setup by pressing Triangle Button.
- Random Ban toggle in the Free Dance Setup allows players to remove costume pieces from Randomize selection by pressing Square Button.
- A crown icon will now appear in Free Dance to indicate the tracks that the players obtained King Crazy results in.
- Players now have the option to overwrite their registered high scores in the Free Dance Result Screen (only with results that are Brilliant and above).
- Bug Fixes