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Persona 5 Royal

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Title Screen

Persona 5 Royal

Also known as: Persona 5 The Royal (JP/KR/CN)
Developer: Atlus
Publishers: Atlus (JP), Sega (US/EU/KR/CN)
Platform: PlayStation 4
Released in JP: October 31, 2019
Released in US: March 31, 2020
Released in EU: March 31, 2020
Released in AU: March 31, 2020
Released in KR: February 20, 2020
Released in CN: February 20, 2020

AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
EnemyIcon.png This game has unused enemies.
ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.
ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

Persona 5 Royal is the enhanced re-release of a Persona 4 spin-off game. Don't let the title fool you too.

NOTE: This version has some unused leftovers from the original release. This page and its subpages will only cover material exclusive to this version.

To do:
So much stuff to do!
  • A few more oddities to cover, such as the Mementos room being grouped in with Kaneshiro's Palace internally.
  • Look for any unused graphics and models.
  • Several voice clips to upload.
  • Quite a bit of unused text.
  • Unused music, like an early Ideal and the Real theme.



Scrapped Thieves Den Items
What IS your subconscious hiding?
Unused Cutscenes
You'll never see it coming! Literally.
Unused Graphics
Say Cheese!
Unused Models
Ren: Mama mia! Here we go again!
Unused Voice Clips
Morgana talks less, but everyone else does more.
Unused Text
Do you want to ride the limosine?


Debug Scripts
Checking story points, confidants, and the like.
Unused Encounters
Prepare for an ass-whoopin'.
P5 items.png
Unused Items
Actually using them to pull a prank.
P5 lokimouth.png
Unused Personas
Unused Skills and Cards

Unused Traits

Hex ID Name Description Notes
098 Flawless Spirit Decrease SP cost of allies support/almighty skills by half. Unused trait for Akechi's Hereward.
0C5 Blessed Spirit Doubles amount of HP/SP restored to self. This trait is technically used; It makes up the HP recovery effect of Messiah (& Picaro's) unique trait, Hallowed Spirit.

Royal has 299 traits and only 96 of them are used; Rest are RESERVE.

Unused Skills

To do:
Move to Persona 5 Royal/Unused Skills and Cards, filter out unused from original.
Hex ID Name Element Description Target Cost Notes
30C Mona/Ryuji Unison Attack Almighty BLANK N/A
314 UNUSED: Akechi Unison Attack Almighty BLANK N/A Akechi, alongside Sumire, are the only characters in the game with only one Showtime attack, only having one with the protagonist. This may have been intended for both of them together.
3E6 Trait DLC for Bitedown Physical BLANK One enemy N/A

Out-of-Bounds Objects

Misplaced Horse Statue


A duplicate horse statue can be found under the room in one of Maruki's flashback scenes.

Hidden Test Track Room Door

There is a non-functional hidden door in the Test Track room of Maruki's Palace, which may have been from an earlier revision of the area.

Jazz Jin Room

There is a hidden small storage room in the Kichioji jazz club, where it is never seen in view. It seems to look a bit unfinished, and may have intended to be seen from the right side.

Futaba's Palace Old Room Leftover

The old room from Futaba's Palace, which was replaced by a Will Seed room, exists under it.

Unused Areas


File: f013_026. A backdrop of a sauna? Seen in an unused cutscene.

File: f012_031. A museum location. This is actually used in a unused cutscene about Madarame's past.

File: f062_190. A piece of a palace field that's a mostly texture-less limousine. Might be related to this early cutscene of Joker, Kasumi, and Akechi entering the auditorium.

The unused areas from Kamoshida's Palace from the original with the exception of the Sewer Area (finally used and redesigned) and the Early Main Hall are still here, still unused; As well as the placeholder room and placeholder safe rooms. The unused station field is now empty, with only a skybox.

Unused QR Code Display Function

You will occasionally discover "QR Codes" when you use Third Eye in town.
These codes can be used to gain points to summon Personas in the "PERSONA O.A." application.
There are a total of "100" QR codes to be found in various places on various dates,
so try using Third Eye all around the city to find QR codes.
Since the field/qr/ directory doesn't exist, thus no images, this is a mockup of what it would display.

There exists an unused QR code search/display function. It would display a QR code for the use of the now-defunct smartphone app Persona O.A. On its own, it softlocks if executed due to a folder it is looking for that has since been deleted - field/qr/ - and field (overworld) data associated with it.

If executed with the correct parameters (via modding), it would display a display box with a image of a QR code and pressing the OK prompt exits it out.

Scrapped DLC

Item Packs

Name Translation
ハッピーギフト (カット) Happy Gift (Cut)
当たりの宝くじ (カット) Winning Lottery (Cut)

There are two unused DLC item packs which do not give anything if triggered. The text is dummied out with "RESERVE" in international releases.


There exists unused data for DLC Personas Psyche, Psyche Picaro, Orpheus Telos, Orpheus Telos Picaro, and Neo Arsene Picaro. More info on them can be found on this page.

Persona 3: Dancing in Moonlight Costumes

Outfit name and attached accessory Moonlight Phones are set, but the outfit is just everyone's Phantom Thief attire, likely as placeholder. It also has a DressTalk conversation, but it's blanked out as "RESERVE".


Unknown what this would be, as it never got as far as using everyone's Phantom Thief attire as a placeholder.

Scrapped Showtimes

To do:







Unused Behaviors

Yoshizawa at 2nd Floor Leblanc Hideout

Kasumi (Sumire) actually has animations and behaviors for the hideout on the second floor of LeBlanc, which is never seen because by the time she joins your party your hideout is moved to the first floor of LeBlanc, and the Hideout does not change after that. She may have intended to be a temporary party member early on before eventually joining for the third semester, which might've been scrapped, along with the original Will Seeds' purpose due to Atlus' past experiences of receiving a lot of backlash about added or changed things to the original story from the previous re-releases of Persona games and they don't want the same thing to happen for 5 Royal.

Unused Flags

Yoshizawa also has an unused follower flag, but she uses Ann's animations, thus bugged.



Yoshizawa's Name and Codename(s)

Kasumi (Sumire) is internally named Uzuki in some places, like in her battle sprites, all-out attack data, and some confidant data. In two unused attacks, she's named Ikumi and Yayoi (latter blanked out in the international release).

Her codename was originally Clown, according to weapon.pak and Morgana's unused navigator lines for her.

Yoshizawa's Extra Animations

All her unused animations are derived from Ann's, likely as placeholders.

Development Oversights

Error in Thieves Den Gallery

Sumire's leotard in the bad ending credits is pink, while in the Thieves Den gallery, as full picture inserts, puts it as blue. This error (or correction, as Sumire's leotard is blue in all of its appearances) is only in the international releases; the Japanese release keeps the pink leotard.

Japan International
P5R-badendingimage-jp.png P5R-badendingimage-international.png
(Source: Faz)


Akechi's Critical Cutin Error

Akechi (Black Mask)'s cutin uses his prince version's alpha mask. The Thieves Den's gallery image shows the correct render of it.

In-game cut-in (incorrect) Thieves Den Gallery (correct)
P5R-akechicutin.png P5R-akechicutinthievesden.png

Black Mask Akechi's Tactics Animation

Akechi (Black Mask) uses a series of early tactics selection animations from his (Prince) variant.

Early Prince Animation Black Mask Animation Final Prince Animation
P5r-akechi-prince-tactics-early-ani.gif P5r-akechi-blackmask-tactics-ani.gif P5r-akechi-prince-tactics-final-ani.gif

Safe Room Idle Animation

Goro (Black Mask)'s idle animation has his right hand displaced. This bug affects his Prince Suit, Dark Suit, Winter Uniform, Winter Clothes, Gekkoukan High Uniform, Yasogami High Uniform, Kasugayama High Uniform, Butler Suit, Shadow Ops Uniform, and New Cinema Outfit.

(Source: Faz)

Old Portraits

The portraits of the main characters are redrawn in Royal, but in a few scenes, the original portraits show up.

(Source: Krebbit)

P3 and P4 Hero Textures

The texture files for the P3 and P4 Hero fought in DLC Velvet Room battles have textures for Ryuji's Persona Q2 costume.

Maruki Palace Flashbacks

When discussing with Lavenza about Maruki's Actualization, one flashback shot taking place in Maruki's Palace is different from what actually happened, seemingly from an earlier version of this area.

Actual Scene Flashback (in-game) Flashback Image
P5R-marukiflashback-actual.png P5R-marukiflashback-ingame.png P5R-marukiflashback-image.png

And while in another scene, when talking to human Morgana if he's happy with his wish, the same happens.

Actual Scene Flashback (in-game) Flashback Image
P5R-marukiflashback2-actual.png P5R-marukiflashback2-ingame.png P5R-marukiflashback2-image.png

Cursor in Showtime

Viewing Ann/Morgana's Showtime from Thieves Den, a mouse cursor is shown around the top left corner.


Regional Differences


Like previously, Ryuji's shoes have the rising sun symbol removed in the Chinese and Korean versions, due to its association with Japanese imperialism, but also the icon for almighty skills.

In some translated versions, two conversations between the protagonist and some male friends and some stereotypical gay men in were changed as to remove the implications that they were flirting with them.


The opening image for the game is colored silver in the western releases while it is gold with slightly enlarged text and correct punctuation in the Japanese, Chinese, and Korean versions. The sparkles are also positioned differently.

Japan/China/Korea Western
P5R-openingbootup-asia.png P5R-openingbootup-international.png

The save data icon is a rough sketch of Joker in the Japanese, Chinese, and Korean versions, while the west uses a (finished) piece of him.

Japanese/China/Korea Western
P5R-savedataicon-asia.png P5R-savedataicon-international.png

Add-on Content

Special Morgana Car

"PlayStation Store" Special Persona 5 Royal Morgana Car Sticker

This DLC was only released in Japan and Asia if it was pre-ordered from the Playstation Store, and is unavailable to be obtained in the western release.

"Unlockable" PS4 Dynamic Themes

For the west, upon certain achievements being obtained while playing the game (the ones for each palace and one for obtaining all achievements), an email would've gone out rewarding you with Themes of the Protagonist, all party members, Caroline and Justine, Lavenza, and Dr. Maruki. However, obtaining the emails were spotty at best, meaning that many players were not able to obtain these themes without contacting customer support.

Pre-Order Theme

A special theme was given to those who pre-ordered the game in Japan and Asia, and another, different theme was given to those who pre-ordered the game in other regions.

Japan/Asia Western
P5R-preordertheme-jpasia.png P5R-preordertheme-west.png

Revisional Differences



  • various bug fixes


  • fixes a bug where the player can get locked out of the book-sorting puzzle in Kamoshida's palace
  • various bug fixes


  • various bug fixes


  • fixes an bug when during boss battles in Mementos, initiating negotiations can cause the game to softlock.

China and Korea


  • various bug fixes


  • various bug fixes



  • Minor bug and text fixes.
  • Allows the players to select Japanese or English audio when starting a new game, and also instructs them on how to change audio language.
  • Adds FIGS screenshots to in-game tutorials.
  • Adds FIGS localization of weapon customization abbreviations and certain Mementos areas.
  • Adds correct FIGS area names to the seventh Palace.
  • Updated tutorial content for clarity.
(Source: Atlus West)


  • minor text corrections
    • The biggest change is one of the answers you can give to Akechi when about to challenge Maruki and his reality.
Initial v1.02 Patch
This isn't small potatoes. This isn't "trivial"!