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User:Incineroar/Theatrhythm Final Fantasy

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Hmmm...
To do:
See if there's more junk in the rom, whether it be the romfs, exefs, or the exheader, add this game to the Final Fantasy series template once I publish this page.

Click to upload a new image...Dummy link

Theatrhythm Final Fantasy

Developer: Indies Zero
Publishers: Square Enix
Platform: Nintendo 3DS
Released in JP: February 16, 2012
Released in US: July 3, 2012
Released in EU: July 6, 2012
Released in AU: July 5, 2012


SourceIcon.png This game has uncompiled source code.


A Rock Band-esque game that lets you play music games with your favorite Final Fantasy songs, all while ripping you off because the sequel has all but one of the purchasable DLC that this game contains right from the start plus every song this game already has.

Uncompiled Source Code

A header file, called "MusicPlayer_down_btn.h" is a leftover from the development phase. It is found in /root/scene/museum/ in the romfs. The Japanese comments simply restate what the buttons obviously do, according to how the #defines are named.

#ifndef MUSICPLAYER_DOWN_BTN_H__
#define MUSICPLAYER_DOWN_BTN_H__

#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_PLAY		0			// 再生ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_PAUSE		1			// 一時停止ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_SKIP		2			// 早送りボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_NORMAL		3			// ノーマル再生ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_RANDOM		4			// ランダム再生ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_FAVO		5			// お気に入りリスト表示ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_LIST		6			// 全曲リスト表示ボタン
#define MUSICPLAYER_DOWN_BTN_MUSICPLAYER_BTN_BACK		7			// 戻るボタン
#define MUSICPLAYER_DOWN_BTN_MAX		8			// データ数


#endif