The LEGO Movie Videogame (Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Mac OS X)
The LEGO Movie Videogame |
---|
Developer: TT Fusion
|
To do: Lots:
|
Yet another entry in Traveller's Tales' long-running series of re-skins of LEGO Star Wars from 2005, based on the movie of the same name.
It got a sequel in 2019, aptly titled The LEGO Movie 2 Videogame.
Contents
Sub-Pages
Unused Graphics Everything is placeholders! |
Unused Characters
NOTE: Some unused characters, such as Alphie, have 64 x 64 icons instead of the usual 128 x 128.
LCU Characters
The data of LEGO City Undercover characters are leftover in the files. Only the names are listed here, but CD, CD.RES, and TXT files exist for them.
- CHASE_REMAPPED
- CHASE_REMAP
- CHASE_REMAP_ASTRONAUT
- CHASE_REMAP_BLACK
- CHASE_REMAP_CONSTRUCTION
- CHASE_REMAP_FARMER
- CHASE_REMAP_FIREMAN
- CHASE_REMAP_FIREMAN_BLACK
- CHASE_REMAP_MINER
- CHASE_REMAP_MINER_BLACK
- CLASS
- CLASS_ASTRONAUT
- CLASS_CONSTRUCTION
- CLASS_FARMER
- CLASS_FIREMAN
- CLASS_MINER
- CLASS_POLICE
- CLASS_POLICEUNDERCOVER
- CLASS_ROBBER
- COLLECT
- COLLECT_1-01_TRIBALHUNTER
- COLLECT_1-02_CHEERLEADER
- COLLECT_1-03_CAVEMAN
- COLLECT_1-04_CIRCUSCLOWN
- COLLECT_1-05_ZOMBIE
- COLLECT_1-06_SKATER
- COLLECT_1-07_ROBOT
- COLLECT_1-08_DEMOLITIONDUMMY
- COLLECT_1-09_MAGICIAN
- COLLECT_1-10_SUPERWRESTLER
- COLLECT_1-11_NURSE
- COLLECT_1-12_NINJA
- COLLECT_1-13_SPACEMAN
- COLLECT_1-14_FORESTMAN
- COLLECT_1-15_DEEPSEADIVER
- COLLECT_1-16_COWBOY
- COLLECT_2-01_WEIGHTLIFTER
- COLLECT_2-02_MARACAMAN
- COLLECT_2-03_POPSTAR
- COLLECT_2-04_SKIER
- COLLECT_2-05_DISCODUDE
- COLLECT_2-06_KARATEMASTER
- COLLECT_2-07_SURFER
- COLLECT_2-08_PHARAOH
- COLLECT_2-09_SPARTANWARRIOR
- COLLECT_2-10_RINGMASTER
- COLLECT_2-11_VAMPIRE
- COLLECT_2-12_TRAFFICCOP
- COLLECT_2-13_EXPLORER
- COLLECT_2-14_LIFEGUARD
- COLLECT_2-15_MIME
- COLLECT_3-01_TRIBALCHIEF
- COLLECT_3-02_SAMURAIWARRIOR
- COLLECT_3-03_PILOT
- COLLECT_3-04_FISHERMAN
- COLLECT_3-05_SPACEVILLAIN
- COLLECT_3-06_SNOWBOARDER
- COLLECT_3-07_HULADANCER
- COLLECT_3-08_RACECARDRIVER
- COLLECT_3-09_RAPPER
- COLLECT_3-10_ELF
- COLLECT_3-11_SUMOWRESTLER
- COLLECT_3-12_ALIEN
- COLLECT_3-13_MUMMY
- COLLECT_3-14_TENNISPLAYER
- COLLECT_3-15_BASEBALLPLAYER
- COLLECT_3-16_GORILLASUITGUY
- COLLECT_4-01_VIKING
- COLLECT_4-02_HOCKEYPLAYER
- COLLECT_4-03_WEREWOLF
- COLLECT_4-04_ARTIST
- COLLECT_4-05_SURFERGIRL
- COLLECT_4-06_STREETSKATER
- COLLECT_4-07_SOCCERPLAYER
- COLLECT_4-08_CRAZYSCIENTIST
- COLLECT_4-09_SAILOR
- COLLECT_4-10_MUSKETEER
- COLLECT_4-11_THEMONSTER
- COLLECT_4-12_ICESKATER
- COLLECT_4-13_HAZMATGUY
- COLLECT_4-14_PUNKROCKER
- COLLECT_5-01_ANCIENTEGYPTIANWOMAN
- COLLECT_5-02_BOXER
- COLLECT_5-03_CAVEWOMAN
- COLLECT_5-04_FITNESSDANCER
- COLLECT_5-05_DETECTIVE
- COLLECT_5-06_DINOSAURSUITMAN
- COLLECT_5-07_ESKIMO
- COLLECT_5-08_GANGSTER
- COLLECT_5-09_GRENADIERGUARD
- COLLECT_5-10_LUMBERJACK
- COLLECT_5-11_MALESNOWBOARDER
- COLLECT_5-12_MURMILLO
- COLLECT_5-13_UNIVERSITYGRADUATE
- COLLECT_5-14_ZOOKEEPER
- COLLECT_6-01_GREYALIEN
- COLLECT_6-02_BANDIT
- COLLECT_6-03_BUTCHER
- COLLECT_6-05_GALAXY
- COLLECT_6-07_HIGHLANDER
- COLLECT_6-09_MECHANIC
- COLLECT_6-10_MINOTAUR
- COLLECT_6-11_ROBOT
- COLLECT_6-12_ROMAN
- COLLECT_6-13_FEMALESKATER
- COLLECT_6-14_SLEEPY
- COLLECT_6-16_SURGEON
- COP
- 3DSCOP2
- COP_BLUBS
- COP_BRICKETT
- COP_CACEY
- COP_CHIEFBRADY
- COP_CLUTCH
- COP_DAMUMBO
- COP_DIRTYBARRY
- COP_DOORLOCKHOMES
- COP_DRWHATSIT
- COP_DUKEHUCKLEBERRY
- COP_DUKEHUCKLEBERRY_HAT
- COP_ELLIEPHILLIPS
- COP_FORESTRANGER
- COP_FRANKHONEY
- COP_FRANKHONEY_SPEEDO
- COP_FRANKHONEYSHIRT
- COP_INTERNHONEY
- COP_HARBOURCOP
- COP_HORACECONE
- COP_LAGNEY
- COP_LEGOCITYCOPFEMALE
- COP_LEGOCITYCOPMALE
- COP_DEPUTYDUNBY
- COP_MARIONDUNBY
- COP_MARIONDUNBY_NOHAT
- COP_PRISONGUARD
- COP_SECURITYGUARD
- COP_SHAKYHARRY
- COP_STUDSKI
- CHIEF_GLEESON
- COP
- COP_CHUCK
- COP_DEPUTYDUNBY
- COP_GERMAN
- COP1
- COP2
- COP3
- COP4
- NPC_SHERRIF_3DS
Removed Levels and Test Levels
Benny's Spaceship Cut Level
Editing the games level.txt file allows you to load the cut level "Benny's Spaceship" (12_Bennys_Spaceship). As you can see in the video, this level isn't finished. The game has you traversing through a cityscape (An aiming retical is present, but you're unable to fire nor is there anything to fire at). The level has you moving through buildings, which implies that it is far from finished.
Benny's Spaceship Cut Level Ground Section
Editing the games level.txt file allows you to load the next section in the cut level "Benny's Spaceship" (12_Bennys_Spaceship_A). It appears the next section of the cut level would have you adventuring on foot while playing as:
# Badcop # Unikitty # Lucy # Batman # Benny
Though, it appears from editing other levels - these were the developers default characters when testing a level before it was feature complete.
MechTestSys1
This test level appears to be testing the major systems of the game (Such as grappling, killing enemies, swimming etc). All the objects are interactable to various levels (Spinning items require a significantly larger amount of time to activate compared to in-game). It appears this level was created as one of the first test levels, as other levels using this template don't appear to have the glitchy water (In the video, the water is flickering constantly).
MetalBeardTest
Tests the functionality of Metal Beard.
Saloon_Test
A glitchy test level of the in-game Saloon. Unsure what it tests, some objects are destructable and some don't exist.
Slide_Area_Test
Large slides. Assumptions would be that it tests the slide functionality of the game. Once your character is on the slide though, the character is unable to move.
MechTestRoadChase
Appears to have most of the vehicles present during the Road Chase section of the game. None of the vehicles move autonomously as they do in-game, so it appears this level was built far before the actual level was feature complete.
MechTestFish
Spawns the player into water. The player is unable to surface from the water - Assumptions would be that it tests drowning/swimining functionality.
Jake_Test
An untextured version of the outdoor section of the Wild West. Unsure of what this level would test. None of the buildings contain collision.
Flat_Test
A flat level, containing a random assortment of objects. Unsure of what this could test.
Oddities
LEGO Marvel Superheroes Flying
Using a glitch, you can play as a Micro-Manager in the hub maps, flying as said Micro-Manager reveals he has the same flying style from LEGO Marvel Superheroes, instead of the slow flying that is normally used in this game due to the hub maps being smaller.
Removed Missions/Mission Content
To do: Benny's Spaceship level exist inside the game files, but is commented out on every occurrence. Figure out if the level spawns if the comments are removed, and see if there's a way to play it. |
Inside levels\areas.txt, all the in-game missions and their order can be found.
A noteworthy mention in this text file is the following:
A quest titled "Bennys Spaceship" appears to be dropped from the game.
//BENNYS SPACESHIP DROPPED// //area_start // name Area_12 // dir "Standalones\12_Bennys_Spaceship" // file "12_Bennys_Spaceship" // level "12_Bennys_Spaceship" // level "12_Bennys_Spaceship_A" // level "12_Bennys_Spaceship_B" // level "12_Bennys_Spaceship_C" // level "12_Bennys_Spaceship_D" // level "12_Bennys_Spaceship_Status" // loading_screen "Loading_Screen_12_Bennys_Spaceship" // standalone // has_happytoken // minikit // true_hero // story_coins 100000 // auto_legoset_area //area_end
Located in LEVELS\LEVELS.TXT
More proof the level was removed late development, it has code to spawn the levels.
//------------------------------------- // 12. Bennys Space Ship (DROPPPED) //------------------------------------- //level_start // dir "Standalones\12_Bennys_Spaceship" // file "12_Bennys_Spaceship" // common_dir "Standalones\12_Bennys_Spaceship\TECH" // common_file "12_Bennys_Spaceship_TECH" // name_CHAR "12_Bennys_Spaceship" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_A" // file "12_Bennys_Spaceship_A" // name_CHAR "12_Bennys_Spaceship_A" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_A\LD" // file "12_Bennys_Spaceship_A_LD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_A\ULD" // file "12_Bennys_Spaceship_A_ULD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_B" // file "12_Bennys_Spaceship_B" // name_CHAR "12_Bennys_Spaceship_B" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_B\LD" // file "12_Bennys_Spaceship_B_LD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_B\ULD" // file "12_Bennys_Spaceship_B_ULD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_C" // file "12_Bennys_Spaceship_C" // name_CHAR "12_Bennys_Spaceship_C" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_C\LD" // file "12_Bennys_Spaceship_C_LD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_C\ULD" // file "12_Bennys_Spaceship_C_ULD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_D" // file "12_Bennys_Spaceship_D" // name_CHAR "12_Bennys_Spaceship_D" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_D\LD" // file "12_Bennys_Spaceship_D_LD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_D\ULD" // file "12_Bennys_Spaceship_D_ULD" //level_end //level_start // dir "Standalones\12_Bennys_Spaceship\12_Bennys_Spaceship_Status" // file "12_Bennys_Spaceship_Status" // status_level // unlit // common_dir "StatusScreen" // common_file "StatusScreen" // status_continue_to_level "13_01_Crater_A" // status_exit_to_level "Hub_CityPlaza" //level_end
It also appears that Mission 15 (The Final Battle) intended to have an extra section, that was cut late into development.
The corosponding level file for this area is also removed.
area_start name Area_15 dir "Standalones\15_The_Final_Battle" file "15_The_Final_Battle" // level "15_01_The_Courtyard" //DROPPED level "15_01_The_Final_Battle" level "15_The_Final_Battle_Status" loading_screen "Loading_Screen_15_Final_Battle" standalone has_happytoken minikit true_hero story_coins 30000 pants_ability "Pants_Tight" auto_legoset_area freeplayonly_abilities DummyEmmetMech DummySuperman DummySilverLego RainbowBuild RainbowSmash Flying DummyGun area_end
It also appears that Mission 11 (TV Station) intended to have an extra section, that was cut late into development.
The corosponding level file for this area is also removed.
area_start name Area_11 dir "Standalones\11_TV_Station" file "11_TV_Station" level "11_01_TV_Station_Broadcast" // level "11_02_TV_Station_Office" //DROPPED level "11_03_TV_Station_Server_Room" level "11_TV_Station_FP_RStation" level "11_TVStation_Status" loading_screen "Loading_Screen_11_TVStation" standalone extra_framework_mem 5 has_happytoken minikit true_hero story_coins 100000 pants_ability "Pants_Fast" auto_legoset_area freeplayonly_abilities Hacking High_Jump InstructionBuild DrillShock FixIt RainbowBuild RainbowSmash Boomerang CanUseLedges Wall_Climbing MasterBuildIt Grapples LaserShootingPlusWallCutting Flying AcquireBusinessLegs DummyGun area_end
Unused Text
Test Levels
To do: Figure out how to load these levels - are they even in the game anymore? |
In levels\levels.txt, the following code can be found:
level_start dir "TestArea\MechTest\MechTestSys1" file "MechTestSys1" common_dir "TestArea\MechTest\MechTestSys1\TECH" common_file "MechTestSys1_TECH" test_level level_end level_start dir "TestArea\MechTest\MechTestFight" file "MechTestFight" test_level level_end level_start dir "TestArea\MechTest\MechTestSys1\Child_Medium" file "Child_Medium_Level" child_level level_end level_start dir "TestArea\MechTest\MechTestSys1\Child_Hard" file "Child_Hard_Level" child_level level_end level_start dir "TestArea\MechTest\MechTestSys1\IBS" file "IBS" child_level level_end level_start dir "TestArea\MechTest\MechTestSys1\Child" file "Child_Level" test_level child_level level_end level_start dir "TestArea\MechTest\MechTestGUIBoot" file "MechTestGUIBoot" test_level unlit level_end level_start dir "TestArea\MechTest\MechTestAI" file "MechTestAI" test_level level_end level_start dir "TestArea\MechTest\MechTestLouie" file "MechTestLouie" test_level level_end level_start dir "TestArea\MechTest\MechTestMasterBuild" file "MechTestMasterBuild" test_level level_end level_start dir "TestArea\MechTest\MechTestFixIts" file "MechTestFixIts" test_level level_end level_start dir "TestArea\MechTest\MechTestParkour" file "MechTestParkour" test_level level_end level_start dir "TestArea\MechTest\MechTestTrampolines" file "MechTestTrampolines" test_level level_end level_start dir "TestArea\MechTest\MechTestSharon" file "MechTestSharon" test_level level_end level_start dir "TestArea\MechTest\MechTestSharon\Child" file "BennyHack_Child" test_level child_level level_end level_start dir "TestArea\MechTest\MechTestSharon\Child1" file "BennyHack_Child1" test_level child_level level_end level_start dir "TestArea\MechTest\MechTestSharon\Child2" file "BennyHack_Child2" test_level child_level level_end level_start dir "TestArea\MechTest\MechTestRog" file "MechTestRog" test_level level_end level_start dir "TestArea\MechTest\Flat_Test" file "Flat_Test" common_dir "TestArea\MechTest\Flat_Test\TECH" common_file "Flat_Test_TECH" test_level level_end level_start dir "TestArea\MechTest\MechTestRoadChase" file "MechTestRoadChase" test_level level_end level_start dir "TestArea\MechTest\MechTestFish" file "MechTestFish" test_level level_end level_start dir "TestArea\MechTest\MetalBeardTest" file "MetalBeardTest" test_level level_end level_start dir "TestArea\MechTest\MechTestFlight" file "MechTestFlight" test_level level_end level_start dir "TestArea\LevelTest\Alley_Test" file "Alley_Test" level_end level_start dir "TestArea\LevelTest\Saloon_Test" file "Saloon_Test" level_end level_start dir "TestArea\LevelTest\Slide_Test_Area" file "Slide_Test_Area" level_end level_start dir "TestArea\LevelTest\Jake_Test" file "Jake_Test" level_end level_start dir "TestArea\TechTest\_Antony_Test_Area" file "_Antony_Test_Area" level_end
Developer Messages
AUDIO\COMPOSITIONS.CFG
; ========================================================================================================= ; ============= Crappy bodges that need to be replaced once i learn how to use this system properly======== ; =========================================================================================================
LEVELS\TITLES\TITLES.TXT
Intentionally blank - please leave this line here until other content is added, this file cannot have a zero size
STUFF\ROPES.TXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Do not delete or move first 10 RopeTypes since they are refered by code and their order is extremely relevant. ;; You can change attributes of any Rope Type though ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
STUFF\TEXT\AMERICAN.TXT
Located in this file contains text strings from LEGO Batman: The Videogame.
181 "Two-Face's Armored Truck" 185 "Harbor Helicopter" 544 "Harboring a Grudge" 656 "Armour Plating" 818 "''Freeze, I'm taking you out for ICE CREAM. I know it's your favorite!''" 802 "Former District Attorney Harvey Dent, AKA Two-Face, is a villain with a split personality. His every decision is dictated by a double-headed coin, scarred on one side, which he flips to decide if he'll act for good, or for evil. His truck is a heavily-armored vehicle painted with his distinctive black-and-white livery." 860 "Batman keeps a collection of ancient armor in the Batcave as part of his study of military history; it includes outfits worn by European knights, desert nomads, and samurai warriors throughout the centuries."
Comic Con Strings
Text strings leftover from some kind of demo at Comic Con are leftover in the TEXT.CSV file.
Label | English |
---|---|
COMICCON_ConstructionIntroText | It's another fine day in Bricksburg as Emmet arrives at the Construction Site for a day of hard graft. |
COMICCON_ConstructionOutroText | After knocking down all the weird buildings it's time to head home - but fate has other plans in store for Emmet. Discover what they are in theaters and on consoles in May 2014. |
COMICCON_RooftopsIntroText | Emmet and Wyldstyle meet the wise Vitruvius, but with evil forces hot on their tail they are forced to flee across the rooftops of Flatbush Gulch. |
COMICCON_RooftopsOutroText | Taking flight, Emmet, Wyldstyle and Vitruvius evade Bad Cop one more. But for how long? Find out in theaters and on consoles in May 2014. |
COMICCON_Thanks | Thanks for watching! |
COMICCON_Loading | Loading... |
TEAMSHEET.CSV
A spreadsheet containing credits for each level of the game.
#Level Name | Design | Code | Tech Artist | Final Artist | Audio | VFX Art | Notes |
---|---|---|---|---|---|---|---|
01_01_Temple_Interior | "Ross Wilding" | "Haydxn Gemson" | "Patrick Wenham" | "Matt Johns" | "Ben Wolland" | "Rob Lovegrove" | "Script = Chris Parry" |
01_02_Building_Site | "Ross Wilding" | "Haydxn Gemson" | "Tim Ceesay" | "Jake Gainey" | "Ben Wolland" | "Rob Lovegrove" | "Script = Chris Parry" |
01_02_Building_Site_Deconstruction | "Steven Thornton" | "Haydxn Gemson" | "Tim Ceesay" | "Jake Gainey" | "Ben Wolland" | "Rob Lovegrove" | "Script = Chris Parry" |
01_03_Finding_The_Hole | "Ross Wilding" | "Thomas Matthews" | "Ste Bate" | "Paul Sinton" | "Ben Wolland" | "Rob Lovegrove" | "Setup = Ross Wilding, Script = Ross Wilding" |
01_03_Finding_The_Hole_Freeplay | "Ross Wilding" | "Thomas Matthews" | "Ste Bate" | "Paul Sinton" | "Ben Wolland" | "Rob Lovegrove" | "Setup = Ross Wilding, Script = Ross Wilding" |
02_01_Melting_Chamber | "Steven Thornton" | "Haydxn Gemson" | "Tim Ceesay" | "Matt Parsons" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
02_02_Alley | "Luke Cashmore" | "Phil Owen" | "Tim Ceesay" | "Colin Baynard" | "Ben Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
02_03_Vehicle_Chase | "Luke Cashmore" | "Rich Thomas + Mattias Karlsson" | "Antony Wilkinson" | "Jon Bate" | "Ben Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
02_04_Control_Room | "Ross Wilding" | "Phil Owen" | "Antony Wilkinson" | "Matt Parsons" | "Ben Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
03_01_Portal_Skydive | "Ross Wilding" | "Wojciech Jozefowicz" | "Ste Bate" | "Paul Sinton" | "Tom Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
03_02_Slide | "Chris Wyatt" | "Wojciech Jozefowicz" | "Louie Mitchell" | "Adrian Burrows" | "Tom Wolland" | "Mike Boden" | "Script = Ben Sharples" |
03_03_Flatbush_Entrance | "Chris Wyatt" | "Mattias Karlsson" | "Andy Elliott" | "Deborah Graham" | "Tom Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
03_04_Saloon | "Chris Wyatt" | "Phil Owen" | "Paul Wimpenny" | "Jon Bate" | "Tom Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
04_01_Rooftops_A | "Ross Wilding" | "Rich Thomas + Thomas Matthews" | "Sam Penn" | "Ian Leyland" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
04_01_Rooftops_B | "Ross Wilding" | "Rich Thomas + Thomas Matthews" | "Sam Penn" | "Ian Leyland" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
04_02_Pig_Sleigh | "Ross Wilding" | "Mattias Karlsson" | "Patrick Wenham" | "Matt Johns" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
05_02_Train | "Ross Wilding" | "Rich Thomas" | "Andy Elliott" | "Phillip Howlett" | "Tom Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
05_02_Train_Interior | "Ross Wilding" | "Rich Thomas" | "John Birley" | "Phillip Howlett" | "Tom Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
06_01_Rainbow_Cloud | "Chris Wyatt" | "Thomas Matthews" | "Sam Penn" | "Paul Bannon" | "Ben Wolland" | "Mike Boden" | "Script = Ben Sharples" |
06_02_Dance_Street_A | "Chris Wyatt" | "Thomas Matthews" | "Paul Wimpenny" | "Ben Moseley" | "Ben Wolland" | "Mike Boden" | "Script = Ben Sharples" |
06_02_Dance_Street_B | "Chris Wyatt" | "Thomas Matthews" | "Paul Wimpenny" | "Ben Moseley" | "Ben Wolland" | "Mike Boden" | "Script = Ben Sharples" |
06_02_Dance_Street_C | "Chris Wyatt" | "Thomas Matthews" | "Paul Wimpenny" | "Ben Moseley" | "Ben Wolland" | "Mike Boden" | "Script = Ben Sharples" |
07_01_Dog_Exterior_B | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Andy Elliott, Script = Chris Parry" |
07_01_Dog_C | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Andy Elliott, Script = Chris Parry" |
07_02_Submarine_Slide_A | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Tim Ceesay, Script = Chris Parry" |
07_02_Submarine_Slide_B | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Tim Ceesay, Script = Chris Parry" |
07_02_Submarine_Slide_C | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Tim Ceesay, Script = Chris Parry" |
07_02_Submarine_Slide_D | "Steven Thornton" | "???" | "Ste Bate" | "???" | "Tom Wolland" | "Mike Boden" | "Setup = Tim Ceesay, Script = Chris Parry" |
08_01_Submarine_Main | "Chris Wyatt" | "Simon Lever + Tom Matthews" | "Ste Bate" | "Jonathan Bate" | "Tom Wolland" | "Rob Lovegrove" | "Setup = Mike Northeast, Script = Ben Sharples" |
08_02_Tunnel_Light | "Chris Wyatt" | "Simon Lever + Tom Matthews" | "Ste Bate" | "Jonathan Bate" | "Tom Wolland" | "Rob Lovegrove" | "Setup = Mike Northeast, Script = Ben Sharples" |
08_03_Tunnel_Dark | "Chris Wyatt" | "Simon Lever + Tom Matthews" | "Ste Bate" | "Jonathan Bate" | "Tom Wolland" | "Rob Lovegrove" | "Setup = Mike Northeast, Script = Ben Sharples" |
08_04_Submarine_Rear | "Chris Wyatt" | "Simon Lever + Tom Matthews" | "Ste Bate" | "Jonathan Bate" | "Tom Wolland" | "Rob Lovegrove" | "Setup = Mike Northeast, Script = Ben Sharples" |
09_01_Pirate_Ship_Exterior | "Luke Cashmore" | "Thomas Matthews" | "Ste Bate" | "Matt Johns" | "Rob Jackson" | "Rob Lovegrove" | "Setup = John Birley, Script = Jon Dadley" |
09_02_Hangar | "Luke Cashmore" | "Thomas Matthews" | "Antony Wilkinson" | "Deb Graham" | "Rob Jackson" | "Rob Lovegrove" | "Setup = Antony Wilkinson, Script = Jon Dadley" |
09_02B_Hangar | "Luke Cashmore" | "Thomas Matthews" | "Antony Wilkinson" | "Deb Graham" | "Rob Jackson" | "Rob Lovegrove" | "Setup = Antony Wilkinson, Script = Jon Dadley" |
09_03_Relic_Room | "Luke Cashmore" | "Thomas Matthews" | "Ste Bate" | "Ian Leyland" | "Rob Jackson" | "Rob Lovegrove" | "Setup = John Birley, Script = Jon Dadley" |
10_01_Assembly_Room | "Ross Wilding" | "Rich Thomas" | "Patrick Wenham" | "Chi Keen Hui" | "Rob Jackson" | "Rob Lovegrove" | "Script = Jon Dadley" |
10_02_Kragleiser | "Ross Wilding" | "Rich Thomas" | "Patrick Wenham" | "Andrew Clarke" | "Rob Jackson" | "Rob Lovegrove" | "Script = Jon Dadley" |
10_03_Think_Tank_Boss_Fight | "Steve Thornton" | "???" | "Antony Wilkinson" | "Ian Leyland" | "Rob Jackson" | "Rob Lovegrove" | "Setup = Antony Wilkinson, Script = Jon Dadley" |
11_01_TV_Station_Broadcast | "Chris Wyatt" | "???" | "Patrick Wenham" | "???" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
11_03_TV_Station_Server_Room | "Chris Wyatt" | "???" | "Patrick Wenham" | "???" | "Ben Wolland" | "Rob Lovegrove" | "Script = Ben Sharples" |
14_01_StreetsA | "Ross Wilding" | "???" | "Louie Mitchell" | "Matt Parsons" | "Tom Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
14_01_StreetsC | "Ross Wilding" | "???" | "Louie Mitchell" | "Matt Parsons" | "Tom Wolland" | "Rob Lovegrove" | "Script = Jon Dadley" |
Bedroom | "Steve Thornton" | "???" | "Ste Bate" | "???" | "???" | "Rob Lovegrove" | "Setup = ???, Script = ???" |
Internal Name
Many files and the executable internally call the game "Lego Emmet".
- Pages missing developer references
- Games developed by TT Fusion
- Pages missing publisher references
- Games published by Warner Bros. Interactive Entertainment
- Windows games
- PlayStation 3 games
- PlayStation 4 games
- Xbox 360 games
- Xbox One games
- Wii U games
- Mac OS X games
- Pages missing date references
- Games released in 2014
- Games released in October
- Games released on October 16
- Games released in November
- Games released on November 6
- Games released in February
- Games released on February 7
- Games released on February 14
- Games released in April
- Games released on April 3
- Games with unused areas
- Games with unused characters
- Games with hidden developer messages
- Games with hidden development-related text
- Games with unused graphics
- Games with unused text
- To do
- Namespace subpages template used on pages with no such subpages
- LEGO series
Cleanup > Namespace subpages template used on pages with no such subpages
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused characters
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Warner Bros. Games > Games developed by TT Games > Games developed by TT Fusion
Games > Games by platform > Mac OS X games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > PlayStation 4 games
Games > Games by platform > Wii U games
Games > Games by platform > Windows games
Games > Games by platform > Xbox 360 games
Games > Games by platform > Xbox One games
Games > Games by publisher
Games > Games by publisher > Games published by Warner Bros. Games > Games published by Warner Bros. Interactive Entertainment
Games > Games by release date > Games released in 2014
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 3
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 14
Games > Games by release date > Games released in February > Games released on February 7
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 6
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 16
Games > Games by series > LEGO series