If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Magikarp Jump

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Magikarp Jump

Also known as: Hanero! Koiking (JP)
Publisher: The Pokémon Company
Platforms: Android, iOS
Released internationally: May 24, 2017

ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.

In Magikarp Jump, you train a Magikarp to jump. What else?

To do:
  • More revisional changes.
  • Add the equivalent unused text from the Japanese version and the other localizations.
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
  • Does any of the unused content have surviving images or gameplay effects?
  • The pastebin referenced here is from version 1.1.0; were any more unused strings added or removed in other versions?
  • The 1.1.0 pastebin also contains strings for some (but not all) of the content that was later officially added in versions 1.2.0 and 1.3.0; are there any more cases of content being added in advance of its in-game release?

Unused Decorations

There are some decorations which go unused in the game.

ID Item
4 Oddish Kokedama
7 Camerupt Volcano
14 Pikachu Bed
19 Gyarados Slide
21 Pikachu Pocket Watch
23 Dedenne Blush
(Source: SCIRESM)

Unused Themes

Two of the pond themes listed in the text strings are unused in-game.

ID Theme Description
3 Undersea Volcano A daunting pond where you can feel the strength of the volcano.
5 Sunken Boat A pleasant pond where everyone can jump and splash together.
(Source: SCIRESM)

Unused Event

One of the random events listed in the text strings is unused in-game.

ID Title Description
12 Wild Magikarp It seems like a wild Magikarp wants to battle against yours?!

Its script reads as follows:

Intro: Whoa! A wild Magikarp appeared!
It seems like it wants to have a little jumping competition with your Magikarp.
If you win, it might help boost your Magikarp's confidence. But what if you lose?
What will you do?
Option 1: Flee
Option 2: Battle!
Chose Option 1: So, you chose not to battle! Then it's back to the safe predictability of home for you!
Option 1 Result: Nothing happened!
Chose Option 2: You went right ahead and decided to battle!
Option 2 Success: It's a jumping battle against a wild Magikarp!
Option 2 Success Result: JP went up by bonus_num!
Option 2 Failure: You lost to the wild Magikarp.
Option 2 Failure Result: Your Magikarp was so disheartened that its JP went down by penalty_num.

(Source: SCIRESM)

Revisional Differences

In v1.2.0, the decoration "Sunflora Bunch" was renamed "Sunflora Bloom".