Also known as: Pokémon Channel: Pikachu to Issho! (JP)
This game has unused graphics.
Pokémon Channel is the spiritual successor/sequel to Hey You, Pikachu!, featuring similar gameplay mechanics, but with pointing and clicking instead of voice commands. Notable features include a Pokémon mini emulator, an exclusive anime titled "Pichu Bros. in Party Panic", and lots of TV watching.
- 1 Debug Stuff
- 1.1 pikaviewer.pkc
- 1.2 mdlviewer.pkc
- 1.3 mdlviewer2.pkc
- 1.4 itemviewer.pkc
- 1.5 talk_posviewer.pkc
- 1.6 test_adjust_hirou.pkc
- 1.7 tv_gallery_main_txtdebug.pkc
- 1.8 measure.pkc
- 1.9 sndviewer.pkc
- 1.10 farmcounttest.pkc
- 1.11 tv_fortune_main_txtdebug2.pkc
- 1.12 tv_farm_merip_counter_txtdebug.pkc
- 1.13 tv_skel
- 2 PAL Debug Stuff
- 3 Unused Title Screen
- 4 Unused Cutscene
- 5 Unused Graphics
- 6 Japanese Only Music
- 7 Regional Differences
Check the Japanese version and see if the text isn't corrupted. Also, create/find Action Replay codes for those without emulators.
pch/scripts has the scripts for how channels work, but there's also a lot of debug stuff. All of them can only be controlled with the fourth controller. To access them, replace opening_demo.pkc with any of them.
A Pikachu facial animations and sound viewer.
|Z||Switch between modes|
Another model viewer. You can view every Pokémon in the game in the hallway of Smeargle's Art Study.
Practically the same as mdlviewer.pkc, but in front of a black background and you can rotate and move them freely. There's also a few models that aren't seen in the other one. Pressing Z brings up a really stretched texture.
|Z||Bring up really blurry texture|
Lets you view every item in the game. Pressing Z makes them bobble up and down. One of them crashes the game.
|Z||Make it bobble|
A strange model viewer with Pokémon talking behind a table. You can move them and make them "talk" by pressing Z. You can also change the camera angle and flip them to the other side of the table.
|X||Change Camera Angle|
This takes place in your house with no furniture, with Pikachu standing in the middle. Pressing A makes him try to pick up something. Pressing X and then A makes him pick up a harmonica. He will endlessly walk in place. "Hirou" is Japanese for "pick up."
A text debug for Smeargle's Art Study. Pressing A changes the text.
A sound test. You can listen to every voice clip, sound effect, and song in the game.
A test of counting Mareep in Mareep Farm. It displays gibberish (most likely wrong-format Japanese) and the counter goes up.
PAL Debug Stuff
Oddly enough, the PAL version seems to have more debug stuff than the NTSC and Japanese versions.
An automatic animation viewer for Pikachu. It does not start until you press X. It will go through all of Pikachu's animations from front to back.
A very bizarre test of some sort that takes place in an unfinished version of your backyard. Pikachu is there running around. Pressing R throws apples. Throwing apples at Pikachu makes him grow. If he reaches a certain size, another Pikachu will appear. The cycle repeats.
Another Pikachu model viewer. Unfortunately, it's not nearly as SUPER as it sounds. Pressing A makes him fall asleep, then wake up, then fall back asleep.
Unused Title Screen
An unused title screen that takes place in Cobalt Coast. There is no cursor.
A strange cutscene with Pikachu, Treeko, Torchic, Pichu and Togepi. Pichu walks in place for a long time.
With all the debug menus and model viewers, mainly itemviewer.pkc, there are several unused items present.
Early Nice Card
An early version of the Nice Cards. The back has the kanji symbol (仮) meaning "Temporary".
Hey You Pikachu Poster
A Japanese poster for Hey You, Pikachu!
There are discs for all of the channels (including two slightly different versions of Slowpoke's Weather Forecast for some reason). They're all in Japanese, while the only one that's been translated is Pichu Bros. Part 5, which is the only channel that requires collecting a disc.
This could mean that you originally had to find a disc for each channel. In fact, there are models of fragments of each Pichu Bros. disc, meaning that each part required finding all the parts. In the PAL version, all the discs have been replaced with Pichu Bros Part 5.
A popsicle stick that translates to "miss". In Japan it's common for popsicles to be part of a little lottery game. If you get the right popsicle stick, you could win a small prize, like a free popsicle. Since this one says "miss" it indicates a non-winning stick. Better luck next time.
It's unknown what its in-game purpose would be.
Inflatable Pokémon Toys
There are a lot of unused inflatable Pokémon pool toys. It’s possible these may have been meant to be purchased from Shop 'N Squirtle.
Japanese Only Music
With sndviewer.pkc, there is one song titled SND_TITLE, which is the credits music for the bonus disc that came with Pokémon Channel in Japan. It shares similarities with Chum Chum Ranking.
All the songs from Hey You, Pikachu! are present and labeled SND_GENKI_(01-26).
Specify what the e-Reader does. If like most games, removed support is a European version difference.
The PAL version has the Jirachi event that was on the NTSC Bonus Disc that players got when pre-ordering Pokémon Colosseum. Europe didn't get the chance to get this Bonus Disc, and with it the ability to obtain Celebi (Japan) or Jirachi (US) along with a fix to the Berry Glitch. In this respect, Jirachi was more accessible because the game didn't need to be pre-ordered, and all that needed to be done was unlock the full "Pichu Bros. in Party Panic".
This event is still only for Pokémon Ruby and Sapphire, though.
Like Hey You, Pikachu!, most of the Pokémon voices were changed to match the English dub of the anime.
Add USA AR code. Check if the leftovers are translated to all languages.
The Japanese version has the ability to save pictures using the GameCube SD card adapter. This can be activated in international versions with the following Action Replay codes.
RC6A-A0YJ-KVEWD 6RYC-1BX1-AG6B4 M1WM-W79Z-MYVD5