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Proto:Pokémon Emerald

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This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
To do:
  • Finish translating and documenting the massive Debug Menu.
  • Compare with other Gen 3 debug menus.

This page details one or more prototype versions of Pokémon Emerald.

On May 18th, 2020, a debug version of Pokémon Emerald was leaked. This build is the same as the retail version of Pokémon Emerald in Japan, but with a large amount of debug features accessible.


Emerald Test Menu.png
Test Menu
The Test Menu, accessed from the Title Screen.
Emerald Debug Menu.png
Debug Menu
The Debug Menu, accessed in game.

General Info

Something's not quite right here...

See also: Proto:Pokémon Ruby and Sapphire

This build shares many debug features with the German Ruby Debug Version as well as the FireRed and LeafGreen Debugs. Some features appear to be non functional, either because their function was removed at some point or they require external devices that cannot be emulated.

For most menus, the directional pad is used to navigate, while A and B are either used to increment, or to accept and cancel. L and R are often used to increment by 10. Start and Select have different features depending on where you are.

The debug features are often buggy and can result in softlocks or crashes. Many features will also make permanent changes to the save file, and two of the options in the Test Menu result in the save being deleted or corrupted. That being said, it is highly advised that save states are used and that the save file is backed up.