We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
PokéROM
Jump to navigation
Jump to search
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Houghton Mifflin Harcourt
Games > Games by developer > Games developed by Ubisoft > Games developed by The Learning Company
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Houghton Mifflin Harcout
Games > Games by publisher > Games published by Ubisoft > Games published by The Learning Company > Games published by Mattel Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Pokémon series
PokéROM |
---|
Developer: The Learning Company This game has hidden development-related text. |
A series of educational CD-ROMs based on the anime that is not to be confused with actual ROMs of Pokémon games.
Contents
Unused Graphics
New Section
Found in observation lab.dcr is a placeholder image.
StoryMaker
Found in TrainerCenter.dcr.
Unused Audio
103_lava
Found in Trainer Center.dcr is, for some reason, the song Hot Lava from the South Park season 1 episode Volcano.
worried
In the same file is another South Park sound byte, taken from the season 2 episode Terrance in Phillip in: Not Without My Anus.
Development Text
PokeROM Sound Notes
Found in globaldata.cst are notes on the sound effects.
Pokerom Sound Key 1.Install Pokerom DB 1. Yes/No = squish comp 2.wav 2.Normal sign in 1. O.K = squish comp 2.wav 1. Gem 1 = Jem 1.wav 2. Gem 1 = Jem 2.wav 3. Gem 1 = Jem 3.wav 4. Gem 1 = Jem 4.wav 5. Gem 1 = Jem 5.wav 3. All square and rectangular keys = Square keys.wav 3.FCF sign in Same as above 4.Video /Print DB 1. All round buttons = squish comp 2.wav 2. Close = Square keys.wav 3. B&W and color select buttons = Square keys.wav 5.Settings DB 1. Round buttons = squish comp 2.wav 2. Close button = Square keys.wav 3. Small button with arrows = Mouse down = scroll key DWN.wav Mouse up = scroll key UP.wav 6.Goto Sanctuary? DB 1. Yes/No = squish comp 2.wav 7.Are you sure you want to quit? DB 1. Yes/No = squish comp 2.wav 8.How many Players ?DB 1. All round buttons = squish comp 2.wav 9.Pokerom Interface 1. Pokerom # button = the pokemon call 2. Quit = squish comp 2.wav 3. All the other buttons = Hard clic 555.wav 10.Help DB 1. Static o screen = Static Oak.wav 2. Close button = Square keys.wav 11.Observation Lab 1. Source button = Square keys.wav 2. Rollover arrow key = sonar scroll 1.wav 3.Mouse down on arrow key = sonar scroll 2.wave 4. when player rolls over a Pokemon on screen = loop of Pokemon here.wav until the player moves their cursor away 11A. Source DB 1.close button = Square keys.wav 2. when player clicks on Pokemon in column = Pokemon here.wav 12.Flash Card Frenzy 1. When race finishes = FCF race finish applause.wav 13.Study Hall 1. When player clicks on table top graphics = Tabletop graphic.wav 14.Sanctuary intro screen 1. When player clicks on a building = Choose Building snd.wav All 1 component dialogue boxes(No video/print tray at bottom) use 1 part DB enter exit.wav to enter or exit the stage. All 2 component dialogue boxes use 2 part DB enter exit.wav to enter or exit the stage.
Categories:
- Pages missing developer references
- Games developed by The Learning Company
- Pages missing publisher references
- Games published by Mattel Interactive
- Windows games
- Pages missing date references
- Games released in 2000
- Games with hidden development-related text
- Games with unused graphics
- Games with unused music
- Games with unused sounds
- Pokémon series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Houghton Mifflin Harcourt
Games > Games by developer > Games developed by Ubisoft > Games developed by The Learning Company
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Houghton Mifflin Harcout
Games > Games by publisher > Games published by Ubisoft > Games published by The Learning Company > Games published by Mattel Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Pokémon series