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Pokémon Mystery Dungeon: Gates to Infinity

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Title Screen

Pokémon Mystery Dungeon: Gates to Infinity

Also known as: Pokémon no Fushigi no Dungeon: Magnagate to Mugendai no Meikyuu (JP)
Developer: Spike Chunsoft
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: November 23, 2012
Released in US: March 24, 2013
Released in EU: May 17, 2013
Released in AU: May 18, 2013


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.


Pokémon Mystery Dungeon: Gates to Infinity is the fourth installment (fifth in Japan) of the Pokémon Mystery Dungeon series. While including various features from the previous games as well as the Japan-only Wiiware games, the core feature is the Magnagate Dungeons, where a picture of any circular object could generate a short dungeon to explore.

Hmmm...
To do:

There has been some unused moves discovered in the game in which the moves do nothing, there's also some unused items. Document the following:

  • The entire list of unused items, as well as their sprites and models
  • The entire list of unused moves

Sub-Pages

PMDGTI - Katakana De icon.png
Unused DLC Packages

Unused Sounds

SE_ACT_TRAP_ON

One particular sound effect, in which is completely unused, is the sound effect of stepping on a tile or trap. Unfortunately, since Pokémon Mystery Dungeon: Gates to Infinity doesn't use any sound effect for stepping on a trap and instead goes onto its individual tile or trap sound effect, this sound effect is left unused. This one is identical to the one used in the WiiWare Pokémon Mystery Dungeon Adventure Squad games.

Unused Graphics

Pokemon-Mystery-Dungeon-Gates-Infinity-Temp-Collision.png

An image that says Temporary collision detection.


Pokemon-Mystery-Dungeon-Gates-Infinity-Temp-Dojo.png

Another unused image, which reads Temporary Skill dojo • Rare.

Unused Model

PokemonGatestoInfinityDummyPikachu.png

An unused charcoal Pikachu model with four "Dummy" words placed on it.

Unused Text

Choose the type of test command!
 
Actor Get initial START Pos and PossOff test
 
Fixed camera, two simultaneous move test
 
Fixed Camera 2 PKMN Simult TaskSleep Test
 
Camera Array 2 PKMN Simult TaskSleep Test
 
Mass simultaneous movement test
 
Large group, different speeds, everyone effect test
 
TaskL array process test by group
 
Actor START with inital position get test
 
Offset position test
 
Get inital position again test
 
End
 
Fixed camera 2 parallel test
 
Partner walks POINT_00

HERO position is Offset0.5-0.2 from POINT_00
 
2 parallel test over
 
Fixed camera 2 parallel test 2
 
Partner walks at POINT_00

HERO moves after waiting 0.5 s
 
2 PKMN parallel test over
 
Camera and 2 parallel test
 
Partner walks at POINT_00

HERO moves after waiting 0.5 s
 
Camera is independent at POINT_00

Focus point moves
 
Camera and 2 parallel test over
 
Fixed camera, large group, different speeds
 
Everyone moves to POINT_01
 
Fixed camera when everyone gathers
 
Everyone moves to POINT_01 at same speed
 
Larget group gathering over!
 
Moving camera, large group, different speeds
 
Everyone moves to different points
 
Effect with everyone
 
Same map
 
Different maps
 
Same effect
 
Different effects
 
Effect test over!
 
Group parallel Test
 
Let's see how it looks, why don't we?
 
It's over!

Text referencing a test menu, as well as various types of tests.