The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

Pokémon Platinum

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Pokémon Platinum

Developer: Game Freak
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: September 13, 2008
Released in US: March 22, 2009
Released in EU: May 22, 2009
Released in AU: May 14, 2009
Released in KR: July 2, 2009


AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.


Pokémon Platinum is the third version to the 4th generation. It shares a lot of unused content with Diamond and Pearl.

Subpages

PKMN DPPT C03R0203.png
Unused Maps
There was a gym in Jubilife City?
PKMN DPPT m dun0713 00 00c.png
Unused Map Models
Solaceon Ruins had more rooms?

Unused Graphics

Animation frames

Giratina

PokemonPlatinumPrereleaseUnusedFrame.png

Pokemon-Platinum-Giratina-Unused.pngPokemon-Platinum-Giratina-Unused2.png

Alternate unused animation frames for Giratina's Altered and Origin forms, respectively. The game uses different sprites for the different animation frames. The unused sprite for its Origin form was actually shown in a pre-release screenshot.

Shaymin

Pokemon-Platinum-Shaymin-Unused.png

An alternate unused animation frame for Shaymin in its Land Form; however, different sprites are used for the first and second animation frames.

NPCs and Objects

ketsuban

PKMNDP OWKetsuban.png

The sprite is a placeholder that occupies twelve slots. The red text reads "ketsuban", which translates to "missing number".

bigman

PKMN-DPPT-bigman.png

A different version of the large NPC's sprite. The unused version looks more stretched-out, making the sprite seem fat.

girl1

PKMN-DPPT-girl1.png

This sprite set is in the style of FireRed and LeafGreen. The developers actually went for a similar design in early versions of Diamond and Pearl.

man1

PKMN-DPPT-man1.png

Same as above, but this time it depicts a green-haired male NPC.

Rotom

Unused Used
Pokemon-Platinum-Rotom-Unused.png Pokemon-Platinum-Rotom-Used.png

Early gray versions of the Rotom items can be found in the files for overworld sprites. Their filenames are firebox, skybox, icebox, waterbox and grassbox. It is worth noting that these are actually found after the used sprites.

Unobtainable Shiny Pokémon

For the sake of consistency, every Pokémon in every Pokémon game is given a Shiny variant. Most Shiny Pokémon have been obtainable through random chance encounters or event distributions, including most Legendary Pokémon. However, a few Pokémon cannot be obtained in this form without hacking, and as a consequence, normal players would never be able to see their Shiny coloration.

Celebi

PKMN-DPPT-ShinyCelebi.pngPKMN-DPPT-ShinyCelebiBack.png

In Pokémon Crystal, players could obtain a Shiny Celebi, but it can not be transfered to newer games. Thus, the Shiny variant of Celebi is not obtainable.

Arceus

PokémonDP-ShinyArceus2.pngPokémonDP-ShinyArceusBack.png

Arceus is no exception, having a Shiny palette for each of its 18 forms. Because the only way to obtain it legitimately was through distributions, the Shiny version of Arceus was left unobtainable through normal means. However, with the unused Hall of Origins event, the player is theoretically able to catch Shiny Arceus. Shiny Arceus was later made available as a distribution via serial code in Omega Ruby and Alpha Sapphire with the purchase of tickets to the 18th Pokémon movie.

Unused Roaming Darkrai

In the game's files there is data for an unused encounter with a roaming Darkrai at Lvl. 40. It is released on the map if one executes script command 0x21C with its parameter set to 0x2. The existence of this battle suggests that Darkrai was originally planned to be caught in the same fashion as its counterpart Cresselia. This data also exists in Pokémon Diamond & Pearl.

Unused Pokétch Apps

The "Stopwatch" and "Alarm Clock" apps for the Pokétch are unused, which was also the case in Diamond and Pearl. They are assumed to have been planned for event distribution, but they were never distributed in any event.

(Source: Bulbapedia)

Stopwatch

PKMN-DPPT-PoketchStopwatch.png

"The Stopwatch is used for measuring time precisely. How quickly can you zip through the Cycling Road?"

Alarm Clock

PKMN-DPPT-PoketchAlarmClock.png

"The Alarm Clock can be set to sound every 24 hours. Set the alarm time with the lower button. The top button turns it on."

Unused Goods

ID Sprite Name Description
0x58 PKMN-DPPT-GreatTrophy.png Great Trophy An impressive trophy awarded only to seemingly indefatigable Pokémon.
0x59 PKMN-DPPT-BallOrnament.png Ball Ornament A commemorative object modeled after a Poké Ball.
0x5A PKMN-DPPT-RoundOrnament.png Round Ornament A very valuable round object that glows in seven colors.
0x5B PKMN-DPPT-ClearOrnament.png Clear Ornament A very valuable object that is crystal clear.
0x7A PKMN-DPPT-ManaphyDoll.png MANAPHY Doll A rare Manaphy Doll.
0x7D PKMN-DPPT-MagnezoneDoll.png MAGNEZONE Doll A big Magnezone Doll.

Six unused decorative goods that have not been distributed can be found in the game's files. The Round and Clear ornaments may have been used as version exclusives for Diamond and Pearl.

Lost debug mode

Hmmm...
To do:
I managed to uncover some images. Upload those.

More than 500 text strings can be found talking about changing values for unknown debugging features. However, the debug menu code is probably lost.
Some example strings of interest (there are many more):

<file id="337">
<text id="29">
	Boot on scripts
</text>
<text id="30">
	Field BGM Tempo
</text>
<text id="31">
	Test Script
</text>
<text id="32">
	None
</text>
<text id="33">
	Debug Scrpt
</text>
<text id="34">
	Shaymin \and Marley
</text>
<text id="35">
	3 Lakes
</text>
</file>
<file id="339">
<text id="34">
	Underground debug
</text>
<text id="35">
	communication traffic
</text>
<text id="36">
	\v0134ぁ\x0000\x0000 bytes are being sent every time.
</text>
</file>
<file id="340">
<text id="0">
	Advance: months
</text>
<text id="1">
	Turn back: months
</text>
<text id="2">
	Advance: days
</text>
<text id="3">
	Turn back: days
</text>
<text id="4">
	Advance: hours
</text>
<text id="5">
	Turn back: hours
</text>
<text id="6">
	Advance: minutes
</text>
<text id="7">
	Turn back: Minutes
</text>
</file>
<file id="341" change="false">
<text id="0">
	Set Camera
</text>
<text id="1">
	Swaying grass
</text>
<text id="2">
	Height Check B
</text>
<text id="3">
	Height Check G
</text>
<text id="4">
	Camera
</text>
<text id="5">
	Change player’s height
</text>
<text id="6">
	Camera Info
</text>
<text id="7">
	Camera List
</text>
<text id="8">
	Zone Camera List
</text>
<text id="9">
	Animation
</text>
<text id="10">
	Fishing
</text>
<text id="11">
	Travelling Pokémon
</text>
<text id="12">
	Pokémon mass outbreak
</text>
<text id="13">
	Safari
</text>
<text id="14">
	GBA
</text>
<text id="15">
	Distance
</text>
<text id="16">
	X-axis
</text>
<text id="17">
	Y-axis
</text>
<text id="18">
	Z-axis
</text>
<text id="19">
	Perspective
</text>
</file>

Arceus

This wasn't the religious experience I was expecting, honestly.
The unused ???-type Arceus.

The Hall of Origin event from Diamond and Pearl still exists in Platinum. Arceus also still has its ??? form from Diamond and Pearl. Since the only difference visually is a palette swap nothing needed to be updated for it to work with the new animations.

Oddities

The overworld sprites for the so-called Stat Trainers are listed as seven1 to seven5. This indicates that two more characters were planned to be added, further supported by the fact that the sprites are followed by two placeholders (ketsuban).

Regional Differences

Ace Trainer Deanna bug

In the Japanese version of Platinum, it's possible to get stuck in an endless loop battling Ace Trainer Deanna on Route 225 over and over until the player blacks out. This was fixed in international versions.

Game Corner

Hmmm...
To do:
There's more changed dialogue to cover. Any remainants in the data?

The Veilstone Game Corner games cannot be played in the European and Korean Version in order to comply with PEGI's new rating standards regarding gambling. Because of that, almost all references to gambling were removed and rewritten.

New Dialogue

This line of text will shop up once a player approaches a game machine with coins.

Found XX Coins!

If the game machine has no coins, this text will be displayed.

It's a Game Machine!

Changed Dialogue

The "motto" for the Game Corner was changed.

USA Europe
Aim for an Explosion of Luck! The place that everyone talks about!

This is what the instructional sign says in the European and American versions.

USA Europe
Shoot for 10!

Line up these bonus rounds!

If you accomplish the feat of completing 10 uninterrupted bonus rounds,

please go to the counter.

A polite request from the management:

Please take care not to spill Lemonade or Soda Pop on the Game Machines.

This will damage the Game Machines.

If you do happen to spill a drink, please inform reception.

NPCs
USA Europe
When a Poke Ball appears, it's a

chance to line up slot marks.

Replays and PIKACHU line up even if

you don't make an effort.

But you need to aim for better marks,

like Poke Balls and Moon Stones.

I love Veilstone City because of the

department store and Game Corner.

It seems like I'm always coming here!

... But you know something?

I always have so much fun that before

I know it, it's already night time!

But my trusty Pokemon are with me so

I'm not afraid of going home at night.


USA Europe
Woohoo! CLEFAIRY! Look!

Yeahah! It's a carnival!

Let me share some of my joy with you!

Gyahaha! The Coins! So many Coins!

That Technical Machine will be mine!

Righto! Let me share some of my

happiness with you!


USA Europe
I've been winning a ton today.

Here, take some Coins!

Today I'm feeling on top of the world!

You! Let me share my coins with you!


USA Europe
Listen, when CLEFAIRY appears, that's

your change to line up sevens.

Line thosse babies up and you're into

the bonus round!

Hey! If you search the Game Machines

sometimes extra Coins fall out!

Thing is, it only tends to happen

once a day...


USA Europe
I'll explain how the slot machines

work at this Game Corner.

During regular play, you should

stop the reels from the left.

During a bonus round, watch

where CLEFAIRY points and stop

the reels in that order.

Hi! Let me tell you a little

bit about the Game Corner!

There's a very good reason to try

and collect a lot of coins here!

You see next door, you can exchange

your Coins for Technical Machines!

USA Europe
A friend in my group scored a ton of

Coins here.

Why mess with a good thing?

I'll try the same spot, too!

Recently, my friends keep beating

me at Pokémon battles so...

I come here to let off some steam.

USA Europe
Sigh...

Nothing's going my way today...

Are you a Trainer?

Did you battle the Gym Leader?

She happens to be my daughter.

She's some kind of tough!

Are you a Trainer?

Did you battle the Gym Leader?

She happens to be my daughter.

She's a real tough cookie!

Looker
USA Europe
Examine, if you will, the reels,

The Team Galactic logo, it is here.

...Ack. My streak is broken.

Team Galactic, yes, I have a hunch

that they, too, may come here to play.

... Game Over? How can this be?


USA Europe
...Ack. My streak is broken. What? Game Over? ...AGAIN?