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Sonic the Hedgehog 4: Episode II (Windows)

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Title Screen

Sonic the Hedgehog 4: Episode II

Developers: Sonic Team, Dimps
Publisher: Sega
Platforms: Windows, Xbox 360, PlayStation 3, IOS, Android, Ouya, NVIDIA Shield
Released internationally: May 15, 2012 (PC/PS3), May 16, 2012 (Xbox 360/Android), May 17, 2012 (iOS), July 9, 2013 (Ouya), July 31, 2013 (NVIDIA Shield)


AreasIcon.png This game has unused areas.
MusicIcon.png This game has unused music.


ProtoIcon.png This game has a prototype article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Document the prototype. There is also some version/platform differences that need to be added. Furthermore, there are some unused graphics to be ripped, including a red spotlight and "TO BE CONTINUED..." text. Also try to successfully move the page so it doesn't have the (Windows) part, I've tried once and it didn't let me.

Sonic the Hedgehog 4: Episode II is the second episode of the highly controversial episodic series. This episode is regarded as at least slightly better than the previous one, with more appealing graphics, more original level ideas and a story that's more than "Eggman hates Sonic and wants to kill him." Also, Metal Sonic.

Un(?)fortunately, this episode didn't do as well as the first one, and while an Episode III was discussed (with even Christian Whitehead being brought into the conversation), it never came to be.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
S4EM ZONE12.png.png
Unused Levels
Leftover levels from Episode 1

Unused Music

Leftover music supposedly from a hastily removed "Good Ending" cutscene. The final game lacks any sort of special ending for completing the game with all Chaos Emeralds and Red Star Rings.